Player Matchup

Aphrodite
Aphrodite
Dp_games_92
Aphrodite
Level 125
God Stats
10W - 8L
1,514 SR
Queue Stats
38W - 41L
1,449 Elo+
Solo
Hou Yi
Hou Yi
K1ngP1n_619
Hou Yi
Level 83
God Stats
2W - 7L
1,330 SR
Queue Stats
53W - 90L
1,374 Elo+
Party 3
Atlas
Atlas
M-cubed92
Atlas
Level 128
God Stats
6W - 3L
1,582 SR
Queue Stats
127W - 161L
1,456 Elo+
Party 3
Pele
Pele
badguybala
Pele
Level 149
God Stats
10W - 14L
1,568 SR
Queue Stats
363W - 424L
1,448 Elo+
Party 3
Nike
Nike
swaggerboss 2
Nike
Level 98
God Stats
3W - 1L
1,555 SR
Queue Stats
35W - 32L
1,482 Elo+
Solo
Team Averages
Level 117
1,510 SR
1,442 Elo+

VS

Team Averages
Level 38
1,540 SR
1,413 Elo+
Arachne
Arachne
AbacusMensch
Arachne
Level 63
God Stats
24W - 26L
1,503 SR
Queue Stats
201W - 287L
1,374 Elo+
Party 2
Freya
Freya
DaHurt
Freya
Level 64
God Stats
2W - 2L
1,696 SR
Queue Stats
30W - 28L
1,516 Elo+
Solo
Hera
Hera
Neriii1616
Hera
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Neith
Neith
Pascalica
Neith
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
22W - 54L
1,260 Elo+
Party 2
Kali
Kali
Sesiom888
Kali
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dp_games_92
Aphrodite
19
2 / 1 / 13
11,686
730
19,896
11,429
7,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
20
2 / 1 / 4
12,205
763
6,337
11,157
5,991
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Atlas
M-cubed92
Atlas
19
4 / 3 / 14
12,831
802
10,102
23,268
28,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
12 / 3 / 6
13,527
845
22,405
21,010
10,435
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
7 / 2 / 11
12,338
771
11,440
16,896
18,108
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AbacusMensch
Arachne
18
5 / 6 / 0
11,776
736
9,167
17,989
9,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
DaHurt
Freya
18
4 / 5 / 3
11,163
698
16,176
18,557
8,360
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
0 / 7 / 2
9,767
610
9,025
12,102
4,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Pascalica
Neith
18
0 / 4 / 0
10,786
674
6,145
12,314
6,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kali
19
1 / 5 / 6
11,898
744
11,336
21,056
13,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
21
27
Kills
10
10
Deaths
27
48
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
AbacusMensch
Arachne
5
6
0
0.83
L
Freya
DaHurt
Freya
4
5
3
1.1
W
Aphrodite
Dp_games_92
Aphrodite
2
1
13
8.5
W
Hou Yi
2
1
4
4
W
Atlas
M-cubed92
Atlas
4
3
14
3.67
L
0
7
2
0.14
L
Neith
Pascalica
Neith
0
4
0
0
L
Kali
1
5
6
0.8
W
12
3
6
5
W
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,180
Damage
51,849
83,760
Taken
82,018
69,583
Mitigated
42,260
26,205
Healing
13,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AbacusMensch
Arachne
9,167
5,569
0
3,610
17,989
9,426
0
8,113
9,876
0
20,596
L
Freya
DaHurt
Freya
16,176
5,448
0
4,647
18,557
8,360
0
5,888
12,669
41,364
0
W
Aphrodite
Dp_games_92
Aphrodite
19,896
1,515
8,077
7,196
11,429
7,010
1,095
3,557
7,872
60,699
0
W
Hou Yi
6,337
2,118
150
5,787
11,157
5,991
3,929
1,266
9,891
0
63,793
W
Atlas
M-cubed92
Atlas
10,102
3,617
0
1,419
23,268
28,039
157
9,179
14,089
29,548
0
L
9,025
3,415
0
872
12,102
4,718
0
4,520
7,582
21,805
0
L
Neith
Pascalica
Neith
6,145
1,600
0
1,540
12,314
6,548
171
4,848
7,466
0
45,635
L
Kali
11,336
3,594
0
2,983
21,056
13,208
0
7,776
13,280
0
43,074
W
22,405
4,201
0
2,306
21,010
10,435
1,727
6,797
14,213
0
74,180
W
11,440
967
0
1,270
16,896
18,108
641
4,402
12,494
3,059
27,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,587
Gold Earned
55,390
366
Minions Killed
258
0
Camps Cleared
0
1,642,327
Distance Traveled
1,609,860
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,776
736
30
2
0
369,847
0
L
Freya
11,163
698
46
3
0
324,242
0
W
Aphrodite
11,686
730
86
5
0
345,509
1
W
Hou Yi
12,205
763
97
6
0
280,022
5
W
Atlas
12,831
802
38
2
0
351,249
4
L
Hera
9,767
610
29
2
0
295,750
0
L
Neith
10,786
674
83
5
0
275,441
0
L
Kali
11,898
744
70
4
0
344,580
2
W
Pele
13,527
845
90
6
0
365,395
3
W
Nike
12,338
771
55
3
0
300,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role