Player Matchup

Charybdis
Charybdis
Galuf383
Charybdis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,328 Elo+
Solo
Fafnir
Fafnir
K1llerD
Fafnir
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 76L
1,412 Elo+
Solo
Freya
Freya
Papagallo90
Freya
Level 68
God Stats
2W - 0L
1,715 SR
Queue Stats
202W - 234L
1,397 Elo+
Solo
Ra
Ra
Vinc5713
Ra
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 105L
1,540 Elo+
Solo
Cthulhu
Cthulhu
xxNIRVANAxx
Cthulhu
Level 51
God Stats
1W - 0L
1,715 SR
Queue Stats
1W - 1L
1,152 Elo+
Solo
Team Averages
Level 42
1,586 SR
1,366 Elo+

VS

Team Averages
Level 73
1,500 SR
1,335 Elo+
Fafnir
Fafnir
 
Fafnir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Jimms62
Ra
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,329 Elo+
Solo
Ullr
Ullr
Lancer_Zero2
Ullr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,350 Elo+
Party 1
Apollo
Apollo
Tucambilla
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,030 Elo+
Party 1
Nu Wa
Nu Wa
i3BzOz
Nu Wa
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 71L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Galuf383
Charybdis
20
12 / 1 / 19
12,647
903
17,952
13,341
7,705
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
K1llerD
Fafnir
17
5 / 3 / 20
11,631
831
8,261
17,876
24,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

2
0 / 0 / 0
4,296
307
0
1,079
307
20
10 / 2 / 20
12,754
911
18,686
12,984
7,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
xxNIRVANAxx
Cthulhu
17
6 / 3 / 20
10,919
780
11,530
21,582
23,476
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
2 / 1 / 1
9,033
645
582
3,195
2,145
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 7 / 5
8,290
592
10,774
13,000
5,531
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 6 / 2
8,190
585
9,667
13,906
6,854
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
Tucambilla
Apollo
16
1 / 10 / 3
8,666
619
7,941
17,098
8,763
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
i3BzOz
Nu Wa
17
3 / 9 / 2
10,029
716
14,102
15,578
6,321
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
20
33
Kills
7
9
Deaths
33
79
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
1
1
2.5
W
Charybdis
Galuf383
Charybdis
12
1
19
21.5
L
0
7
5
0.36
W
Fafnir
K1llerD
Fafnir
5
3
20
5
L
1
6
2
0.33
W
0
0
0
0
L
Apollo
Tucambilla
Apollo
1
10
3
0.25
W
10
2
20
10
L
Nu Wa
i3BzOz
Nu Wa
3
9
2
0.44
W
Cthulhu
xxNIRVANAxx
Cthulhu
6
3
20
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,429
Damage
43,066
66,862
Taken
62,777
63,766
Mitigated
29,614
25,744
Healing
10,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
582
72
0
689
3,195
2,145
0
2,052
1,143
833
0
W
Charybdis
Galuf383
Charybdis
17,952
8,110
2,678
3,800
13,341
7,705
3,908
6,461
6,880
0
45,504
L
10,774
693
2,674
2,894
13,000
5,531
0
9,301
3,699
24,519
0
W
Fafnir
K1llerD
Fafnir
8,261
3,092
1,612
2,553
17,876
24,516
727
7,912
9,964
15,664
0
L
9,667
3,514
166
1,143
13,906
6,854
0
7,303
6,603
0
16,794
W
0
0
0
0
1,079
307
0
1,079
0
0
0
L
Apollo
Tucambilla
Apollo
7,941
3,087
0
972
17,098
8,763
0
8,416
8,682
0
15,053
W
18,686
1,887
5,250
4,667
12,984
7,762
1,828
3,504
9,480
58,415
0
L
Nu Wa
i3BzOz
Nu Wa
14,102
6,200
809
1,327
15,578
6,321
0
11,405
4,173
38,306
0
W
Cthulhu
xxNIRVANAxx
Cthulhu
11,530
715
2,562
2,622
21,582
23,476
984
6,502
14,453
29,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,247
Gold Earned
44,208
180
Minions Killed
87
0
Camps Cleared
0
903,916
Distance Traveled
863,582
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,033
645
0
0
0
42,364
1
W
Charybdis
12,647
903
63
5
0
232,275
0
L
Ra
8,290
592
24
2
0
201,729
0
W
Fafnir
11,631
831
16
1
0
217,452
0
L
Ullr
8,190
585
16
1
0
205,693
0
W
Freya
4,296
307
0
0
0
0
0
L
Apollo
8,666
619
15
1
0
231,732
0
W
Ra
12,754
911
71
5
0
200,788
0
L
Nu Wa
10,029
716
32
2
0
182,064
0
W
Cthulhu
10,919
780
30
2
0
253,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role