Player Matchup

Arachne
Arachne
ExoticWaffles
Arachne
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 28L
1,419 Elo+
Party 2
Eset
Eset
Preston1920
Eset
Level 53
God Stats
1W - 1L
1,269 SR
Queue Stats
146W - 166L
1,390 Elo+
Party 3
Heimdallr
Heimdallr
Riot512
Heimdallr
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,089 Elo+
Party 2
Janus
Janus
ZeroSupersonic
Janus
Level 23
God Stats
1W - 2L
1,283 SR
Queue Stats
8W - 14L
1,223 Elo+
Party 2
Sol
Sol
firedaddy
Sol
Level 27
God Stats
10W - 9L
1,603 SR
Queue Stats
137W - 171L
1,355 Elo+
Party 3
Team Averages
Level 47
1,431 SR
1,295 Elo+

VS

Team Averages
Level 55
1,507 SR
1,319 Elo+
Neith
Neith
AjayChauhan
Neith
Level 80
God Stats
52W - 40L
1,565 SR
Queue Stats
99W - 98L
1,444 Elo+
Solo
Izanami
Izanami
Bjorn35
Izanami
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,195 Elo+
Party 1
Eset
Eset
Donofanewday
Eset
Level 107
God Stats
38W - 41L
1,420 SR
Queue Stats
87W - 94L
1,359 Elo+
Solo
Cthulhu
Cthulhu
Javs0EDMCDC
Cthulhu
Level 34
God Stats
1W - 4L
1,282 SR
Queue Stats
10W - 25L
1,155 Elo+
Solo
Kali
Kali
Tottiefruite
Kali
Level 43
God Stats
4W - 2L
1,768 SR
Queue Stats
32W - 27L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
17 / 2 / 3
10,178
599
19,121
16,257
7,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 1 / 8
8,128
478
3,890
11,591
11,657
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
Riot512
Heimdallr
13
0 / 4 / 1
7,711
454
2,291
8,520
3,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
8 / 1 / 6
9,826
578
12,663
11,448
5,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 2 / 5
7,626
449
11,182
9,809
4,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 0
9,940
585
9,534
12,921
5,613
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Bjorn35
Izanami
10
0 / 5 / 2
6,680
393
3,688
14,361
4,948
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 9 / 3
8,055
474
10,561
16,629
7,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Javs0EDMCDC
Cthulhu
13
3 / 2 / 1
7,906
465
9,697
14,040
13,332
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

9
1 / 8 / 4
7,603
447
3,525
13,075
4,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
27
Kills
10
10
Deaths
27
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
3
0
1.67
L
Izanami
Bjorn35
Izanami
0
5
2
0.2
L
1
9
3
0.28
W
Arachne
17
2
3
9.25
L
Cthulhu
Javs0EDMCDC
Cthulhu
3
2
1
1.75
W
0
1
8
4
W
Heimdallr
Riot512
Heimdallr
0
4
1
0.13
L
1
8
4
0.38
W
8
1
6
11
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,147
Damage
37,005
57,625
Taken
71,026
32,282
Mitigated
35,458
14,151
Healing
14,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,534
3,328
0
2,898
12,921
5,613
1,677
274
12,647
0
70,066
L
Izanami
Bjorn35
Izanami
3,688
2,848
0
2,828
14,361
4,948
0
6,974
7,299
0
35,789
L
10,561
813
189
3,836
16,629
7,152
0
6,921
9,335
62,323
0
W
Arachne
19,121
13,667
0
4,795
16,257
7,687
451
5,068
11,189
0
64,254
L
Cthulhu
Javs0EDMCDC
Cthulhu
9,697
599
436
3,410
14,040
13,332
0
8,443
5,543
44,702
0
W
3,890
830
316
3,187
11,591
11,657
13
4,462
7,129
32,832
0
W
Heimdallr
Riot512
Heimdallr
2,291
1,029
0
31
8,520
3,628
137
0
8,520
0
46,820
L
3,525
1,590
0
1,137
13,075
4,413
0
4,510
8,467
0
18,269
W
12,663
716
0
1,537
11,448
5,107
2,670
5,914
5,534
73,103
0
W
11,182
6,126
0
4,285
9,809
4,203
61
4,814
4,995
64,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,469
Gold Earned
40,184
431
Minions Killed
394
0
Camps Cleared
0
1,561,011
Distance Traveled
1,535,088
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,940
585
138
8
0
292,695
6
L
Izanami
6,680
393
51
3
0
310,550
0
L
Eset
8,055
474
100
6
0
267,600
0
W
Arachne
10,178
599
69
4
0
371,738
0
L
Cthulhu
7,906
465
68
4
0
326,585
4
W
Eset
8,128
478
56
3
0
306,031
4
W
Heimdallr
7,711
454
85
5
0
288,269
0
L
Kali
7,603
447
37
2
0
337,658
1
W
Janus
9,826
578
129
8
0
311,226
4
W
Sol
7,626
449
92
5
0
283,747
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role