Player Matchup

Chang'e
Chang'e
Christh
Chang'e
Level 108
God Stats
2W - 5L
1,399 SR
Queue Stats
344W - 370L
1,306 Elo+
Solo
Thanatos
Thanatos
Dexar1ty
Thanatos
Level 51
God Stats
10W - 8L
1,447 SR
Queue Stats
85W - 98L
1,360 Elo+
Solo
Hades
Hades
Dollfacextine
Hades
Level 68
God Stats
4W - 5L
1,356 SR
Queue Stats
185W - 195L
1,504 Elo+
Party 2
Ullr
Ullr
Stevethebeast10
Ullr
Level 91
God Stats
24W - 26L
1,444 SR
Queue Stats
287W - 286L
1,504 Elo+
Party 2
Geb
Geb
Tooface
Geb
Level 109
God Stats
12W - 11L
1,880 SR
Queue Stats
103W - 108L
1,594 Elo+
Party 2
Team Averages
Level 85
1,505 SR
1,454 Elo+

VS

Team Averages
Level 90
1,536 SR
1,432 Elo+
Gilgamesh
Gilgamesh
Bubba88
Gilgamesh
Level 111
God Stats
34W - 34L
1,599 SR
Queue Stats
273W - 290L
1,544 Elo+
Party 3
Khepri
Khepri
Ragnells
Khepri
Level 104
God Stats
56W - 55L
1,549 SR
Queue Stats
179W - 205L
1,483 Elo+
Party 3
Osiris
Osiris
destrocher9999
Osiris
Level 78
God Stats
30W - 24L
1,510 SR
Queue Stats
196W - 214L
1,325 Elo+
Party 1
Nu Wa
Nu Wa
nahuxtikHD
Nu Wa
Level 73
God Stats
3W - 5L
1,500 SR
Queue Stats
188W - 207L
1,327 Elo+
Party 1
Heimdallr
Heimdallr
xtharealist
Heimdallr
Level 85
God Stats
26W - 21L
1,524 SR
Queue Stats
68W - 59L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Christh
Chang'e
15
1 / 1 / 5
8,903
556
7,848
10,875
4,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Dexar1ty
Thanatos
13
3 / 3 / 4
8,004
500
5,345
14,923
6,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
1 / 2 / 2
8,785
549
5,369
12,196
9,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
9 / 0 / 1
10,198
637
14,333
8,977
4,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
12
2 / 0 / 4
8,021
501
2,894
10,947
9,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bubba88
Gilgamesh
14
2 / 3 / 3
8,168
511
8,782
12,219
7,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
Ragnells
Khepri
9
0 / 1 / 0
6,481
405
3,171
9,429
7,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 2 / 1
9,126
570
9,213
10,185
7,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
11
1 / 7 / 1
7,161
448
8,462
12,060
4,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
xtharealist
Heimdallr
11
0 / 3 / 0
6,802
425
3,284
8,686
3,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
16
Kills
6
6
Deaths
16
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bubba88
Gilgamesh
2
3
3
1.17
W
Chang'e
Christh
Chang'e
1
1
5
3.5
W
Thanatos
Dexar1ty
Thanatos
3
3
4
1.67
W
1
2
2
1
L
Khepri
Ragnells
Khepri
0
1
0
0
W
9
0
1
9.5
W
Geb
2
0
4
4
L
3
2
1
1.75
L
Nu Wa
1
7
1
0.21
L
Heimdallr
xtharealist
Heimdallr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,789
Damage
32,912
57,918
Taken
52,579
34,067
Mitigated
30,828
30,600
Healing
12,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bubba88
Gilgamesh
8,782
3,631
0
3,519
12,219
7,929
0
2,132
10,061
0
66,489
W
Chang'e
Christh
Chang'e
7,848
578
1,472
4,431
10,875
4,403
132
4,727
6,148
75,499
0
W
Thanatos
Dexar1ty
Thanatos
5,345
1,554
0
13,486
14,923
6,455
907
1,642
13,281
0
52,563
W
5,369
358
171
6,512
12,196
9,491
369
463
11,733
52,039
0
L
Khepri
Ragnells
Khepri
3,171
0
1,620
2,431
9,429
7,073
0
4,469
4,922
22,263
0
W
14,333
6,189
0
1,947
8,977
4,347
0
2,425
6,552
0
95,953
W
Geb
2,894
192
0
2,581
10,947
9,371
116
2,376
8,571
26,437
0
L
9,213
3,719
0
2,314
10,185
7,447
0
4,349
5,536
0
69,598
L
Nu Wa
8,462
2,323
0
681
12,060
4,564
58
4,366
7,694
52,344
0
L
Heimdallr
xtharealist
Heimdallr
3,284
1,711
0
2,116
8,686
3,815
0
431
8,255
0
45,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,911
Gold Earned
37,738
537
Minions Killed
431
0
Camps Cleared
0
1,620,265
Distance Traveled
1,481,747
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,168
511
112
7
0
338,359
0
W
Chang'e
8,903
556
143
9
0
339,473
2
W
Thanatos
8,004
500
93
6
0
336,781
1
W
Hades
8,785
549
122
8
0
270,818
7
L
Khepri
6,481
405
34
2
0
332,493
6
W
Ullr
10,198
637
146
9
0
319,244
2
W
Geb
8,021
501
33
2
0
353,949
8
L
Osiris
9,126
570
112
7
0
323,211
4
L
Nu Wa
7,161
448
100
6
0
268,681
1
L
Heimdallr
6,802
425
73
5
0
219,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role