Player Matchup

Agni
Agni
Babykhan13
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,548 Elo+
Solo
Serqet
Serqet
MonMonMer
Serqet
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 19L
1,672 Elo+
Solo
Hel
Hel
NoBankr
Hel
Level 155
God Stats
7W - 6L
1,374 SR
Queue Stats
403W - 341L
1,468 Elo+
Party 1
Hun Batz
Hun Batz
Warzone97
Hun Batz
Level 158
God Stats
4W - 7L
1,388 SR
Queue Stats
473W - 416L
1,530 Elo+
Party 1
Kali
Kali
keyazoom
Kali
Level 147
God Stats
15W - 14L
1,536 SR
Queue Stats
659W - 632L
1,419 Elo+
Party 1
Team Averages
Level 112
1,460 SR
1,527 Elo+

VS

Team Averages
Level 110
1,460 SR
1,584 Elo+
Cerberus
Cerberus
DeathChilled
Cerberus
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 65L
1,660 Elo+
Party 2
The Morrigan
The Morrigan
LUISSCHIFFER4
The Morrigan
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
216W - 226L
1,430 Elo+
Solo
Chernobog
Chernobog
Legion
Chernobog
Level 156
God Stats
1W - 1L
1,333 SR
Queue Stats
143W - 104L
1,633 Elo+
Party 2
Yemoja
Yemoja
alkastik
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 8L
1,712 Elo+
Party 2
Scylla
Scylla
kingbryanboru
Scylla
Level 124
God Stats
2W - 3L
1,466 SR
Queue Stats
217W - 238L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 13
9,909
661
9,807
13,778
5,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
MonMonMer
Serqet
18
3 / 3 / 12
10,566
704
12,910
19,268
14,526
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
17
5 / 6 / 11
10,383
692
14,664
21,811
16,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hun Batz
Warzone97
Hun Batz
19
12 / 6 / 7
12,451
830
27,002
18,163
8,337
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kali
17
5 / 7 / 11
10,865
724
8,468
16,018
8,044
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DeathChilled
Cerberus
20
5 / 5 / 17
12,155
810
14,724
33,712
39,060
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
LUISSCHIFFER4
The Morrigan
17
5 / 8 / 13
11,297
753
9,264
11,706
4,728
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
Legion
Chernobog
20
11 / 5 / 12
12,855
857
24,142
15,252
7,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
alkastik
Yemoja
17
2 / 4 / 20
10,606
707
5,519
14,334
14,648
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
4 / 4 / 14
11,222
748
12,314
10,689
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
103
26
Kills
27
28
Deaths
26
54
Assists
76
Player
Kills
Deaths
Assists
KDA
L
1
6
13
1.25
W
Cerberus
DeathChilled
Cerberus
5
5
17
2.7
W
The Morrigan
LUISSCHIFFER4
The Morrigan
5
8
13
1.44
W
Chernobog
Legion
Chernobog
11
5
12
3.4
L
Serqet
MonMonMer
Serqet
3
3
12
3
L
Hel
5
6
11
1.75
L
Hun Batz
Warzone97
Hun Batz
12
6
7
2.58
W
Yemoja
alkastik
Yemoja
2
4
20
3
L
Kali
5
7
11
1.5
W
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,851
Damage
65,963
89,038
Taken
85,693
53,322
Mitigated
69,564
28,963
Healing
33,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,807
866
317
1,627
13,778
5,558
860
7,040
6,738
20,749
0
W
Cerberus
DeathChilled
Cerberus
14,724
1,555
1,248
14,848
33,712
39,060
414
13,307
19,304
40,202
0
W
The Morrigan
LUISSCHIFFER4
The Morrigan
9,264
2,102
261
1,193
11,706
4,728
2,377
1,995
9,673
19,174
4,717
W
Chernobog
Legion
Chernobog
24,142
13,965
1,201
1,381
15,252
7,245
2,877
3,215
10,650
0
44,337
L
Serqet
MonMonMer
Serqet
12,910
3,407
1,306
1,660
19,268
14,526
1,875
9,711
9,557
0
15,944
L
Hel
14,664
1,011
10,019
8,908
21,811
16,857
403
9,024
12,787
26,561
0
L
Hun Batz
Warzone97
Hun Batz
27,002
5,545
628
1,978
18,163
8,337
0
8,171
9,992
0
56,734
W
Yemoja
alkastik
Yemoja
5,519
2,267
7,455
2,461
14,334
14,648
1,000
4,382
9,778
9,869
0
L
Kali
8,468
3,775
223
2,297
16,018
8,044
561
5,805
10,213
0
21,130
W
12,314
1,004
1,577
2,333
10,689
3,883
899
1,572
9,117
26,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,174
Gold Earned
58,135
131
Minions Killed
163
0
Camps Cleared
0
1,263,146
Distance Traveled
1,238,637
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,909
661
23
2
0
182,592
0
W
Cerberus
12,155
810
59
4
0
275,378
0
W
The Morrigan
11,297
753
23
2
0
205,932
2
W
Chernobog
12,855
857
35
2
0
248,440
0
L
Serqet
10,566
704
12
1
0
315,392
0
L
Hel
10,383
692
20
1
0
259,136
0
L
Hun Batz
12,451
830
55
4
0
257,085
4
W
Yemoja
10,606
707
7
0
0
245,579
0
L
Kali
10,865
724
21
1
0
248,941
4
W
Scylla
11,222
748
39
3
0
263,308
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role