Player Matchup

Ra
Ra
DAH BLACKNEZZ
Ra
Level 88
God Stats
1W - 0L
1,744 SR
Queue Stats
5W - 11L
1,231 Elo+
Party 2
Danzaburou
Danzaburou
Geothermal1023
Danzaburou
Level 123
God Stats
6W - 9L
1,422 SR
Queue Stats
99W - 116L
1,334 Elo+
Party 2
Merlin
Merlin
LafingLivestok
Merlin
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 34L
1,374 Elo+
Party 2
Team Averages
Level 108
1,555 SR
1,313 Elo+

VS

Team Averages
Level 105
1,591 SR
1,416 Elo+
Nox
Nox
ALPHA G1NGER
Nox
Level 123
God Stats
7W - 8L
1,588 SR
Queue Stats
9W - 11L
1,448 Elo+
Solo
Medusa
Medusa
BillyPruitt123
Medusa
Level 66
God Stats
4W - 5L
1,643 SR
Queue Stats
19W - 23L
1,401 Elo+
Party 1
Tyr
Tyr
iamgamer1994
Tyr
Level 125
God Stats
3W - 2L
1,543 SR
Queue Stats
17W - 21L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 12
12,989
684
8,586
15,362
9,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
Geothermal1023
Danzaburou
20
11 / 3 / 9
15,500
816
26,196
15,860
8,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 6 / 9
15,290
805
19,285
15,974
7,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 11
12,894
679
15,664
21,968
13,194
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
6 / 7 / 8
13,403
705
12,125
21,173
9,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 7 / 6
12,631
665
15,305
22,906
20,988
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
40
22
Kills
15
15
Deaths
22
30
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
8
11
1.19
L
6
7
8
1.43
W
3
6
12
1.5
W
Danzaburou
Geothermal1023
Danzaburou
11
3
9
5.17
W
8
6
9
2.08
L
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,067
Damage
43,094
47,196
Taken
66,047
24,620
Mitigated
43,580
13,876
Healing
14,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,664
358
609
6,240
21,968
13,194
228
8,278
13,690
45,458
0
L
12,125
4,341
734
5,934
21,173
9,398
230
9,426
11,747
0
62,764
W
8,586
858
2,955
3,724
15,362
9,220
98
6,063
9,299
29,088
0
W
Danzaburou
Geothermal1023
Danzaburou
26,196
7,222
0
4,755
15,860
8,284
1,394
3,711
12,149
0
65,487
W
19,285
1,437
0
2,442
15,974
7,116
894
6,059
9,915
60,499
0
L
15,305
821
0
1,157
22,906
20,988
92
10,417
12,489
0
31,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,779
Gold Earned
38,928
199
Minions Killed
212
4
Camps Cleared
9
972,451
Distance Traveled
960,209
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,894
679
74
4
4
323,305
3
L
Medusa
13,403
705
103
5
2
282,797
5
W
Ra
12,989
684
46
2
0
322,050
2
W
Danzaburou
15,500
816
64
3
1
320,867
5
W
Merlin
15,290
805
89
5
3
329,534
1
L
Tyr
12,631
665
35
2
3
354,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role