Player Matchup

Bellona
Bellona
AloneInk2112197
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,648 Elo+
Party 3
Fenrir
Fenrir
CHASE-N-SPACE
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,318 Elo+
Party 2
Anubis
Anubis
Enigma Emu
Anubis
Level 85
God Stats
5W - 3L
1,652 SR
Queue Stats
74W - 102L
1,477 Elo+
Party 3
Gilgamesh
Gilgamesh
InjectSkooma
Gilgamesh
Level 12
God Stats
9W - 12L
1,471 SR
Queue Stats
16W - 26L
1,339 Elo+
Party 3
Hades
Hades
PoohBear_Zr1
Hades
Level 82
God Stats
4W - 4L
1,582 SR
Queue Stats
33W - 41L
1,576 Elo+
Party 2
Team Averages
Level 42
1,541 SR
1,471 Elo+

VS

Team Averages
Level 60
1,473 SR
1,337 Elo+
Xbalanque
Xbalanque
BayouBertram
Xbalanque
Level 29
God Stats
20W - 12L
1,591 SR
Queue Stats
86W - 71L
1,501 Elo+
Party 4
Kuzenbo
Kuzenbo
JBARR022
Kuzenbo
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,232 Elo+
Party 1
Cthulhu
Cthulhu
LemonyFresh1995
Cthulhu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,232 Elo+
Party 1
Atlas
Atlas
Zyphoomaboo
Atlas
Level 59
God Stats
1W - 2L
1,238 SR
Queue Stats
18W - 20L
1,232 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xXgwy93Xx
Tsukuyomi
Level 129
God Stats
7W - 4L
1,538 SR
Queue Stats
145W - 132L
1,490 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 2
9,688
969
2,665
14,610
14,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 1 / 3
9,861
986
5,810
11,720
8,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Enigma Emu
Anubis
15
1 / 5 / 3
10,001
1,000
13,674
15,392
7,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
InjectSkooma
Gilgamesh
15
0 / 3 / 4
10,513
1,051
5,478
20,088
17,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 7 / 2
10,846
1,085
18,430
19,873
13,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

178

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BayouBertram
Xbalanque
17
14 / 0 / 4
13,142
1,314
21,202
5,926
3,267
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
JBARR022
Kuzenbo
16
2 / 2 / 11
11,205
1,121
10,547
13,462
17,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 1 / 15
11,098
1,110
13,438
12,493
18,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
0 / 0 / 17
11,388
1,139
9,462
12,371
14,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
xXgwy93Xx
Tsukuyomi
17
2 / 2 / 13
11,346
1,135
21,116
9,100
4,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
81
5
Kills
21
21
Deaths
5
14
Assists
60
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Xbalanque
BayouBertram
Xbalanque
14
0
4
16
L
1
1
3
2.5
L
Anubis
Enigma Emu
Anubis
1
5
3
0.5
L
Gilgamesh
InjectSkooma
Gilgamesh
0
3
4
0.67
W
Kuzenbo
JBARR022
Kuzenbo
2
2
11
3.75
W
3
1
15
10.5
L
3
7
2
0.57
W
0
0
17
8.5
W
Tsukuyomi
xXgwy93Xx
Tsukuyomi
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,057
Damage
75,765
81,683
Taken
53,352
61,285
Mitigated
57,182
13,803
Healing
7,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,665
921
1,399
915
14,610
14,191
0
7,039
7,302
0
4,695
W
Xbalanque
BayouBertram
Xbalanque
21,202
12,213
0
710
5,926
3,267
0
4,160
1,766
0
35,107
L
5,810
1,133
0
629
11,720
8,344
0
5,072
6,423
86
10,086
L
Anubis
Enigma Emu
Anubis
13,674
2,412
592
2,375
15,392
7,722
0
4,947
10,248
32,391
0
L
Gilgamesh
InjectSkooma
Gilgamesh
5,478
1,365
1,918
1,986
20,088
17,495
0
9,052
10,809
0
20,005
W
Kuzenbo
JBARR022
Kuzenbo
10,547
3,539
0
1,212
13,462
17,191
0
7,157
4,952
19,822
0
W
13,438
1,162
1,646
1,022
12,493
18,544
0
8,046
4,271
25,825
0
L
18,430
536
211
3,778
19,873
13,533
0
6,223
13,454
53,081
0
W
9,462
3,131
416
2,335
12,371
14,031
0
8,126
3,730
18,891
0
W
Tsukuyomi
xXgwy93Xx
Tsukuyomi
21,116
6,343
0
508
9,100
4,149
0
4,615
3,688
0
51,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,909
Gold Earned
58,179
169
Minions Killed
178
3
Camps Cleared
10
983,257
Distance Traveled
1,056,358
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,688
969
3
0
0
180,955
0
W
Xbalanque
13,142
1,314
52
5
2
200,600
0
L
Fenrir
9,861
986
2
0
0
241,592
0
L
Anubis
10,001
1,000
43
4
0
168,750
0
L
Gilgamesh
10,513
1,051
24
2
1
208,110
3
W
Kuzenbo
11,205
1,121
18
2
1
204,235
0
W
Cthulhu
11,098
1,110
35
4
0
219,059
0
L
Hades
10,846
1,085
97
10
2
183,850
1
W
Atlas
11,388
1,139
10
1
0
203,202
1
W
Tsukuyomi
11,346
1,135
63
6
7
229,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role