Player Matchup

Skadi
Skadi
SAUKKO45
Skadi
Level 160
God Stats
5W - 3L
1,337 SR
Queue Stats
257W - 278L
1,449 Elo+
Solo
Gilgamesh
Gilgamesh
SUPER RUCO
Gilgamesh
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 146L
1,455 Elo+
Solo
Odin
Odin
TMsFinest
Odin
Level 80
God Stats
4W - 4L
1,501 SR
Queue Stats
508W - 508L
1,547 Elo+
Solo
Tiamat
Tiamat
ilou812li
Tiamat
Level 155
God Stats
8W - 8L
1,456 SR
Queue Stats
277W - 312L
1,447 Elo+
Solo
Artemis
Artemis
nicoxviid
Artemis
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 109L
1,478 Elo+
Solo
Team Averages
Level 138
1,459 SR
1,475 Elo+

VS

Team Averages
Level 105
1,478 SR
1,566 Elo+
Bacchus
Bacchus
BruhhSai
Bacchus
Level 105
God Stats
0W - 1L
1,308 SR
Queue Stats
57W - 66L
1,504 Elo+
Party 2
Loki
Loki
FallenDarkness7
Loki
Level 98
God Stats
4W - 1L
1,529 SR
Queue Stats
98W - 105L
1,488 Elo+
Party 2
Ymir
Ymir
Geolife
Ymir
Level 100
God Stats
1W - 1L
1,715 SR
Queue Stats
47W - 38L
1,588 Elo+
Party 1
Lancelot
Lancelot
HOMIEDG
Lancelot
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 7L
1,734 Elo+
Party 1
Achilles
Achilles
LazySquidy
Achilles
Level 118
God Stats
1W - 4L
1,338 SR
Queue Stats
72W - 84L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
SAUKKO45
Skadi
20
8 / 4 / 16
13,393
705
29,651
20,247
10,319
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
SUPER RUCO
Gilgamesh
20
8 / 6 / 17
13,785
726
16,740
27,376
22,440
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
20
5 / 2 / 22
12,730
670
14,782
23,618
24,996
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
ilou812li
Tiamat
20
6 / 3 / 18
13,096
689
28,569
17,724
15,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
nicoxviid
Artemis
20
5 / 7 / 22
13,037
686
22,863
23,265
11,305
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BruhhSai
Bacchus
19
5 / 11 / 13
12,272
646
22,484
28,703
37,679
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
0 / 3 / 14
11,927
628
15,656
20,885
11,352
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
Geolife
Ymir
19
4 / 7 / 12
12,773
672
19,472
40,266
41,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
HOMIEDG
Lancelot
20
7 / 7 / 8
12,179
641
15,799
22,282
12,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
LazySquidy
Achilles
20
6 / 6 / 10
12,410
653
26,552
27,891
23,502
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
79
32
Kills
22
22
Deaths
34
95
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BruhhSai
Bacchus
5
11
13
1.05
L
0
3
14
2.33
L
Ymir
Geolife
Ymir
4
7
12
1.43
L
Lancelot
HOMIEDG
Lancelot
7
7
8
1.57
L
Achilles
LazySquidy
Achilles
6
6
10
1.83
W
Skadi
SAUKKO45
Skadi
8
4
16
4
W
Gilgamesh
SUPER RUCO
Gilgamesh
8
6
17
2.75
W
Odin
5
2
22
8
W
Tiamat
ilou812li
Tiamat
6
3
18
5
W
Artemis
nicoxviid
Artemis
5
7
22
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,605
Damage
99,963
112,230
Taken
140,027
85,031
Mitigated
126,486
29,549
Healing
37,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BruhhSai
Bacchus
22,484
1,117
1,363
3,317
28,703
37,679
653
2,765
25,663
32,825
0
L
15,656
1,191
1,921
2,814
20,885
11,352
411
3,890
16,685
0
53,714
L
Ymir
Geolife
Ymir
19,472
518
3,023
10,648
40,266
41,686
401
8,402
31,179
34,652
0
L
Lancelot
HOMIEDG
Lancelot
15,799
2,662
1,642
2,563
22,282
12,267
1,451
5,090
16,894
0
24,463
L
Achilles
LazySquidy
Achilles
26,552
5,455
1,605
8,135
27,891
23,502
1,452
6,500
21,037
0
36,274
W
Skadi
SAUKKO45
Skadi
29,651
8,130
3,538
5,293
20,247
10,319
2,641
7,262
12,985
0
59,376
W
Gilgamesh
SUPER RUCO
Gilgamesh
16,740
6,125
1,903
1,467
27,376
22,440
1,027
9,729
17,647
0
31,118
W
Odin
14,782
2,586
1,605
3,017
23,618
24,996
364
10,073
13,545
0
20,844
W
Tiamat
ilou812li
Tiamat
28,569
2,507
1,680
4,779
17,724
15,971
621
7,147
10,577
40,770
0
W
Artemis
nicoxviid
Artemis
22,863
10,009
1,157
5,110
23,265
11,305
3,368
7,745
15,520
0
45,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,041
Gold Earned
61,561
185
Minions Killed
173
0
Camps Cleared
0
1,561,753
Distance Traveled
1,663,103
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,272
646
13
1
0
277,547
0
L
Loki
11,927
628
82
4
0
403,176
1
L
Ymir
12,773
672
34
2
0
302,912
2
L
Lancelot
12,179
641
20
1
0
324,840
0
L
Achilles
12,410
653
24
1
0
354,628
3
W
Skadi
13,393
705
56
3
0
320,664
5
W
Gilgamesh
13,785
726
36
2
0
291,202
0
W
Odin
12,730
670
16
1
0
345,756
2
W
Tiamat
13,096
689
32
2
0
334,820
1
W
Artemis
13,037
686
45
2
0
269,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role