Player Matchup

Cliodhna
Cliodhna
Jiggle Physix
Cliodhna
Level 148
God Stats
3W - 3L
1,506 SR
Queue Stats
56W - 55L
1,518 Elo+
Solo
Ullr
Ullr
KUSHALIEN420420
Ullr
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 97L
1,538 Elo+
Solo
Gilgamesh
Gilgamesh
ShameBaby
Gilgamesh
Level 122
God Stats
4W - 5L
1,464 SR
Queue Stats
124W - 132L
1,508 Elo+
Solo
Zhong Kui
Zhong Kui
SoKlasic
Zhong Kui
Level 89
God Stats
0W - 5L
1,174 SR
Queue Stats
202W - 208L
1,492 Elo+
Solo
Cthulhu
Cthulhu
lAstyra
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Team Averages
Level 100
1,429 SR
1,511 Elo+

VS

Team Averages
Level 141
1,612 SR
1,522 Elo+
Sol
Sol
 
Sol
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Feherity
Bacchus
Level 136
God Stats
1W - 0L
1,841 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
METAbreaker3791
Mercury
Level 160
God Stats
7W - 5L
1,533 SR
Queue Stats
68W - 67L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
baloric
Gilgamesh
Level 160
God Stats
5W - 3L
1,522 SR
Queue Stats
155W - 147L
1,560 Elo+
Party 1
Izanami
Izanami
xKillable
Izanami
Level 106
God Stats
27W - 11L
1,664 SR
Queue Stats
113W - 100L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Jiggle Physix
Cliodhna
19
6 / 4 / 3
11,758
784
18,514
19,662
11,656
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 4 / 6
10,154
677
12,695
17,522
9,716
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
ShameBaby
Gilgamesh
18
4 / 8 / 2
11,810
787
14,138
27,258
25,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
SoKlasic
Zhong Kui
17
2 / 8 / 3
10,777
718
15,936
19,959
15,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
lAstyra
Cthulhu
16
0 / 3 / 9
10,416
694
13,380
17,866
20,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
5 / 1 / 14
12,361
824
28,498
21,060
12,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
Feherity
Bacchus
18
3 / 2 / 17
12,153
810
11,603
21,855
37,264
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
8 / 4 / 11
12,974
865
10,227
17,223
9,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
baloric
Gilgamesh
19
7 / 2 / 14
13,148
877
22,821
24,655
32,370
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
xKillable
Izanami
18
4 / 5 / 13
11,765
784
15,584
15,679
8,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
96
14
Kills
27
27
Deaths
14
23
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
14
12
W
Bacchus
Feherity
Bacchus
3
2
17
5.75
L
Cliodhna
Jiggle Physix
Cliodhna
6
4
3
1.88
L
2
4
6
1.25
W
8
4
11
3.38
L
Gilgamesh
ShameBaby
Gilgamesh
4
8
2
0.63
L
Zhong Kui
SoKlasic
Zhong Kui
2
8
3
0.44
W
Gilgamesh
baloric
Gilgamesh
7
2
14
7
L
Cthulhu
lAstyra
Cthulhu
0
3
9
1.5
W
Izanami
xKillable
Izanami
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,663
Damage
88,733
102,267
Taken
100,472
83,394
Mitigated
100,617
18,283
Healing
33,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
28,498
14,621
0
12,135
21,060
12,818
5,400
5,164
15,896
59,947
5,993
W
Bacchus
Feherity
Bacchus
11,603
2,029
0
2,617
21,855
37,264
114
7,956
13,899
20,193
0
L
Cliodhna
Jiggle Physix
Cliodhna
18,514
1,390
0
4,963
19,662
11,656
0
6,941
12,435
0
53,484
L
12,695
3,254
0
522
17,522
9,716
0
7,158
10,130
0
30,140
W
10,227
4,848
0
3,832
17,223
9,416
1,052
4,848
12,375
0
52,553
L
Gilgamesh
ShameBaby
Gilgamesh
14,138
3,875
1,711
4,407
27,258
25,934
0
7,836
19,235
0
34,841
L
Zhong Kui
SoKlasic
Zhong Kui
15,936
1,229
0
4,667
19,959
15,344
0
6,386
13,373
43,713
0
W
Gilgamesh
baloric
Gilgamesh
22,821
4,509
4,911
6,195
24,655
32,370
0
7,119
17,536
0
44,500
L
Cthulhu
lAstyra
Cthulhu
13,380
752
377
1,636
17,866
20,744
0
7,730
10,019
27,765
0
W
Izanami
xKillable
Izanami
15,584
11,322
0
3,586
15,679
8,749
4,787
4,229
11,450
0
51,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,915
Gold Earned
62,401
277
Minions Killed
287
0
Camps Cleared
0
1,471,892
Distance Traveled
1,634,524
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,361
824
87
6
0
298,386
2
W
Bacchus
12,153
810
5
0
0
338,429
0
L
Cliodhna
11,758
784
80
5
0
328,700
4
L
Ullr
10,154
677
52
3
0
313,736
0
W
Mercury
12,974
865
76
5
0
348,644
0
L
Gilgamesh
11,810
787
51
3
0
289,346
0
L
Zhong Kui
10,777
718
65
4
0
276,418
4
W
Gilgamesh
13,148
877
40
3
0
361,176
1
L
Cthulhu
10,416
694
29
2
0
263,692
0
W
Izanami
11,765
784
79
5
0
287,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role