Player Matchup

Ra
Ra
Darkghost228
Ra
Level 103
God Stats
4W - 5L
1,397 SR
Queue Stats
35W - 42L
1,394 Elo+
Party 2
Fenrir
Fenrir
Zer0_Assasin383
Fenrir
Level 45
God Stats
3W - 2L
1,463 SR
Queue Stats
25W - 26L
1,340 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
awesomebos328
Ah Muzen Cab
Level 121
God Stats
15W - 9L
1,316 SR
Queue Stats
73W - 81L
1,358 Elo+
Party 2
Team Averages
Level 90
1,392 SR
1,364 Elo+

VS

Team Averages
Level 122
1,633 SR
1,389 Elo+
Bacchus
Bacchus
Nochipamjxtil
Bacchus
Level 155
God Stats
4W - 5L
1,603 SR
Queue Stats
146W - 184L
1,454 Elo+
Party 1
Fenrir
Fenrir
changguito
Fenrir
Level 156
God Stats
11W - 8L
1,682 SR
Queue Stats
290W - 329L
1,470 Elo+
Party 1
Raijin
Raijin
jimmyjamemerson
Raijin
Level 55
God Stats
1W - 2L
1,615 SR
Queue Stats
3W - 9L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 14
7,660
851
10,272
8,366
3,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
5 / 0 / 12
8,635
959
6,024
12,728
10,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
awesomebos328
Ah Muzen Cab
14
13 / 0 / 7
9,208
1,023
17,698
8,150
3,871
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
0 / 5 / 1
5,836
648
4,615
12,206
9,111
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
changguito
Fenrir
8
0 / 8 / 1
5,944
660
7,199
16,115
7,752
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 8 / 0
6,366
707
6,218
9,795
3,053
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
3
21
Kills
1
1
Deaths
21
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
1
14
10
L
Bacchus
0
5
1
0.1
W
5
0
12
11
W
Ah Muzen Cab
awesomebos328
Ah Muzen Cab
13
0
7
16.5
L
Fenrir
changguito
Fenrir
0
8
1
0.06
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,994
Damage
18,032
29,244
Taken
38,116
18,442
Mitigated
19,916
16,491
Healing
4,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,272
1,757
2,837
4,207
8,366
3,958
309
3,864
4,502
24,725
0
L
Bacchus
4,615
1,196
248
1,782
12,206
9,111
0
3,864
8,026
9,608
0
W
6,024
2,375
529
4,358
12,728
10,613
263
4,222
8,506
0
13,892
W
Ah Muzen Cab
awesomebos328
Ah Muzen Cab
17,698
9,926
0
4,560
8,150
3,871
1,326
3,795
4,355
0
45,431
L
Fenrir
changguito
Fenrir
7,199
2,228
0
2,437
16,115
7,752
0
3,694
12,079
0
13,279
L
6,218
545
0
0
9,795
3,053
0
2,000
7,531
24,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,503
Gold Earned
18,146
99
Minions Killed
72
8
Camps Cleared
1
548,227
Distance Traveled
462,952
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,660
851
29
3
3
177,222
2
L
Bacchus
5,836
648
10
1
0
167,234
1
W
Fenrir
8,635
959
7
1
1
188,239
2
W
Ah Muzen Cab
9,208
1,023
63
7
4
182,766
1
L
Fenrir
5,944
660
19
2
1
161,260
3
L
Raijin
6,366
707
43
5
0
134,458
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role