Player Matchup

Chaac
Chaac
A Fat Swine
Chaac
Level 160
God Stats
3W - 1L
1,535 SR
Queue Stats
34W - 49L
1,367 Elo+
Party 1
Zhong Kui
Zhong Kui
BigSmoke1957
Zhong Kui
Level 106
God Stats
3W - 3L
1,405 SR
Queue Stats
29W - 45L
1,379 Elo+
Party 1
Neith
Neith
Q33nCinder22
Neith
Level 159
God Stats
4W - 2L
1,461 SR
Queue Stats
67W - 87L
1,459 Elo+
Party 1
Team Averages
Level 142
1,467 SR
1,401 Elo+

VS

Team Averages
Level 99
1,424 SR
1,358 Elo+
Neith
Neith
Hilfigier
Neith
Level 82
God Stats
3W - 7L
1,390 SR
Queue Stats
49W - 68L
1,353 Elo+
Solo
Xing Tian
Xing Tian
UnKnOwNxToKeN
Xing Tian
Level 126
God Stats
3W - 2L
1,477 SR
Queue Stats
100W - 136L
1,357 Elo+
Solo
Janus
Janus
uwant2belikemike
Janus
Level 88
God Stats
3W - 8L
1,405 SR
Queue Stats
4W - 12L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 9
14,349
624
19,144
29,401
32,401
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
BigSmoke1957
Zhong Kui
19
5 / 3 / 5
14,747
641
20,528
20,833
15,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 2 / 5
15,044
654
23,149
25,230
12,902
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hilfigier
Neith
10
1 / 3 / 3
11,263
490
2,267
6,231
2,218
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
UnKnOwNxToKeN
Xing Tian
19
4 / 2 / 3
15,195
661
13,137
41,083
73,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
2 / 6 / 3
14,835
645
32,646
22,791
10,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
11
Kills
7
7
Deaths
11
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
W
Zhong Kui
BigSmoke1957
Zhong Kui
5
3
5
2.5
L
Neith
Hilfigier
Neith
1
3
3
0.83
W
4
2
5
3.25
L
Xing Tian
UnKnOwNxToKeN
Xing Tian
4
2
3
2.75
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,821
Damage
48,050
75,464
Taken
70,105
60,679
Mitigated
86,297
34,503
Healing
5,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,144
3,750
0
11,229
29,401
32,401
448
15,715
11,479
0
52,414
W
Zhong Kui
BigSmoke1957
Zhong Kui
20,528
1,590
0
9,896
20,833
15,376
647
10,299
8,380
64,728
0
L
Neith
Hilfigier
Neith
2,267
656
0
751
6,231
2,218
0
3,266
2,965
0
9,989
W
23,149
8,139
0
13,378
25,230
12,902
1,231
18,960
5,574
0
86,292
L
Xing Tian
UnKnOwNxToKeN
Xing Tian
13,137
196
177
2,871
41,083
73,512
473
14,341
26,742
39,544
0
L
32,646
1,508
0
1,989
22,791
10,567
51
3,395
19,396
99,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,140
Gold Earned
41,293
260
Minions Killed
186
14
Camps Cleared
4
1,190,260
Distance Traveled
901,097
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,349
624
62
3
5
412,593
9
W
Zhong Kui
14,747
641
83
4
4
371,215
1
L
Neith
11,263
490
15
1
0
87,998
1
W
Neith
15,044
654
115
5
5
406,452
2
L
Xing Tian
15,195
661
23
1
1
415,260
1
L
Janus
14,835
645
148
6
3
397,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role