Player Matchup

Atlas
Atlas
JrCjaries
Atlas
Level 26
God Stats
2W - 1L
1,710 SR
Queue Stats
29W - 10L
1,785 Elo+
Party 1
Cupid
Cupid
darkbleyder
Cupid
Level 60
God Stats
4W - 4L
1,430 SR
Queue Stats
64W - 86L
1,361 Elo+
Solo
The Morrigan
The Morrigan
keenab
The Morrigan
Level 62
God Stats
1W - 1L
1,741 SR
Queue Stats
32W - 10L
1,785 Elo+
Party 1
Kali
Kali
lifahe1
Kali
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Bellona
Bellona
wukong113
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 31
1,576 SR
1,586 Elo+

VS

Team Averages
Level 79
1,634 SR
1,515 Elo+
Mercury
Mercury
BoostFlik
Mercury
Level 99
God Stats
58W - 50L
1,621 SR
Queue Stats
389W - 385L
1,546 Elo+
Party 2
Skadi
Skadi
BootyThief
Skadi
Level 105
God Stats
6W - 4L
1,818 SR
Queue Stats
38W - 35L
1,518 Elo+
Party 2
Poseidon
Poseidon
CaptainB3AR
Poseidon
Level 22
God Stats
3W - 3L
1,688 SR
Queue Stats
20W - 14L
1,620 Elo+
Party 2
Ymir
Ymir
sunchips9799
Ymir
Level 65
God Stats
103W - 86L
1,543 SR
Queue Stats
145W - 153L
1,504 Elo+
Party 2
Zhong Kui
Zhong Kui
taili
Zhong Kui
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
JrCjaries
Atlas
11
3 / 5 / 4
8,395
466
7,279
20,918
22,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 4 / 1
7,094
394
4,884
11,802
4,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
keenab
The Morrigan
13
1 / 6 / 3
7,694
427
10,647
10,193
4,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
lifahe1
Kali
11
2 / 7 / 3
7,756
431
4,759
15,345
7,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
wukong113
Bellona
12
1 / 7 / 1
7,386
410
8,758
15,611
16,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BoostFlik
Mercury
16
14 / 2 / 7
10,660
592
21,503
16,750
7,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
14
2 / 2 / 8
8,912
495
10,348
11,099
4,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
CaptainB3AR
Poseidon
15
8 / 1 / 7
10,055
559
9,375
8,566
3,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 3 / 11
8,727
485
3,409
11,824
11,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
taili
Zhong Kui
14
3 / 1 / 6
9,154
509
7,564
12,677
12,673
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
8
Kills
29
29
Deaths
9
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Mercury
BoostFlik
Mercury
14
2
7
8.75
W
Skadi
2
2
8
3
W
Poseidon
CaptainB3AR
Poseidon
8
1
7
11.5
L
Atlas
JrCjaries
Atlas
3
5
4
1
L
1
4
1
0.38
L
The Morrigan
keenab
The Morrigan
1
6
3
0.42
L
Kali
lifahe1
Kali
2
7
3
0.5
W
2
3
11
2.5
W
Zhong Kui
taili
Zhong Kui
3
1
6
6
L
Bellona
wukong113
Bellona
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,327
Damage
52,199
73,869
Taken
60,916
55,248
Mitigated
41,043
8,480
Healing
13,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BoostFlik
Mercury
21,503
12,701
0
906
16,750
7,755
0
3,614
13,136
0
79,494
W
Skadi
10,348
4,282
0
2,704
11,099
4,887
1,158
4,630
6,469
0
67,459
W
Poseidon
CaptainB3AR
Poseidon
9,375
2,488
0
1,664
8,566
3,808
376
5,068
3,498
74,372
0
L
Atlas
JrCjaries
Atlas
7,279
2,735
0
1,845
20,918
22,207
0
4,598
16,320
30,086
0
L
4,884
1,948
243
1,874
11,802
4,774
516
2,960
8,842
0
46,674
L
The Morrigan
keenab
The Morrigan
10,647
1,453
0
1,444
10,193
4,442
0
3,964
6,059
48,469
0
L
Kali
lifahe1
Kali
4,759
2,188
0
1,288
15,345
7,487
0
2,598
12,747
0
38,471
W
3,409
1,161
0
1,570
11,824
11,920
0
4,811
7,013
24,201
0
W
Zhong Kui
taili
Zhong Kui
7,564
1,021
0
6,268
12,677
12,673
1,008
104
12,573
62,285
0
L
Bellona
wukong113
Bellona
8,758
3,380
0
1,786
15,611
16,338
0
6,155
9,456
0
39,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,325
Gold Earned
47,508
312
Minions Killed
484
0
Camps Cleared
0
1,597,661
Distance Traveled
1,677,528
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,660
592
106
6
0
389,277
6
W
Skadi
8,912
495
99
6
0
329,128
5
W
Poseidon
10,055
559
122
7
0
393,792
0
L
Atlas
8,395
466
27
2
0
301,194
6
L
Cupid
7,094
394
80
4
0
307,412
0
L
The Morrigan
7,694
427
71
4
0
310,307
3
L
Kali
7,756
431
63
4
0
360,025
0
W
Ymir
8,727
485
41
2
0
326,999
3
W
Zhong Kui
9,154
509
116
6
0
238,332
5
L
Bellona
7,386
410
71
4
0
318,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role