Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold II
Barush987
Morgan Le Fay
Gold II
Level 156
God Stats
14W - 4L
1,695 SR
Queue Stats
369W - 372L
1,553 MMR
Solo
Cupid
Cupid
Bronze III
CrazyForCatnip
Cupid
Bronze III
Level 52
God Stats
3W - 2L
1,500 SR
Queue Stats
53W - 54L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum V
Dagdandris
King Arthur
Platinum V
Level 141
God Stats
1W - 3L
1,211 SR
Queue Stats
238W - 239L
1,567 MMR
Solo
Athena
Athena
Gold IV
Joshuapb
Athena
Gold IV
Level 138
God Stats
56W - 56L
1,595 SR
Queue Stats
221W - 223L
1,488 MMR
Solo
Hun Batz
Hun Batz
Gold II
xYEKIROx
Hun Batz
Gold II
Level 160
God Stats
3W - 2L
1,713 SR
Queue Stats
321W - 327L
1,521 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,543 SR
1,526 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 146
1,601 SR
1,530 MMR
Anhur
Anhur
Gold III
 
Anhur
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold III
 
Vamana
Gold III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold III
DBGHyperion
Bakasura
Gold III
Level 134
God Stats
6W - 9L
1,678 SR
Queue Stats
40W - 37L
1,566 MMR
Party 1
Hera
Hera
Gold III
FeelGod
Hera
Gold III
Level 146
God Stats
0W - 2L
1,615 SR
Queue Stats
37W - 36L
1,566 MMR
Party 1
Khepri
Khepri
Gold III
RealRedR
Khepri
Gold III
Level 152
God Stats
5W - 6L
1,715 SR
Queue Stats
150W - 160L
1,517 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Barush987
Morgan Le Fay
19
5 / 1 / 11
13,007
566
17,734
18,207
10,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
12 / 0 / 10
14,625
636
25,434
19,443
9,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Dagdandris
King Arthur
19
3 / 2 / 8
13,491
587
16,863
25,326
36,343
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Athena
Joshuapb
Athena
17
3 / 0 / 17
12,624
549
7,113
18,473
23,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
xYEKIROx
Hun Batz
19
5 / 1 / 12
13,112
570
12,080
18,684
9,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
MercuryLancelotFreyaKaliAh Muzen Cab

VS

Bans
BellonaCabrakanAtlasOdinNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
19
0 / 7 / 2
11,547
502
7,295
21,398
9,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
 
Vamana
18
0 / 5 / 1
11,421
497
11,645
20,625
26,631
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
DBGHyperion
Bakasura
15
0 / 7 / 0
9,412
409
7,832
21,905
10,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
FeelGod
Hera
16
3 / 4 / 1
10,977
477
18,938
17,814
9,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
RealRedR
Khepri
12
0 / 5 / 1
8,972
390
4,042
19,538
24,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
8
28
Kills
3
4
Deaths
28
58
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
7
2
0.14
L
Vamana
 
Vamana
0
5
1
0.1
W
Morgan Le Fay
Barush987
Morgan Le Fay
5
1
11
10.5
W
12
0
10
17
L
Bakasura
DBGHyperion
Bakasura
0
7
0
0
W
King Arthur
Dagdandris
King Arthur
3
2
8
3.5
L
Hera
FeelGod
Hera
3
4
1
0.88
W
Athena
Joshuapb
Athena
3
0
17
11.5
L
Khepri
RealRedR
Khepri
0
5
1
0.1
W
Hun Batz
xYEKIROx
Hun Batz
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,224
Damage
49,752
100,133
Taken
101,280
90,374
Mitigated
81,237
38,420
Healing
16,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,295
3,623
0
4,882
21,398
9,824
1,842
3,893
17,505
0
112,234
L
Vamana
 
Vamana
11,645
4,229
0
4,541
20,625
26,631
52
2,240
18,385
0
100,274
W
Morgan Le Fay
Barush987
Morgan Le Fay
17,734
1,382
1,113
6,465
18,207
10,750
1,853
6,666
11,002
129,585
0
W
25,434
18,283
1,254
9,791
19,443
9,591
5,982
4,365
14,553
0
173,685
L
Bakasura
DBGHyperion
Bakasura
7,832
5,317
0
4,284
21,905
10,561
47
4,386
17,519
0
72,637
W
King Arthur
Dagdandris
King Arthur
16,863
1,074
0
1,726
25,326
36,343
20
4,729
20,004
0
102,487
L
Hera
FeelGod
Hera
18,938
3,771
0
665
17,814
9,676
0
6,207
11,607
96,748
0
W
Athena
Joshuapb
Athena
7,113
1,723
4,740
5,323
18,473
23,900
837
4,569
13,879
37,362
0
L
Khepri
RealRedR
Khepri
4,042
537
0
2,141
19,538
24,545
0
8,121
11,417
21,935
0
W
Hun Batz
xYEKIROx
Hun Batz
12,080
4,043
0
8,008
18,684
9,790
2,035
4,858
13,826
0
125,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,859
Gold Earned
52,329
780
Minions Killed
675
0
Camps Cleared
0
2,374,977
Distance Traveled
2,119,270
31
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,547
502
182
8
0
378,591
6
L
Vamana
11,421
497
187
8
0
421,613
9
W
Morgan Le Fay
13,007
566
163
7
0
449,935
7
W
Cupid
14,625
636
215
9
0
460,259
5
L
Bakasura
9,412
409
118
5
0
482,607
2
W
King Arthur
13,491
587
188
8
0
463,587
7
L
Hera
10,977
477
155
7
0
418,151
13
W
Athena
12,624
549
37
2
0
522,600
10
L
Khepri
8,972
390
33
1
0
418,308
6
W
Hun Batz
13,112
570
177
8
0
478,596
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role