Player Matchup

King Arthur
King Arthur
Arsurber
King Arthur
Level 41
God Stats
2W - 7L
1,520 SR
Queue Stats
134W - 157L
1,407 Elo+
Party 3
Athena
Athena
CarpeDagon
Athena
Level 23
God Stats
0W - 6L
1,283 SR
Queue Stats
0W - 11L
1,101 Elo+
Party 2
Anubis
Anubis
DJ Llamaface
Anubis
Level 29
God Stats
0W - 7L
1,197 SR
Queue Stats
0W - 11L
1,101 Elo+
Party 2
Lancelot
Lancelot
IndecisvieJohn
Lancelot
Level 19
God Stats
2W - 6L
1,523 SR
Queue Stats
129W - 162L
1,367 Elo+
Party 3
Ra
Ra
Triceradoc
Ra
Level 59
God Stats
0W - 2L
1,288 SR
Queue Stats
1W - 6L
1,244 Elo+
Party 2
Team Averages
Level 34
1,362 SR
1,244 Elo+

VS

Team Averages
Level 61
1,298 SR
1,359 Elo+
Apollo
Apollo
BBoyBarack
Apollo
Level 115
God Stats
1W - 2L
1,336 SR
Queue Stats
30W - 35L
1,405 Elo+
Party 1
Xing Tian
Xing Tian
Gggmar33
Xing Tian
Level 12
God Stats
2W - 2L
1,159 SR
Queue Stats
22W - 27L
1,342 Elo+
Party 1
Kukulkan
Kukulkan
GrungierMoon43
Kukulkan
Level 66
God Stats
9W - 7L
1,471 SR
Queue Stats
99W - 114L
1,336 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Survixed
Tsukuyomi
Level 68
God Stats
1W - 7L
1,003 SR
Queue Stats
153W - 160L
1,355 Elo+
Party 1
Ao Kuang
Ao Kuang
WRT T0X1C
Ao Kuang
Level 45
God Stats
5W - 3L
1,519 SR
Queue Stats
130W - 142L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arsurber
King Arthur
16
0 / 3 / 1
9,857
469
15,948
20,460
26,984
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
CarpeDagon
Athena
14
1 / 3 / 2
9,020
430
4,156
13,503
12,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Anubis
13
2 / 7 / 3
8,491
404
11,098
17,947
8,835
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lancelot
18
9 / 3 / 0
11,198
533
16,638
20,233
10,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 3 / 5
10,006
476
6,200
11,485
8,091
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BBoyBarack
Apollo
17
6 / 5 / 0
10,897
519
14,182
19,282
7,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
Gggmar33
Xing Tian
15
4 / 0 / 9
10,781
513
5,755
13,345
18,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
17
3 / 4 / 7
10,855
517
13,860
10,199
5,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
Survixed
Tsukuyomi
18
2 / 0 / 3
11,225
535
18,700
21,583
17,488
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
WRT T0X1C
Ao Kuang
15
4 / 3 / 5
10,135
483
7,363
18,735
8,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
12
Kills
19
19
Deaths
12
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Arsurber
King Arthur
0
3
1
0.17
W
Apollo
BBoyBarack
Apollo
6
5
0
1.2
L
Athena
CarpeDagon
Athena
1
3
2
0.67
L
Anubis
2
7
3
0.5
W
Xing Tian
Gggmar33
Xing Tian
4
0
9
8.5
W
Kukulkan
3
4
7
1.63
L
Lancelot
9
3
0
3
W
Tsukuyomi
Survixed
Tsukuyomi
2
0
3
3.5
L
0
3
5
0.83
W
Ao Kuang
WRT T0X1C
Ao Kuang
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,040
Damage
59,860
83,628
Taken
83,144
67,528
Mitigated
57,229
22,872
Healing
30,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Arsurber
King Arthur
15,948
1,955
0
1,532
20,460
26,984
0
2,337
18,123
0
84,702
W
Apollo
BBoyBarack
Apollo
14,182
8,927
0
8,346
19,282
7,610
3,634
9,313
9,969
0
100,456
L
Athena
CarpeDagon
Athena
4,156
855
359
2,775
13,503
12,908
338
2,615
10,888
20,753
0
L
Anubis
11,098
770
264
6,553
17,947
8,835
404
5,902
12,045
45,434
0
W
Xing Tian
Gggmar33
Xing Tian
5,755
809
0
1,353
13,345
18,382
150
6,799
6,089
25,372
0
W
Kukulkan
13,860
1,270
0
1,002
10,199
5,525
2,223
2,246
7,796
93,646
0
L
Lancelot
16,638
5,466
0
7,150
20,233
10,710
0
8,762
11,471
0
93,862
W
Tsukuyomi
Survixed
Tsukuyomi
18,700
2,910
0
12,676
21,583
17,488
177
633
20,909
0
98,711
L
6,200
356
795
3,444
11,485
8,091
1,218
7,362
4,123
78,239
0
W
Ao Kuang
WRT T0X1C
Ao Kuang
7,363
2,033
0
6,883
18,735
8,224
0
2,655
15,937
75,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,572
Gold Earned
53,893
536
Minions Killed
563
0
Camps Cleared
0
1,910,516
Distance Traveled
1,974,847
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,857
469
152
7
0
370,579
5
W
Apollo
10,897
519
143
7
0
342,461
3
L
Athena
9,020
430
32
2
0
360,415
4
L
Anubis
8,491
404
64
3
0
330,479
0
W
Xing Tian
10,781
513
27
1
0
423,978
0
W
Kukulkan
10,855
517
142
7
0
351,694
7
L
Lancelot
11,198
533
132
6
0
471,530
4
W
Tsukuyomi
11,225
535
151
7
0
420,393
7
L
Ra
10,006
476
156
7
0
377,513
0
W
Ao Kuang
10,135
483
100
5
0
436,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role