Player Matchup

Anubis
Anubis
 
Anubis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
AwsumSause
Zhong Kui
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 73L
1,422 Elo+
Solo
Bacchus
Bacchus
BearGod57
Bacchus
Level 128
God Stats
3W - 2L
1,632 SR
Queue Stats
114W - 105L
1,490 Elo+
Solo
He Bo
He Bo
MrPillowhead
He Bo
Level 103
God Stats
2W - 2L
1,442 SR
Queue Stats
209W - 223L
1,488 Elo+
Solo
Team Averages
Level 116
1,515 SR
1,480 Elo+

VS

Team Averages
Level 127
1,500 SR
1,482 Elo+
Pele
Pele
 
Pele
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Malither76
Geb
Level 126
God Stats
9W - 7L
1,901 SR
Queue Stats
1,014W - 1,042L
1,473 Elo+
Solo
Hera
Hera
Samcro_419
Hera
Level 70
God Stats
2W - 2L
1,363 SR
Queue Stats
220W - 227L
1,458 Elo+
Solo
Hun Batz
Hun Batz
damnfunk
Hun Batz
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
kingslaayer87
Baba Yaga
Level 157
God Stats
4W - 4L
1,238 SR
Queue Stats
267W - 309L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
2 / 2 / 18
9,897
825
9,643
10,028
5,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Odin
 
Odin
18
5 / 3 / 19
9,439
787
10,240
18,287
16,888
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
AwsumSause
Zhong Kui
18
12 / 1 / 10
10,424
869
13,529
12,678
10,100
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
BearGod57
Bacchus
14
5 / 3 / 15
8,870
739
10,239
11,760
10,943
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 7 / 13
8,323
694
6,999
10,890
4,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
1 / 8 / 9
8,084
674
6,474
13,304
5,859
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 5 / 9
8,589
716
9,579
13,793
14,357
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 7 / 9
8,147
679
10,268
11,025
4,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
damnfunk
Hun Batz
14
5 / 4 / 6
9,212
768
11,663
9,908
4,471
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
kingslaayer87
Baba Yaga
18
5 / 2 / 8
9,967
831
13,625
8,798
4,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
56
26
Kills
15
16
Deaths
26
75
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
2
18
5.5
W
Odin
 
Odin
5
3
19
4.83
L
Pele
 
Pele
1
8
9
0.69
W
Zhong Kui
AwsumSause
Zhong Kui
12
1
10
17
W
Bacchus
BearGod57
Bacchus
5
3
15
4.17
L
2
5
9
1.3
W
2
7
13
1.21
L
2
7
9
0.93
L
Hun Batz
damnfunk
Hun Batz
5
4
6
2
L
Baba Yaga
kingslaayer87
Baba Yaga
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,650
Damage
51,609
63,643
Taken
56,828
48,181
Mitigated
33,593
29,201
Healing
10,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,643
91
1,566
4,828
10,028
5,911
39
5,706
4,134
41,703
0
W
Odin
 
Odin
10,240
2,442
1,156
4,437
18,287
16,888
0
5,035
12,970
0
16,866
L
Pele
 
Pele
6,474
1,283
332
1,034
13,304
5,859
479
10,325
2,979
0
13,039
W
Zhong Kui
AwsumSause
Zhong Kui
13,529
2,218
3,586
7,212
12,678
10,100
0
8,657
3,687
28,588
0
W
Bacchus
BearGod57
Bacchus
10,239
701
1,702
1,765
11,760
10,943
763
6,495
5,031
14,641
0
L
9,579
764
583
1,053
13,793
14,357
0
8,240
5,553
19,367
0
W
6,999
980
1,892
1,057
10,890
4,339
674
6,293
4,349
10,385
0
L
10,268
2,797
909
838
11,025
4,615
138
8,196
2,829
15,397
0
L
Hun Batz
damnfunk
Hun Batz
11,663
2,767
513
1,621
9,908
4,471
0
7,211
2,697
0
17,677
L
Baba Yaga
kingslaayer87
Baba Yaga
13,625
384
529
3,518
8,798
4,291
0
6,438
2,360
34,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,953
Gold Earned
43,999
134
Minions Killed
119
0
Camps Cleared
0
1,085,202
Distance Traveled
1,012,594
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,897
825
66
6
0
220,045
0
W
Odin
9,439
787
12
1
0
206,205
0
L
Pele
8,084
674
19
2
0
187,774
0
W
Zhong Kui
10,424
869
41
3
0
219,776
1
W
Bacchus
8,870
739
8
1
0
229,151
1
L
Geb
8,589
716
17
1
0
197,999
0
W
He Bo
8,323
694
7
1
0
210,025
4
L
Hera
8,147
679
25
2
0
163,553
0
L
Hun Batz
9,212
768
10
1
0
225,949
0
L
Baba Yaga
9,967
831
48
4
0
237,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role