Player Matchup

Bakasura
Bakasura
Dripxzyy
Bakasura
Level 27
God Stats
40W - 38L
1,464 SR
Queue Stats
57W - 74L
1,270 Elo+
Party 4
Kumbhakarna
Kumbhakarna
XILordzIX
Kumbhakarna
Level 34
God Stats
2W - 2L
1,715 SR
Queue Stats
178W - 191L
1,282 Elo+
Party 1
Scylla
Scylla
Xinovis
Scylla
Level 102
God Stats
0W - 1L
1,294 SR
Queue Stats
101W - 135L
1,294 Elo+
Party 1
Horus
Horus
Ykwheri7228
Horus
Level 64
God Stats
1W - 7L
1,101 SR
Queue Stats
131W - 160L
1,350 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
rainxzyy
Ah Muzen Cab
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 105L
1,359 Elo+
Party 4
Team Averages
Level 54
1,415 SR
1,311 Elo+

VS

Team Averages
Level 70
1,356 SR
1,349 Elo+
Vulcan
Vulcan
Ging3rheadM4n
Vulcan
Level 97
God Stats
1W - 0L
1,297 SR
Queue Stats
40W - 29L
1,435 Elo+
Party 3
Hercules
Hercules
Nick_Southpaw
Hercules
Level 24
God Stats
5W - 12L
1,096 SR
Queue Stats
46W - 46L
1,288 Elo+
Party 2
Danzaburou
Danzaburou
biggestasset
Danzaburou
Level 63
God Stats
17W - 19L
1,344 SR
Queue Stats
214W - 238L
1,327 Elo+
Party 2
Bacchus
Bacchus
christofire94
Bacchus
Level 103
God Stats
20W - 10L
1,588 SR
Queue Stats
157W - 140L
1,368 Elo+
Party 3
Mercury
Mercury
llZattackll
Mercury
Level 63
God Stats
17W - 8L
1,455 SR
Queue Stats
230W - 264L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dripxzyy
Bakasura
17
2 / 7 / 4
11,118
428
17,006
36,226
17,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
XILordzIX
Kumbhakarna
19
8 / 4 / 7
13,103
504
14,847
28,587
30,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
Xinovis
Scylla
17
6 / 10 / 5
11,956
460
19,275
22,013
8,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
4 / 9 / 11
10,944
421
11,263
26,702
29,218
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
rainxzyy
Ah Muzen Cab
18
10 / 6 / 4
12,290
473
28,952
27,044
11,620
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 5
14,452
556
36,950
19,393
8,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Nick_Southpaw
Hercules
20
2 / 3 / 7
13,724
528
15,181
28,202
26,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
biggestasset
Danzaburou
20
12 / 5 / 10
15,168
583
31,883
30,849
16,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
17
3 / 9 / 10
11,449
440
14,000
26,765
32,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mercury
llZattackll
Mercury
19
7 / 8 / 4
13,315
512
12,209
28,058
13,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
72
30
Kills
36
36
Deaths
30
31
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Dripxzyy
Bakasura
2
7
4
0.57
W
12
5
5
2.9
W
Hercules
Nick_Southpaw
Hercules
2
3
7
1.83
L
Kumbhakarna
XILordzIX
Kumbhakarna
8
4
7
2.88
L
Scylla
Xinovis
Scylla
6
10
5
0.85
L
4
9
11
1.06
W
Danzaburou
biggestasset
Danzaburou
12
5
10
3.4
W
Bacchus
3
9
10
0.89
W
Mercury
llZattackll
Mercury
7
8
4
1.13
L
Ah Muzen Cab
rainxzyy
Ah Muzen Cab
10
6
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,343
Damage
110,223
140,572
Taken
133,267
96,992
Mitigated
97,525
29,937
Healing
33,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Dripxzyy
Bakasura
17,006
12,337
616
10,492
36,226
17,130
0
9,310
25,977
0
67,011
W
36,950
9,641
965
3,111
19,393
8,808
3,411
10,944
8,093
114,820
0
W
Hercules
Nick_Southpaw
Hercules
15,181
4,139
0
11,093
28,202
26,242
3,336
4,728
21,845
0
119,197
L
Kumbhakarna
XILordzIX
Kumbhakarna
14,847
2,243
81
1,848
28,587
30,301
2,286
8,670
19,061
68,497
0
L
Scylla
Xinovis
Scylla
19,275
1,997
0
2,370
22,013
8,723
2,214
12,111
9,430
70,808
0
L
11,263
6,462
1,980
7,363
26,702
29,218
245
9,152
17,379
0
35,987
W
Danzaburou
biggestasset
Danzaburou
31,883
18,292
290
11,530
30,849
16,560
2,807
4,778
25,873
0
115,477
W
Bacchus
14,000
1,118
1,158
1,890
26,765
32,831
470
3,143
23,459
36,166
0
W
Mercury
llZattackll
Mercury
12,209
7,326
358
2,893
28,058
13,084
869
9,627
17,900
0
99,049
L
Ah Muzen Cab
rainxzyy
Ah Muzen Cab
28,952
15,393
0
5,187
27,044
11,620
439
10,293
16,531
0
102,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,411
Gold Earned
68,108
513
Minions Killed
682
0
Camps Cleared
0
2,217,110
Distance Traveled
2,422,644
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,118
428
107
4
0
494,051
0
W
Vulcan
14,452
556
170
7
0
501,027
2
W
Hercules
13,724
528
201
8
0
476,976
1
L
Kumbhakarna
13,103
504
144
6
0
456,156
0
L
Scylla
11,956
460
115
4
0
407,622
0
L
Horus
10,944
421
49
2
0
440,565
1
W
Danzaburou
15,168
583
147
6
0
455,165
0
W
Bacchus
11,449
440
53
2
0
477,058
2
W
Mercury
13,315
512
111
4
0
512,418
0
L
Ah Muzen Cab
12,290
473
98
4
0
418,716
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role