Player Matchup

Ah Puch
Ah Puch
Hfud
Ah Puch
Level 124
God Stats
1W - 0L
1,315 SR
Queue Stats
2W - 2L
1,233 Elo+
Solo
Arachne
Arachne
Inferno-Narco
Arachne
Level 107
God Stats
1W - 0L
1,366 SR
Queue Stats
2W - 4L
1,222 Elo+
Party 1
Janus
Janus
Nooch43
Janus
Level 73
God Stats
1W - 1L
1,164 SR
Queue Stats
23W - 40L
1,360 Elo+
Party 1
Sylvanus
Sylvanus
TorsoMan965
Sylvanus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
245W - 255L
1,391 Elo+
Solo
Amaterasu
Amaterasu
cheeseeater2
Amaterasu
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 155L
1,364 Elo+
Solo
Team Averages
Level 100
1,369 SR
1,314 Elo+

VS

Team Averages
Level 116
1,493 SR
1,424 Elo+
Fenrir
Fenrir
 
Fenrir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Aeon Fayth
Amaterasu
Level 113
God Stats
7W - 9L
1,545 SR
Queue Stats
172W - 170L
1,417 Elo+
Solo
Hera
Hera
MoGrizz
Hera
Level 99
God Stats
13W - 17L
1,419 SR
Queue Stats
978W - 961L
1,428 Elo+
Solo
Nox
Nox
sean_salaam
Nox
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,362 Elo+
Solo
Sylvanus
Sylvanus
white95supra
Sylvanus
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
102W - 97L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Hfud
Ah Puch
20
8 / 2 / 19
14,442
722
24,914
18,186
11,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
20
20 / 4 / 8
16,356
818
34,816
21,748
17,855
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
Nooch43
Janus
20
2 / 6 / 16
13,061
653
11,891
15,238
6,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
TorsoMan965
Sylvanus
15
0 / 5 / 15
11,375
569
5,168
16,894
17,393
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Amaterasu
cheeseeater2
Amaterasu
20
2 / 2 / 21
12,694
635
6,514
36,630
21,059
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
9 / 9 / 7
15,005
750
18,479
25,247
20,101
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Amaterasu
Aeon Fayth
Amaterasu
20
6 / 5 / 8
13,797
690
15,963
22,000
14,660
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Hera
MoGrizz
Hera
20
1 / 8 / 9
12,391
620
19,100
16,787
9,010
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 2 / 3
11,008
550
8,712
7,773
4,703
Sylvanus
white95supra
Sylvanus
17
0 / 8 / 7
11,425
571
6,906
24,452
36,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
52
32
Kills
18
19
Deaths
32
79
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
9
9
7
1.39
L
Amaterasu
Aeon Fayth
Amaterasu
6
5
8
2
W
Ah Puch
Hfud
Ah Puch
8
2
19
8.75
W
Arachne
20
4
8
6
L
Hera
MoGrizz
Hera
1
8
9
0.69
W
Janus
Nooch43
Janus
2
6
16
1.67
W
Sylvanus
TorsoMan965
Sylvanus
0
5
15
1.5
W
Amaterasu
cheeseeater2
Amaterasu
2
2
21
6.25
L
2
2
3
1.75
L
Sylvanus
white95supra
Sylvanus
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,303
Damage
69,160
108,696
Taken
96,259
74,728
Mitigated
85,309
54,303
Healing
30,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
18,479
3,231
1,921
5,064
25,247
20,101
1,169
9,577
15,670
0
31,133
L
Amaterasu
Aeon Fayth
Amaterasu
15,963
5,664
690
6,766
22,000
14,660
2,019
9,188
12,812
0
30,270
W
Ah Puch
Hfud
Ah Puch
24,914
2,171
953
8,818
18,186
11,857
2,285
6,266
11,920
66,660
0
W
Arachne
34,816
22,463
2,301
8,839
21,748
17,855
2,463
8,995
12,753
0
57,647
L
Hera
MoGrizz
Hera
19,100
4,918
2,189
1,318
16,787
9,010
1,274
5,271
11,516
64,846
0
W
Janus
Nooch43
Janus
11,891
571
689
1,681
15,238
6,564
700
4,797
10,441
42,845
0
W
Sylvanus
TorsoMan965
Sylvanus
5,168
1,861
6,104
3,837
16,894
17,393
1,453
4,889
12,005
12,760
0
W
Amaterasu
cheeseeater2
Amaterasu
6,514
1,270
1,999
19,082
36,630
21,059
1,656
9,771
26,859
0
18,994
L
8,712
672
1,078
1,269
7,773
4,703
0
6,022
1,751
26,042
0
L
Sylvanus
white95supra
Sylvanus
6,906
1,161
4,979
5,110
24,452
36,835
176
11,915
12,537
15,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,928
Gold Earned
63,626
216
Minions Killed
229
0
Camps Cleared
0
1,772,895
Distance Traveled
1,374,219
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
15,005
750
31
2
0
311,858
0
L
Amaterasu
13,797
690
29
1
0
337,062
0
W
Ah Puch
14,442
722
77
4
0
360,908
1
W
Arachne
16,356
818
46
2
0
401,549
1
L
Hera
12,391
620
81
4
0
270,307
0
W
Janus
13,061
653
54
3
0
351,302
0
W
Sylvanus
11,375
569
27
1
0
215,095
3
W
Amaterasu
12,694
635
12
1
0
444,041
0
L
Nox
11,008
550
62
3
0
220,126
0
L
Sylvanus
11,425
571
26
1
0
234,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role