Player Matchup

Cthulhu
Cthulhu
DrewDude555
Cthulhu
Level 139
God Stats
13W - 6L
1,599 SR
Queue Stats
265W - 245L
1,568 Elo+
Party 2
Gilgamesh
Gilgamesh
FlyDrip36
Gilgamesh
Level 147
God Stats
3W - 4L
1,664 SR
Queue Stats
91W - 68L
1,571 Elo+
Solo
Danzaburou
Danzaburou
Kovu16
Danzaburou
Level 155
God Stats
1W - 3L
1,517 SR
Queue Stats
302W - 287L
1,565 Elo+
Party 2
Chang'e
Chang'e
Porkchopzz
Chang'e
Level 126
God Stats
0W - 5L
1,500 SR
Queue Stats
382W - 377L
1,549 Elo+
Solo
Set
Set
zEARTHBOUNDz
Set
Level 160
God Stats
8W - 2L
1,576 SR
Queue Stats
797W - 798L
1,558 Elo+
Solo
Team Averages
Level 145
1,571 SR
1,562 Elo+

VS

Team Averages
Level 104
1,617 SR
1,471 Elo+
Thor
Thor
 
Thor
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IAmReag
Morgan Le Fay
Level 127
God Stats
3W - 1L
1,788 SR
Queue Stats
39W - 31L
1,206 Elo+
Party 1
Chronos
Chronos
SmoothDuder
Chronos
Level 126
God Stats
1W - 1L
1,380 SR
Queue Stats
35W - 35L
1,535 Elo+
Party 1
Lancelot
Lancelot
Suttl3
Lancelot
Level 86
God Stats
10W - 3L
1,713 SR
Queue Stats
20W - 22L
1,614 Elo+
Party 1
Odin
Odin
acampos33
Odin
Level 57
God Stats
7W - 0L
1,702 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DrewDude555
Cthulhu
20
5 / 6 / 18
21,404
649
32,839
46,995
93,063
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
FlyDrip36
Gilgamesh
20
3 / 6 / 14
22,721
689
26,697
57,395
108,206
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Danzaburou
Kovu16
Danzaburou
20
8 / 11 / 13
24,190
733
33,030
40,072
23,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Chang'e
Porkchopzz
Chang'e
20
5 / 13 / 17
22,141
671
30,796
51,777
28,800
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
19 / 8 / 8
25,534
774
45,804
51,217
48,462
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
8 / 9 / 13
22,864
693
36,378
40,565
22,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
IAmReag
Morgan Le Fay
20
8 / 10 / 23
23,940
725
51,445
43,952
24,049
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
SmoothDuder
Chronos
20
15 / 7 / 17
27,556
835
52,896
45,329
30,175
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lancelot
Suttl3
Lancelot
20
9 / 8 / 26
23,851
723
30,861
43,623
57,217
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Odin
20
4 / 6 / 22
21,224
643
29,030
36,993
48,274
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
145
40
Kills
44
44
Deaths
40
70
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
9
13
1.61
L
Cthulhu
DrewDude555
Cthulhu
5
6
18
2.33
L
Gilgamesh
FlyDrip36
Gilgamesh
3
6
14
1.67
W
Morgan Le Fay
IAmReag
Morgan Le Fay
8
10
23
1.95
L
Danzaburou
Kovu16
Danzaburou
8
11
13
1.32
L
Chang'e
Porkchopzz
Chang'e
5
13
17
1.04
W
Chronos
SmoothDuder
Chronos
15
7
17
3.36
W
Lancelot
Suttl3
Lancelot
9
8
26
2.75
W
Odin
4
6
22
2.5
L
19
8
8
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

169,166
Damage
200,610
247,456
Taken
210,462
302,201
Mitigated
181,733
76,774
Healing
42,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
36,378
6,200
0
1,506
40,565
22,018
1,645
10,047
29,667
0
115,871
L
Cthulhu
DrewDude555
Cthulhu
32,839
1,664
3,921
7,059
46,995
93,063
887
15,735
30,696
95,079
0
L
Gilgamesh
FlyDrip36
Gilgamesh
26,697
4,077
2,247
5,794
57,395
108,206
3,299
23,078
33,408
12,818
77,862
W
Morgan Le Fay
IAmReag
Morgan Le Fay
51,445
3,349
413
12,963
43,952
24,049
2,393
10,368
32,162
144,103
0
L
Danzaburou
Kovu16
Danzaburou
33,030
16,634
0
6,767
40,072
23,670
7,615
10,951
28,735
0
143,161
L
Chang'e
Porkchopzz
Chang'e
30,796
2,373
17,860
17,585
51,777
28,800
1,147
26,551
24,897
81,039
0
W
Chronos
SmoothDuder
Chronos
52,896
21,720
0
16,047
45,329
30,175
7,216
11,649
32,547
215,275
0
W
Lancelot
Suttl3
Lancelot
30,861
4,840
1,038
9,803
43,623
57,217
2,049
12,275
29,850
0
80,106
W
Odin
29,030
3,860
0
617
36,993
48,274
1,023
15,660
19,533
62
59,813
L
45,804
23,384
0
15,541
51,217
48,462
2,123
25,602
24,978
0
141,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

115,990
Gold Earned
119,435
595
Minions Killed
668
0
Camps Cleared
0
3,061,570
Distance Traveled
3,251,619
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
22,864
693
144
4
0
578,676
1
L
Cthulhu
21,404
649
106
3
0
641,237
4
L
Gilgamesh
22,721
689
75
2
0
651,089
4
W
Morgan Le Fay
23,940
725
135
4
0
606,778
1
L
Danzaburou
24,190
733
149
5
0
544,383
3
L
Chang'e
22,141
671
103
3
0
596,028
7
W
Chronos
27,556
835
241
7
0
690,028
2
W
Lancelot
23,851
723
89
3
0
722,131
4
W
Odin
21,224
643
59
2
0
654,006
4
L
Set
25,534
774
162
5
0
628,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role