Player Matchup

Arachne
Arachne
B00tySlayer7733
Arachne
Level 98
God Stats
11W - 5L
1,649 SR
Queue Stats
78W - 91L
1,407 Elo+
Solo
Danzaburou
Danzaburou
Righteous251178
Danzaburou
Level 66
God Stats
10W - 16L
1,469 SR
Queue Stats
561W - 617L
1,377 Elo+
Solo
Ao Kuang
Ao Kuang
buguelo
Ao Kuang
Level 77
God Stats
2W - 1L
1,454 SR
Queue Stats
67W - 74L
1,410 Elo+
Solo
Zhong Kui
Zhong Kui
cinquay
Zhong Kui
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 71L
1,443 Elo+
Solo
Bacchus
Bacchus
pablobais
Bacchus
Level 69
God Stats
23W - 30L
1,246 SR
Queue Stats
504W - 568L
1,366 Elo+
Solo
Team Averages
Level 81
1,464 SR
1,400 Elo+

VS

Team Averages
Level 112
1,483 SR
1,403 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
PB n JUSTICE
Nemesis
Level 67
God Stats
35W - 46L
1,377 SR
Queue Stats
201W - 203L
1,389 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RareMikyrian
Ah Muzen Cab
Level 140
God Stats
2W - 4L
1,549 SR
Queue Stats
54W - 58L
1,413 Elo+
Party 1
Yu Huang
Yu Huang
asianforlife79
Yu Huang
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,338 Elo+
Solo
Shiva
Shiva
maskoto510
Shiva
Level 128
God Stats
28W - 24L
1,491 SR
Queue Stats
337W - 376L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 2
11,048
581
11,841
16,200
9,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Righteous251178
Danzaburou
17
3 / 1 / 0
10,595
558
9,403
12,437
6,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
buguelo
Ao Kuang
17
3 / 3 / 1
10,555
556
5,623
17,525
7,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
cinquay
Zhong Kui
17
4 / 2 / 3
10,499
553
13,729
13,094
9,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
pablobais
Bacchus
14
1 / 0 / 4
9,366
493
5,238
9,102
11,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
2 / 5 / 1
9,326
491
4,621
14,145
6,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
PB n JUSTICE
Nemesis
14
2 / 7 / 1
8,561
451
8,027
20,111
7,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Muzen Cab
RareMikyrian
Ah Muzen Cab
17
2 / 2 / 2
10,452
550
13,020
9,147
4,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yu Huang
11
0 / 3 / 2
7,023
370
3,656
8,070
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
14
2 / 2 / 0
8,986
473
7,489
14,365
11,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
19
Kills
8
8
Deaths
19
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
5
1
0.5
W
8
2
2
4.5
L
Nemesis
PB n JUSTICE
Nemesis
2
7
1
0.36
L
Ah Muzen Cab
RareMikyrian
Ah Muzen Cab
2
2
2
1.5
W
Danzaburou
Righteous251178
Danzaburou
3
1
0
3
L
Yu Huang
0
3
2
0.33
W
Ao Kuang
buguelo
Ao Kuang
3
3
1
1.17
W
Zhong Kui
cinquay
Zhong Kui
4
2
3
2.75
L
Shiva
2
2
0
1
W
Bacchus
pablobais
Bacchus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,834
Damage
36,813
68,358
Taken
65,838
43,820
Mitigated
33,213
34,493
Healing
18,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,621
218
1,745
6,098
14,145
6,609
0
8,185
5,350
64,812
0
W
11,841
8,516
0
8,472
16,200
9,041
954
2,373
13,827
0
105,454
L
Nemesis
PB n JUSTICE
Nemesis
8,027
4,353
0
1,836
20,111
7,744
285
5,920
13,993
0
80,607
L
Ah Muzen Cab
RareMikyrian
Ah Muzen Cab
13,020
3,724
0
1,878
9,147
4,205
1,492
4,800
4,241
0
92,713
W
Danzaburou
Righteous251178
Danzaburou
9,403
4,919
0
7,066
12,437
6,332
3,088
2,777
9,660
0
107,337
L
Yu Huang
3,656
555
0
1,132
8,070
2,887
0
1,443
6,627
33,052
0
W
Ao Kuang
buguelo
Ao Kuang
5,623
1,668
0
9,423
17,525
7,515
1,212
0
17,525
67,505
0
W
Zhong Kui
cinquay
Zhong Kui
13,729
2,183
0
6,233
13,094
9,898
738
2,607
10,487
74,458
0
L
Shiva
7,489
365
276
5,254
14,365
11,768
303
3,328
11,037
12,730
47,553
W
Bacchus
pablobais
Bacchus
5,238
352
429
2,870
9,102
11,034
0
1,856
7,246
26,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,063
Gold Earned
44,348
621
Minions Killed
579
0
Camps Cleared
0
1,773,682
Distance Traveled
1,697,917
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,326
491
135
7
0
331,798
5
W
Arachne
11,048
581
148
8
0
381,298
0
L
Nemesis
8,561
451
125
7
0
390,140
0
L
Ah Muzen Cab
10,452
550
161
8
0
373,316
2
W
Danzaburou
10,595
558
180
9
0
327,605
3
L
Yu Huang
7,023
370
67
4
0
241,544
5
W
Ao Kuang
10,555
556
117
6
0
351,929
3
W
Zhong Kui
10,499
553
138
7
0
332,573
4
L
Shiva
8,986
473
91
5
0
361,119
1
W
Bacchus
9,366
493
38
2
0
380,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role