Player Matchup

Ra
Ra
Gold V
DarkDeymon
Ra
Gold V
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,598 MMR
Solo
Hou Yi
Hou Yi
Gold I
Genetic862
Hou Yi
Gold I
Level 124
God Stats
28W - 38L
1,503 SR
Queue Stats
322W - 323L
1,585 MMR
Solo
Serqet
Serqet
Gold II
Selenocosmiia
Serqet
Gold II
Level 143
God Stats
4W - 4L
2,005 SR
Queue Stats
345W - 335L
1,585 MMR
Solo
Kali
Kali
Gold II
Zervolar
Kali
Gold II
Level 122
God Stats
5W - 4L
1,660 SR
Queue Stats
173W - 180L
1,596 MMR
Solo
Yemoja
Yemoja
Gold III
pu5sydestroyer69
Yemoja
Gold III
Level 47
God Stats
0W - 3L
1,462 SR
Queue Stats
353W - 353L
1,584 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,626 SR
1,590 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 102
1,592 SR
1,590 MMR
Athena
Athena
Silver I
Catanc
Athena
Silver I
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 24L
1,602 MMR
Solo
Olorun
Olorun
Bronze III
CrazyForCatnip
Olorun
Bronze III
Level 52
God Stats
8W - 10L
1,500 SR
Queue Stats
53W - 54L
1,600 MMR
Solo
Charybdis
Charybdis
Gold I
Kuzoro
Charybdis
Gold I
Level 160
God Stats
48W - 58L
1,561 SR
Queue Stats
369W - 369L
1,597 MMR
Solo
Lancelot
Lancelot
Gold II
Pausxx
Lancelot
Gold II
Level 85
God Stats
5W - 1L
1,654 SR
Queue Stats
58W - 69L
1,575 MMR
Solo
King Arthur
King Arthur
Gold IV
Xuelic
King Arthur
Gold IV
Level 126
God Stats
9W - 1L
1,744 SR
Queue Stats
36W - 32L
1,574 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 7
16,856
544
24,130
30,153
18,254
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hou Yi
Genetic862
Hou Yi
20
3 / 9 / 2
14,720
475
16,797
32,953
17,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 3 / 6
15,337
495
16,032
31,240
43,488
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kali
20
3 / 9 / 8
15,250
492
14,958
40,807
24,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
0 / 5 / 7
13,177
425
8,788
27,196
42,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bans
BakasuraThothRavanaUllr

VS

Bans
Yu HuangAtlasKhepriNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Catanc
Athena
20
2 / 5 / 12
15,389
496
9,045
36,897
60,032
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
4 / 3 / 9
16,274
525
21,234
23,119
14,998
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charybdis
Kuzoro
Charybdis
20
10 / 3 / 8
18,512
597
33,466
25,596
13,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
Pausxx
Lancelot
20
15 / 3 / 10
18,027
582
26,358
24,553
16,001
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

King Arthur
Xuelic
King Arthur
20
2 / 3 / 16
15,826
511
25,355
38,271
56,212
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
88
16
Kills
33
33
Deaths
17
30
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Athena
Catanc
Athena
2
5
12
1.6
W
4
3
9
2.83
L
4
7
7
1.07
L
Hou Yi
Genetic862
Hou Yi
3
9
2
0.44
W
Charybdis
Kuzoro
Charybdis
10
3
8
4.67
W
Lancelot
Pausxx
Lancelot
15
3
10
6.67
L
6
3
6
3
W
King Arthur
Xuelic
King Arthur
2
3
16
3.33
L
Kali
3
9
8
0.78
L
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,705
Damage
115,458
162,349
Taken
148,436
145,020
Mitigated
160,564
48,773
Healing
46,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Catanc
Athena
9,045
2,634
0
2,494
36,897
60,032
675
7,921
28,161
47,948
0
W
21,234
11,560
2,275
14,367
23,119
14,998
2,066
7,714
15,405
143,981
19,126
L
24,130
2,319
4,871
9,299
30,153
18,254
685
8,393
21,760
172,909
0
L
Hou Yi
Genetic862
Hou Yi
16,797
10,347
0
7,627
32,953
17,042
2,723
4,462
28,491
0
140,541
W
Charybdis
Kuzoro
Charybdis
33,466
16,509
0
12,182
25,596
13,321
7,063
5,511
19,889
0
228,693
W
Lancelot
Pausxx
Lancelot
26,358
5,187
0
7,347
24,553
16,001
6,410
6,066
17,975
0
158,387
L
16,032
2,577
0
4,732
31,240
43,488
53
7,200
24,040
0
78,803
W
King Arthur
Xuelic
King Arthur
25,355
1,808
0
7,610
38,271
56,212
506
9,196
27,828
0
123,589
L
Kali
14,958
6,954
0
5,361
40,807
24,038
0
8,134
32,673
0
134,409
L
8,788
3,128
11,832
5,051
27,196
42,198
341
4,607
22,589
42,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,340
Gold Earned
84,028
764
Minions Killed
871
0
Camps Cleared
0
2,860,349
Distance Traveled
3,027,200
43
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
15,389
496
61
2
0
632,056
5
W
Olorun
16,274
525
191
6
0
478,389
6
L
Ra
16,856
544
247
8
0
570,538
11
L
Hou Yi
14,720
475
202
7
0
505,062
7
W
Charybdis
18,512
597
276
9
0
563,700
1
W
Lancelot
18,027
582
176
6
0
732,651
10
L
Serqet
15,337
495
123
4
0
652,600
7
W
King Arthur
15,826
511
167
5
0
620,404
9
L
Kali
15,250
492
151
5
0
596,447
5
L
Yemoja
13,177
425
41
1
0
535,702
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role