Player Matchup

Janus
Janus
PapaDaddyDman
Janus
Level 40
God Stats
7W - 3L
1,735 SR
Queue Stats
135W - 43L
1,888 Elo+
Party 1
Atlas
Atlas
Vexatiοn
Atlas
Level 160
God Stats
32W - 12L
1,849 SR
Queue Stats
809W - 428L
1,827 Elo+
Party 1
Fenrir
Fenrir
hj87
Fenrir
Level 126
God Stats
7W - 4L
1,907 SR
Queue Stats
285W - 131L
1,859 Elo+
Party 1
Team Averages
Level 109
1,830 SR
1,858 Elo+

VS

Team Averages
Level 94
1,553 SR
1,234 Elo+
Charybdis
Charybdis
Na7ako
Charybdis
Level 85
God Stats
0W - 1L
1,563 SR
Queue Stats
0W - 4L
1,159 Elo+
Party 2
Guan Yu
Guan Yu
Sirjesteez
Guan Yu
Level 142
God Stats
0W - 1L
1,571 SR
Queue Stats
2W - 5L
1,384 Elo+
Party 2
Nu Wa
Nu Wa
SweetNPyscho
Nu Wa
Level 54
God Stats
0W - 1L
1,525 SR
Queue Stats
0W - 4L
1,159 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 10
8,627
719
10,505
5,810
1,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Vexatiοn
Atlas
14
3 / 0 / 11
9,406
784
10,696
16,317
18,002
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
hj87
Fenrir
14
8 / 1 / 6
9,283
774
10,642
12,221
10,920
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Na7ako
Charybdis
11
1 / 6 / 1
7,147
596
7,409
11,318
4,550
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Sirjesteez
Guan Yu
11
1 / 4 / 1
7,656
638
7,369
16,138
16,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 4 / 1
6,837
570
8,390
8,597
3,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
14
Kills
2
2
Deaths
14
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Na7ako
Charybdis
1
6
1
0.25
W
3
1
10
8
L
Guan Yu
Sirjesteez
Guan Yu
1
4
1
0.38
L
0
4
1
0.13
W
Atlas
Vexatiοn
Atlas
3
0
11
8.5
W
Fenrir
hj87
Fenrir
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,843
Damage
23,168
34,348
Taken
36,053
30,647
Mitigated
24,735
7,497
Healing
7,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Na7ako
Charybdis
7,409
3,662
0
283
11,318
4,550
0
6,778
4,278
0
19,004
W
10,505
636
0
331
5,810
1,725
559
1,262
4,548
39,193
0
L
Guan Yu
Sirjesteez
Guan Yu
7,369
986
1,774
4,493
16,138
16,768
0
7,806
7,964
0
18,388
L
8,390
2,029
0
500
8,597
3,417
0
5,763
2,514
28,273
0
W
Atlas
Vexatiοn
Atlas
10,696
4,514
1,452
4,168
16,317
18,002
34
4,796
11,521
30,678
0
W
Fenrir
hj87
Fenrir
10,642
3,354
0
1,546
12,221
10,920
739
2,838
9,383
0
22,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,316
Gold Earned
21,640
138
Minions Killed
106
6
Camps Cleared
5
707,095
Distance Traveled
598,278
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,147
596
28
2
1
186,353
5
W
Janus
8,627
719
75
6
4
228,850
2
L
Guan Yu
7,656
638
28
2
0
216,658
3
L
Nu Wa
6,837
570
50
4
4
195,267
4
W
Atlas
9,406
784
28
2
1
235,667
3
W
Fenrir
9,283
774
35
3
1
242,578
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role