Player Matchup

Nox
Nox
 
Nox
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
DiamondDub
Izanami
Level 107
God Stats
11W - 6L
1,637 SR
Queue Stats
292W - 324L
1,462 Elo+
Solo
Ao Kuang
Ao Kuang
GoatBreath
Ao Kuang
Level 69
God Stats
1W - 1L
1,231 SR
Queue Stats
65W - 67L
1,401 Elo+
Party 1
Persephone
Persephone
Jhaa
Persephone
Level 77
God Stats
3W - 2L
1,464 SR
Queue Stats
156W - 158L
1,487 Elo+
Solo
Cthulhu
Cthulhu
OccAsioNeeL
Cthulhu
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 39L
1,473 Elo+
Solo
Team Averages
Level 97
1,466 SR
1,464 Elo+

VS

Team Averages
Level 61
1,384 SR
1,444 Elo+
Odin
Odin
Kevinhoo-68
Odin
Level 68
God Stats
0W - 3L
1,226 SR
Queue Stats
91W - 108L
1,404 Elo+
Party 2
Tiamat
Tiamat
Milbona
Tiamat
Level 18
God Stats
0W - 2L
1,291 SR
Queue Stats
5W - 6L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
huntercores
Gilgamesh
Level 144
God Stats
0W - 2L
1,404 SR
Queue Stats
103W - 78L
1,515 Elo+
Solo
Danzaburou
Danzaburou
kinder5151
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 29L
1,403 Elo+
Solo
Ne Zha
Ne Zha
l-PSYCO-l-
Ne Zha
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
6 / 5 / 18
13,257
737
14,264
13,965
7,761
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
DiamondDub
Izanami
20
9 / 4 / 20
13,729
763
24,359
19,324
9,265
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
GoatBreath
Ao Kuang
20
12 / 2 / 15
15,128
840
14,188
21,493
24,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Persephone
Jhaa
Persephone
20
4 / 2 / 19
13,840
769
19,092
12,869
7,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
OccAsioNeeL
Cthulhu
18
0 / 6 / 24
11,374
632
19,141
20,843
33,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 9
9,533
530
5,649
19,309
18,847
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Milbona
Tiamat
18
3 / 4 / 6
11,292
627
11,883
12,813
8,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
huntercores
Gilgamesh
18
2 / 7 / 12
10,461
581
14,293
23,695
26,898
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Danzaburou
kinder5151
Danzaburou
20
9 / 6 / 5
12,867
715
27,967
23,856
13,206
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
l-PSYCO-l-
Ne Zha
20
5 / 6 / 7
12,239
680
17,932
20,590
10,568
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
58
31
Kills
19
19
Deaths
31
96
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
6
5
18
3
W
Izanami
DiamondDub
Izanami
9
4
20
4.75
W
Ao Kuang
GoatBreath
Ao Kuang
12
2
15
9.75
W
Persephone
Jhaa
Persephone
4
2
19
6.75
L
0
8
9
0.56
L
Tiamat
Milbona
Tiamat
3
4
6
1.5
W
Cthulhu
OccAsioNeeL
Cthulhu
0
6
24
2
L
Gilgamesh
huntercores
Gilgamesh
2
7
12
1.14
L
Danzaburou
kinder5151
Danzaburou
9
6
5
1.92
L
Ne Zha
l-PSYCO-l-
Ne Zha
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,044
Damage
77,724
88,494
Taken
100,263
82,709
Mitigated
78,325
40,953
Healing
27,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
14,264
2,137
1,391
2,607
13,965
7,761
2,125
1,428
12,537
34,044
0
W
Izanami
DiamondDub
Izanami
24,359
18,745
3,390
6,295
19,324
9,265
2,682
2,519
16,805
0
43,145
W
Ao Kuang
GoatBreath
Ao Kuang
14,188
5,192
4,010
10,512
21,493
24,738
2,094
3,786
17,707
24,688
0
W
Persephone
Jhaa
Persephone
19,092
1,689
2,356
4,961
12,869
7,510
1,474
576
12,291
47,703
0
L
5,649
2,072
218
1,003
19,309
18,847
54
10,571
8,425
440
9,190
L
Tiamat
Milbona
Tiamat
11,883
1,371
0
3,258
12,813
8,806
0
9,621
2,897
27,887
0
W
Cthulhu
OccAsioNeeL
Cthulhu
19,141
457
3,293
2,138
20,843
33,435
187
3,950
16,893
32,083
0
L
Gilgamesh
huntercores
Gilgamesh
14,293
2,155
2,026
4,333
23,695
26,898
0
16,274
7,005
0
22,246
L
Danzaburou
kinder5151
Danzaburou
27,967
13,418
1,247
9,235
23,856
13,206
324
16,111
7,317
0
55,432
L
Ne Zha
l-PSYCO-l-
Ne Zha
17,932
3,841
1,531
4,629
20,590
10,568
0
12,318
7,934
0
38,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,328
Gold Earned
56,392
200
Minions Killed
156
0
Camps Cleared
0
1,619,458
Distance Traveled
1,344,780
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,257
737
51
3
0
284,867
3
W
Izanami
13,729
763
37
2
0
335,809
2
W
Ao Kuang
15,128
840
20
1
0
334,485
0
W
Persephone
13,840
769
59
3
0
351,248
0
L
Odin
9,533
530
4
0
0
260,011
2
L
Tiamat
11,292
627
43
2
0
159,119
1
W
Cthulhu
11,374
632
33
2
0
313,049
2
L
Gilgamesh
10,461
581
10
1
0
318,566
1
L
Danzaburou
12,867
715
68
4
0
305,562
0
L
Ne Zha
12,239
680
31
2
0
301,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role