Player Matchup

Hades
Hades
BigHoss_Inbound
Hades
Level 65
God Stats
3W - 8L
1,446 SR
Queue Stats
120W - 201L
1,391 Elo+
Party 1
Sol
Sol
McRawdoggN
Sol
Level 92
God Stats
12W - 19L
1,462 SR
Queue Stats
200W - 286L
1,382 Elo+
Party 1
Chronos
Chronos
UglyAHHBOI_56
Chronos
Level 101
God Stats
3W - 3L
1,641 SR
Queue Stats
195W - 295L
1,363 Elo+
Party 1
Team Averages
Level 86
1,516 SR
1,379 Elo+

VS

Team Averages
Level 107
1,534 SR
1,475 Elo+
Ratatoskr
Ratatoskr
BobaFettEWAP
Ratatoskr
Level 105
God Stats
3W - 1L
1,537 SR
Queue Stats
67W - 62L
1,466 Elo+
Party 2
Osiris
Osiris
FlatColt2921091
Osiris
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,522 Elo+
Solo
Nox
Nox
Nixon231
Nox
Level 125
God Stats
40W - 30L
1,566 SR
Queue Stats
279W - 285L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
8,787
586
9,890
15,661
9,927
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 3 / 1
9,086
606
8,220
11,573
4,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
13
2 / 3 / 0
8,980
599
9,217
9,651
4,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BobaFettEWAP
Ratatoskr
15
4 / 1 / 5
10,195
680
11,386
16,026
8,985
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 0 / 5
9,926
662
7,277
9,899
6,987
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 1 / 7
10,291
686
12,600
9,633
4,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
11
11
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Ratatoskr
BobaFettEWAP
Ratatoskr
4
1
5
6.5
W
4
0
5
6.5
L
0
3
1
0.17
W
3
1
7
6.5
L
Chronos
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,327
Damage
31,263
36,885
Taken
35,558
19,012
Mitigated
20,687
10,890
Healing
5,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,890
781
456
3,596
15,661
9,927
0
6,718
8,943
28,571
0
W
Ratatoskr
BobaFettEWAP
Ratatoskr
11,386
1,628
0
5,613
16,026
8,985
0
10,733
5,293
0
45,697
W
7,277
1,928
0
177
9,899
6,987
622
8,241
1,658
0
19,124
L
8,220
2,296
0
4,542
11,573
4,429
45
4,651
6,922
40,523
0
W
12,600
807
0
157
9,633
4,715
337
8,241
1,392
43,908
0
L
Chronos
9,217
3,069
0
2,296
9,651
4,656
0
1,583
8,068
24,551
3,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,853
Gold Earned
30,412
165
Minions Killed
165
9
Camps Cleared
4
660,625
Distance Traveled
844,727
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,787
586
36
2
2
222,611
2
W
Ratatoskr
10,195
680
52
3
3
321,927
3
W
Osiris
9,926
662
33
2
0
260,138
3
L
Sol
9,086
606
67
4
2
236,126
0
W
Nox
10,291
686
80
5
1
262,662
4
L
Chronos
8,980
599
62
4
5
201,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role