Player Matchup

Xing Tian
Xing Tian
FatherYoshie
Xing Tian
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
PantherOfTheSea
Danzaburou
Level 7
God Stats
5W - 7L
1,500 SR
Queue Stats
47W - 60L
1,693 Elo+
Party 1
Nike
Nike
Schmeilt
Nike
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 100L
1,533 Elo+
Party 1
Lancelot
Lancelot
Smipn
Lancelot
Level 68
God Stats
2W - 3L
1,565 SR
Queue Stats
152W - 145L
1,466 Elo+
Party 3
Baron Samedi
Baron Samedi
Snordle
Baron Samedi
Level 49
God Stats
3W - 7L
1,443 SR
Queue Stats
91W - 104L
1,461 Elo+
Party 3
Team Averages
Level 42
1,502 SR
1,531 Elo+

VS

Team Averages
Level 70
1,652 SR
1,518 Elo+
Sobek
Sobek
Belakiss
Sobek
Level 69
God Stats
3W - 0L
1,870 SR
Queue Stats
278W - 294L
1,540 Elo+
Party 4
Baron Samedi
Baron Samedi
BigChewBubba
Baron Samedi
Level 25
God Stats
7W - 10L
1,726 SR
Queue Stats
21W - 28L
1,444 Elo+
Party 2
Lancelot
Lancelot
BronxBully
Lancelot
Level 28
God Stats
2W - 0L
1,763 SR
Queue Stats
12W - 15L
1,520 Elo+
Party 4
Ullr
Ullr
KyoushenKusagami
Ullr
Level 117
God Stats
1W - 1L
1,288 SR
Queue Stats
93W - 75L
1,568 Elo+
Solo
Scylla
Scylla
LeBalls
Scylla
Level 109
God Stats
6W - 5L
1,613 SR
Queue Stats
168W - 183L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FatherYoshie
Xing Tian
15
0 / 7 / 2
8,644
576
6,347
22,080
23,680
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
PantherOfTheSea
Danzaburou
16
0 / 3 / 2
9,420
628
7,237
11,027
4,316
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
17
3 / 4 / 1
10,892
726
17,942
24,202
24,297
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Lancelot
Smipn
Lancelot
15
1 / 10 / 0
9,195
613
17,210
24,883
11,783
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Snordle
Baron Samedi
14
0 / 8 / 1
8,405
560
7,150
15,833
12,541
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Belakiss
Sobek
17
2 / 0 / 21
11,158
744
7,602
17,709
28,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
BigChewBubba
Baron Samedi
18
7 / 1 / 11
11,561
771
17,949
10,465
6,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
BronxBully
Lancelot
18
8 / 2 / 12
11,322
755
21,855
17,510
16,435
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
7 / 1 / 10
12,406
827
11,860
14,959
9,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
LeBalls
Scylla
20
8 / 0 / 14
12,008
801
21,197
12,271
7,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
100
4
Kills
32
32
Deaths
4
6
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Sobek
Belakiss
Sobek
2
0
21
12.5
W
Baron Samedi
BigChewBubba
Baron Samedi
7
1
11
12.5
W
Lancelot
BronxBully
Lancelot
8
2
12
7
L
Xing Tian
FatherYoshie
Xing Tian
0
7
2
0.14
W
7
1
10
12
W
Scylla
LeBalls
Scylla
8
0
14
15
L
Danzaburou
PantherOfTheSea
Danzaburou
0
3
2
0.33
L
Nike
3
4
1
0.88
L
Lancelot
Smipn
Lancelot
1
10
0
0.1
L
Baron Samedi
Snordle
Baron Samedi
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,886
Damage
80,463
98,025
Taken
72,914
76,617
Mitigated
68,215
11,820
Healing
27,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Belakiss
Sobek
7,602
851
0
4,312
17,709
28,452
361
3,063
14,646
14,212
0
W
Baron Samedi
BigChewBubba
Baron Samedi
17,949
1,585
2,446
3,796
10,465
6,854
1,369
3,289
7,176
40,906
0
W
Lancelot
BronxBully
Lancelot
21,855
4,156
0
5,097
17,510
16,435
2,091
3,863
13,647
0
36,641
L
Xing Tian
FatherYoshie
Xing Tian
6,347
1,167
0
1,002
22,080
23,680
148
12,163
9,499
12,855
0
W
11,860
5,984
0
7,860
14,959
9,360
4,564
1,380
13,579
0
68,588
W
Scylla
LeBalls
Scylla
21,197
3,406
0
3,688
12,271
7,114
1,757
1,902
10,369
60,277
0
L
Danzaburou
PantherOfTheSea
Danzaburou
7,237
1,973
0
1,945
11,027
4,316
0
3,875
7,106
0
29,077
L
Nike
17,942
2,715
0
994
24,202
24,297
88
9,504
14,514
0
49,606
L
Lancelot
Smipn
Lancelot
17,210
2,277
0
4,329
24,883
11,783
0
13,153
11,576
0
38,458
L
Baron Samedi
Snordle
Baron Samedi
7,150
973
1,239
2,311
15,833
12,541
0
7,145
8,582
15,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,556
Gold Earned
58,455
205
Minions Killed
328
0
Camps Cleared
0
1,273,782
Distance Traveled
1,591,848
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,158
744
13
1
0
325,784
9
W
Baron Samedi
11,561
771
64
4
0
294,315
1
W
Lancelot
11,322
755
43
3
0
382,280
0
L
Xing Tian
8,644
576
14
1
0
240,174
0
W
Ullr
12,406
827
115
8
0
299,135
3
W
Scylla
12,008
801
93
6
0
290,334
1
L
Danzaburou
9,420
628
53
4
0
236,674
0
L
Nike
10,892
726
76
5
0
310,079
1
L
Lancelot
9,195
613
53
4
0
287,397
0
L
Baron Samedi
8,405
560
9
1
0
199,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role