Player Matchup

Thor
Thor
LorzoxSzyga
Thor
Level 128
God Stats
1W - 0L
1,206 SR
Queue Stats
1W - 2L
1,277 Elo+
Party 3
Guan Yu
Guan Yu
Raine363
Guan Yu
Level 78
God Stats
1W - 0L
1,609 SR
Queue Stats
9W - 14L
1,338 Elo+
Party 3
Nu Wa
Nu Wa
SnugBuggs
Nu Wa
Level 47
God Stats
1W - 3L
1,498 SR
Queue Stats
10W - 19L
1,220 Elo+
Party 3
Khepri
Khepri
smartandrew
Khepri
Level 86
God Stats
4W - 3L
1,519 SR
Queue Stats
4W - 6L
1,750 Elo+
Party 3
Xbalanque
Xbalanque
wiwayousuck
Xbalanque
Level 142
God Stats
2W - 1L
1,678 SR
Queue Stats
47W - 50L
1,603 Elo+
Party 3
Team Averages
Level 96
1,502 SR
1,438 Elo+

VS

Team Averages
Level 74
1,433 SR
1,408 Elo+
Da Ji
Da Ji
LGM Lion
Da Ji
Level 41
God Stats
15W - 17L
1,296 SR
Queue Stats
122W - 159L
1,191 Elo+
Party 2
Poseidon
Poseidon
SpheralSeeker18
Poseidon
Level 35
God Stats
6W - 5L
1,284 SR
Queue Stats
183W - 231L
1,223 Elo+
Party 2
Atlas
Atlas
Vicious GianF22
Atlas
Level 157
God Stats
2W - 2L
1,782 SR
Queue Stats
171W - 155L
1,549 Elo+
Party 1
Eset
Eset
YourBabySister69
Eset
Level 107
God Stats
3W - 3L
1,449 SR
Queue Stats
127W - 97L
1,542 Elo+
Party 1
Neith
Neith
abueron
Neith
Level 28
God Stats
1W - 4L
1,355 SR
Queue Stats
109W - 83L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 5
10,462
581
10,654
13,378
7,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Raine363
Guan Yu
17
5 / 2 / 4
10,369
576
14,180
18,598
17,984
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
SnugBuggs
Nu Wa
13
3 / 3 / 7
8,816
490
9,996
11,524
5,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
13
0 / 1 / 16
9,184
510
4,753
9,022
9,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
wiwayousuck
Xbalanque
17
5 / 1 / 1
10,860
603
8,874
12,965
5,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
LGM Lion
Da Ji
12
0 / 4 / 1
7,464
415
4,746
17,246
6,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
15
3 / 4 / 2
8,333
463
8,946
9,703
3,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 3 / 1
9,213
512
10,330
15,431
11,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 8 / 4
7,850
436
6,389
15,257
7,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
abueron
Neith
14
0 / 3 / 2
8,423
468
6,307
13,429
4,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
22
Kills
8
8
Deaths
22
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Da Ji
LGM Lion
Da Ji
0
4
1
0.13
W
9
1
5
11.5
W
Guan Yu
Raine363
Guan Yu
5
2
4
3.5
W
Nu Wa
SnugBuggs
Nu Wa
3
3
7
2.17
L
Poseidon
3
4
2
1
L
3
3
1
1.17
L
2
8
4
0.5
L
Neith
abueron
Neith
0
3
2
0.33
W
Khepri
0
1
16
8
W
Xbalanque
wiwayousuck
Xbalanque
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,457
Damage
36,718
65,487
Taken
71,066
45,661
Mitigated
34,091
18,867
Healing
16,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
LGM Lion
Da Ji
4,746
1,400
0
6,873
17,246
6,910
0
2,514
14,504
0
59,844
W
10,654
2,336
0
6,332
13,378
7,427
392
3,115
10,198
0
87,721
W
Guan Yu
Raine363
Guan Yu
14,180
3,439
60
3,938
18,598
17,984
899
7,909
10,099
0
75,841
W
Nu Wa
SnugBuggs
Nu Wa
9,996
1,764
0
1,307
11,524
5,449
473
8,925
2,589
49,181
0
L
Poseidon
8,946
280
0
1,613
9,703
3,811
141
3,392
5,945
60,283
0
L
10,330
4,156
0
3,150
15,431
11,354
0
1,641
13,584
63,068
0
L
6,389
664
444
2,548
15,257
7,503
0
4,631
10,381
34,246
0
L
Neith
abueron
Neith
6,307
1,477
0
2,019
13,429
4,513
310
1,400
11,903
0
65,175
W
Khepri
4,753
1,052
0
1,517
9,022
9,457
454
3,881
5,033
18,987
0
W
Xbalanque
wiwayousuck
Xbalanque
8,874
4,421
0
5,713
12,965
5,344
3,804
1,545
11,420
0
100,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,691
Gold Earned
41,283
532
Minions Killed
464
0
Camps Cleared
0
1,816,606
Distance Traveled
1,615,674
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,464
415
96
5
0
365,495
1
W
Thor
10,462
581
126
7
0
379,550
2
W
Guan Yu
10,369
576
139
8
0
358,009
4
W
Nu Wa
8,816
490
72
4
0
337,151
1
L
Poseidon
8,333
463
75
4
0
309,028
2
L
Atlas
9,213
512
123
7
0
309,257
2
L
Eset
7,850
436
47
3
0
322,046
4
L
Neith
8,423
468
123
7
0
309,848
3
W
Khepri
9,184
510
30
2
0
384,291
7
W
Xbalanque
10,860
603
165
9
0
357,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role