Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Dorigant
Bacchus
Level 158
God Stats
14W - 9L
1,638 SR
Queue Stats
365W - 430L
1,439 Elo+
Party 1
Osiris
Osiris
EstivenGM
Osiris
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,288 Elo+
Party 1
Chang'e
Chang'e
GadMartz
Chang'e
Level 156
God Stats
19W - 5L
1,681 SR
Queue Stats
153W - 155L
1,552 Elo+
Party 1
Team Averages
Level 128
1,564 SR
1,456 Elo+

VS

Team Averages
Level 115
1,500 SR
1,494 Elo+
Cupid
Cupid
CityInSlumber
Cupid
Level 124
God Stats
18W - 17L
1,509 SR
Queue Stats
171W - 216L
1,472 Elo+
Party 3
Tyr
Tyr
FergNa5ty
Tyr
Level 120
God Stats
13W - 21L
1,419 SR
Queue Stats
297W - 339L
1,510 Elo+
Party 3
Loki
Loki
IIVI Damage
Loki
Level 109
God Stats
4W - 3L
1,679 SR
Queue Stats
100W - 109L
1,449 Elo+
Party 2
Merlin
Merlin
lazybutcompetent
Merlin
Level 122
God Stats
1W - 1L
1,351 SR
Queue Stats
106W - 98L
1,517 Elo+
Party 3
Baron Samedi
Baron Samedi
llBamBamllVG
Baron Samedi
Level 102
God Stats
9W - 8L
1,543 SR
Queue Stats
125W - 118L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
4 / 1 / 5
9,022
531
6,393
14,157
5,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
 
Charybdis
13
3 / 2 / 5
7,936
467
8,932
10,065
3,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Dorigant
Bacchus
13
2 / 1 / 8
8,448
497
3,956
14,873
15,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
EstivenGM
Osiris
13
0 / 2 / 2
7,477
440
3,764
13,786
12,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chang'e
GadMartz
Chang'e
15
6 / 1 / 4
9,403
553
11,204
10,639
4,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,589
446
6,184
9,604
3,387
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 2 / 1
9,287
546
8,068
12,599
9,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 3 / 0
9,207
542
7,017
12,676
4,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
0 / 5 / 3
7,894
464
6,621
11,173
4,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baron Samedi
llBamBamllVG
Baron Samedi
10
1 / 2 / 1
7,266
427
5,311
10,520
9,785
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
15
Kills
7
7
Deaths
15
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
1
5
6.5
W
Charybdis
 
Charybdis
3
2
5
2.75
L
0
3
1
0.17
W
Bacchus
Dorigant
Bacchus
2
1
8
6
W
Osiris
EstivenGM
Osiris
0
2
2
0.5
L
1
2
1
0.75
W
Chang'e
GadMartz
Chang'e
6
1
4
8
L
5
3
0
1.67
L
0
5
3
0.3
L
Baron Samedi
llBamBamllVG
Baron Samedi
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,249
Damage
33,201
63,520
Taken
56,572
41,889
Mitigated
32,773
27,216
Healing
17,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,393
1,699
0
6,003
14,157
5,963
821
876
13,281
0
61,600
W
Charybdis
 
Charybdis
8,932
4,605
0
2,707
10,065
3,581
1,501
1,804
8,261
0
61,994
L
6,184
3,242
0
3,255
9,604
3,387
0
2,054
7,550
0
50,506
W
Bacchus
Dorigant
Bacchus
3,956
234
805
3,441
14,873
15,200
0
2,556
12,317
26,338
0
W
Osiris
EstivenGM
Osiris
3,764
1,454
0
4,664
13,786
12,680
288
1,531
12,255
0
46,360
L
8,068
1,374
0
3,100
12,599
9,942
1,381
533
12,066
0
71,984
W
Chang'e
GadMartz
Chang'e
11,204
1,008
3,105
6,491
10,639
4,465
1,763
5,623
5,016
75,716
0
L
7,017
1,588
0
5,001
12,676
4,967
0
2,534
10,142
0
71,054
L
6,621
192
0
2,048
11,173
4,692
0
6,687
4,486
61,642
0
L
Baron Samedi
llBamBamllVG
Baron Samedi
5,311
617
669
3,643
10,520
9,785
0
3,352
7,168
25,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,286
Gold Earned
41,243
462
Minions Killed
474
0
Camps Cleared
0
1,617,865
Distance Traveled
1,519,973
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,022
531
107
6
0
353,167
4
W
Charybdis
7,936
467
97
6
0
288,634
1
L
Cupid
7,589
446
96
6
0
268,407
2
W
Bacchus
8,448
497
36
2
0
346,296
8
W
Osiris
7,477
440
88
5
0
312,048
1
L
Tyr
9,287
546
128
8
0
328,548
0
W
Chang'e
9,403
553
134
8
0
317,720
6
L
Loki
9,207
542
129
8
0
339,419
4
L
Merlin
7,894
464
90
5
0
296,747
5
L
Baron Samedi
7,266
427
31
2
0
286,852
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role