Player Matchup

Bacchus
Bacchus
G0DsPerfectMESS
Bacchus
Level 36
God Stats
2W - 1L
1,866 SR
Queue Stats
5W - 3L
1,681 Elo+
Party 3
Kali
Kali
Poo9moonds
Kali
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,245 Elo+
Party 3
Bellona
Bellona
jonnyboyyo
Bellona
Level 48
God Stats
4W - 1L
1,918 SR
Queue Stats
20W - 9L
1,854 Elo+
Party 3
Ullr
Ullr
rumbleshade123
Ullr
Level 17
God Stats
1W - 1L
1,851 SR
Queue Stats
3W - 3L
1,630 Elo+
Party 3
Chang'e
Chang'e
theblinker
Chang'e
Level 48
God Stats
0W - 2L
1,259 SR
Queue Stats
36W - 41L
1,447 Elo+
Solo
Team Averages
Level 31
1,679 SR
1,572 Elo+

VS

Team Averages
Level 76
1,554 SR
1,456 Elo+
Chang'e
Chang'e
ItsNeon
Chang'e
Level 116
God Stats
1W - 2L
1,266 SR
Queue Stats
154W - 157L
1,542 Elo+
Party 2
Cabrakan
Cabrakan
LOVEROFP33N
Cabrakan
Level 45
God Stats
3W - 2L
1,812 SR
Queue Stats
124W - 140L
1,493 Elo+
Party 2
Sun Wukong
Sun Wukong
OA13OMBERO
Sun Wukong
Level 89
God Stats
31W - 18L
1,557 SR
Queue Stats
45W - 39L
1,388 Elo+
Party 1
Thanatos
Thanatos
earlydoughnut123
Thanatos
Level 41
God Stats
10W - 10L
1,440 SR
Queue Stats
49W - 51L
1,363 Elo+
Party 1
Jing Wei
Jing Wei
k2dyn
Jing Wei
Level 87
God Stats
39W - 17L
1,697 SR
Queue Stats
314W - 351L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,540
436
3,810
8,135
9,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 4 / 5
6,841
456
6,396
15,172
6,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
jonnyboyyo
Bellona
12
0 / 3 / 0
6,869
458
6,593
10,759
8,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
3 / 1 / 0
7,879
525
6,538
9,045
3,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
theblinker
Chang'e
11
2 / 4 / 1
6,687
446
4,382
11,550
4,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ItsNeon
Chang'e
14
5 / 2 / 3
8,297
553
9,980
9,638
4,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
LOVEROFP33N
Cabrakan
12
1 / 3 / 3
6,833
456
5,720
8,575
9,141
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
OA13OMBERO
Sun Wukong
13
2 / 0 / 4
8,369
558
6,683
12,329
9,805
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 0 / 2
8,174
545
6,047
10,286
5,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
k2dyn
Jing Wei
14
0 / 1 / 0
8,013
534
4,631
9,207
3,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
6
Kills
13
13
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Chang'e
ItsNeon
Chang'e
5
2
3
3.25
W
Cabrakan
LOVEROFP33N
Cabrakan
1
3
3
0.83
W
Sun Wukong
OA13OMBERO
Sun Wukong
2
0
4
4
L
0
4
5
0.63
W
5
0
2
6
L
Bellona
jonnyboyyo
Bellona
0
3
0
0
W
Jing Wei
k2dyn
Jing Wei
0
1
0
0
L
3
1
0
3
L
Chang'e
theblinker
Chang'e
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,719
Damage
33,061
54,661
Taken
50,035
32,627
Mitigated
32,816
11,495
Healing
27,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,810
373
0
1,054
8,135
9,716
0
3,685
4,450
21,896
0
W
Chang'e
ItsNeon
Chang'e
9,980
1,443
1,875
4,350
9,638
4,298
189
4,761
4,877
70,302
0
W
Cabrakan
LOVEROFP33N
Cabrakan
5,720
1,440
15
1,212
8,575
9,141
102
2,762
5,813
19,608
0
W
Sun Wukong
OA13OMBERO
Sun Wukong
6,683
1,608
0
4,573
12,329
9,805
761
332
11,997
0
55,504
L
6,396
2,779
0
2,326
15,172
6,132
0
3,408
11,764
0
50,219
W
6,047
1,585
0
9,162
10,286
5,733
0
210
10,076
0
55,993
L
Bellona
jonnyboyyo
Bellona
6,593
1,977
0
3,495
10,759
8,402
0
846
9,913
0
45,072
W
Jing Wei
k2dyn
Jing Wei
4,631
3,169
0
6,261
9,207
3,839
0
127
9,080
0
75,096
L
6,538
2,892
0
690
9,045
3,611
0
1,073
7,972
0
72,332
L
Chang'e
theblinker
Chang'e
4,382
336
615
3,315
11,550
4,766
0
6,688
4,862
46,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,816
Gold Earned
39,686
385
Minions Killed
493
0
Camps Cleared
0
1,367,647
Distance Traveled
1,417,823
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,540
436
25
2
0
288,620
0
W
Chang'e
8,297
553
114
8
0
276,402
3
W
Cabrakan
6,833
456
19
1
0
289,803
1
W
Sun Wukong
8,369
558
110
7
0
282,432
1
L
Kali
6,841
456
75
5
0
312,484
6
W
Thanatos
8,174
545
96
6
0
315,873
7
L
Bellona
6,869
458
88
6
0
275,081
2
W
Jing Wei
8,013
534
154
10
0
253,313
5
L
Ullr
7,879
525
107
7
0
263,082
1
L
Chang'e
6,687
446
90
6
0
228,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role