Player Matchup

Medusa
Medusa
Silver I
 
Medusa
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold V
Felsonecek3
Geb
Gold V
Level 129
God Stats
1W - 0L
1,487 SR
Queue Stats
54W - 53L
1,324 MMR
Solo
Ne Zha
Ne Zha
Gold V
IITufanII
Ne Zha
Gold V
Level 85
God Stats
11W - 12L
1,457 SR
Queue Stats
695W - 702L
1,254 MMR
Solo
Mulan
Mulan
Silver I
tuisima
Mulan
Silver I
Level 122
God Stats
5W - 11L
1,352 SR
Queue Stats
204W - 220L
1,164 MMR
Solo
Olorun
Olorun
Gold IV
xXOrginalnyXx
Olorun
Gold IV
Level 156
God Stats
2W - 4L
1,420 SR
Queue Stats
443W - 477L
1,343 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,443 SR
1,317 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,495 SR
1,243 MMR
Ravana
Ravana
Gold IV
 
Ravana
Gold IV
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold I
 
Charybdis
Gold I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze I
ReiSabonis
Sun Wukong
Bronze I
Level 64
God Stats
0W - 2L
1,264 SR
Queue Stats
80W - 106L
313 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
V压脉带V
Morgan Le Fay
Gold II
Level 145
God Stats
14W - 15L
1,529 SR
Queue Stats
567W - 570L
1,542 MMR
Solo
Ganesha
Ganesha
Gold IV
zGodzify
Ganesha
Gold IV
Level 80
God Stats
15W - 6L
1,682 SR
Queue Stats
339W - 340L
1,359 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
3 / 2 / 3
12,109
577
14,154
16,808
6,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 0 / 8
11,253
536
6,553
14,691
17,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ne Zha
IITufanII
Ne Zha
18
1 / 1 / 5
11,161
531
12,170
19,448
8,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
tuisima
Mulan
19
5 / 1 / 1
13,074
623
14,493
21,564
17,046
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
1 / 2 / 3
11,120
530
8,269
14,397
6,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
KaliAthenaLancelot

VS

Bans
CupidBakasuraArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
19
4 / 2 / 1
11,296
538
9,801
12,618
6,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
 
Charybdis
16
1 / 3 / 2
10,438
497
12,868
18,280
6,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
ReiSabonis
Sun Wukong
13
0 / 2 / 1
9,183
437
6,584
16,565
11,106
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
V压脉带V
Morgan Le Fay
16
1 / 2 / 1
10,049
479
14,189
12,456
6,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
zGodzify
Ganesha
15
0 / 3 / 3
9,520
453
5,019
15,879
18,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
12
Kills
6
6
Deaths
12
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
2
3
2.25
L
Ravana
 
Ravana
4
2
1
2.25
L
Charybdis
 
Charybdis
1
3
2
0.67
W
2
0
8
6
W
Ne Zha
IITufanII
Ne Zha
1
1
5
3.5
L
Sun Wukong
ReiSabonis
Sun Wukong
0
2
1
0.25
L
Morgan Le Fay
V压脉带V
Morgan Le Fay
1
2
1
0.75
W
Mulan
tuisima
Mulan
5
1
1
5.5
W
1
2
3
1.25
L
Ganesha
zGodzify
Ganesha
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,639
Damage
48,461
86,908
Taken
75,798
56,895
Mitigated
49,512
44,961
Healing
21,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,154
8,423
0
8,683
16,808
6,655
4,222
2,497
14,311
0
113,415
L
Ravana
 
Ravana
9,801
3,301
0
1,765
12,618
6,991
0
3,127
9,491
0
129,920
L
Charybdis
 
Charybdis
12,868
7,405
0
6,717
18,280
6,685
1,791
1,452
16,828
0
95,321
W
6,553
843
426
4,194
14,691
17,487
27
4,296
10,395
35,572
0
W
Ne Zha
IITufanII
Ne Zha
12,170
2,287
0
10,488
19,448
8,911
585
3,428
16,020
0
85,923
L
Sun Wukong
ReiSabonis
Sun Wukong
6,584
1,149
0
6,738
16,565
11,106
0
1,441
15,124
0
61,355
L
Morgan Le Fay
V压脉带V
Morgan Le Fay
14,189
602
56
2,167
12,456
6,151
0
4,962
7,494
93,327
0
W
Mulan
tuisima
Mulan
14,493
2,170
0
13,453
21,564
17,046
582
3,670
17,494
0
102,316
W
8,269
4,312
655
7,062
14,397
6,796
4,955
6,704
7,693
103,899
0
L
Ganesha
zGodzify
Ganesha
5,019
347
144
3,649
15,879
18,579
0
4,925
10,954
34,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,717
Gold Earned
50,486
692
Minions Killed
672
0
Camps Cleared
0
2,055,534
Distance Traveled
1,934,569
32
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,109
577
175
8
0
380,725
5
L
Ravana
11,296
538
164
8
0
427,899
0
L
Charybdis
10,438
497
181
9
0
364,807
3
W
Geb
11,253
536
41
2
0
453,002
8
W
Ne Zha
11,161
531
120
6
0
429,895
5
L
Sun Wukong
9,183
437
128
6
0
322,655
7
L
Morgan Le Fay
10,049
479
176
8
0
433,208
5
W
Mulan
13,074
623
188
9
0
426,481
8
W
Olorun
11,120
530
168
8
0
365,431
6
L
Ganesha
9,520
453
23
1
0
386,000
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role