Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Carsyyn
Neith
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 72L
1,354 Elo+
Party 3
Eset
Eset
DaBandOfYeet
Eset
Level 66
God Stats
1W - 1L
1,317 SR
Queue Stats
174W - 186L
1,412 Elo+
Party 3
Chaac
Chaac
ExspensiveA1mBot
Chaac
Level 112
God Stats
1W - 1L
1,595 SR
Queue Stats
44W - 43L
1,459 Elo+
Party 2
Anubis
Anubis
SlippyOnMaPippy
Anubis
Level 121
God Stats
15W - 11L
1,519 SR
Queue Stats
44W - 45L
1,452 Elo+
Solo
Team Averages
Level 67
1,486 SR
1,436 Elo+

VS

Team Averages
Level 90
1,479 SR
1,391 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
AlleyNox
Neith
Level 56
God Stats
1W - 2L
1,472 SR
Queue Stats
1W - 8L
1,060 Elo+
Party 1
Athena
Athena
Dark1698
Athena
Level 123
God Stats
3W - 2L
1,544 SR
Queue Stats
28W - 27L
1,496 Elo+
Party 1
Thor
Thor
Rubendinho-
Thor
Level 125
God Stats
32W - 43L
1,452 SR
Queue Stats
359W - 358L
1,398 Elo+
Solo
Kukulkan
Kukulkan
SammaelSaklas
Kukulkan
Level 3
God Stats
0W - 1L
1,426 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
3 / 4 / 5
9,289
546
4,031
13,685
5,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Carsyyn
Neith
14
6 / 1 / 6
8,732
514
10,875
11,596
4,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 1 / 10
8,978
528
9,557
11,041
9,293
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 1 / 0
9,543
561
6,391
12,291
5,300
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
5 / 3 / 4
9,911
583
13,327
9,277
4,274
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
1 / 2 / 1
8,239
485
6,672
12,747
13,433
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
AlleyNox
Neith
9
0 / 7 / 0
5,907
347
4,099
8,645
2,902
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Dark1698
Athena
9
0 / 4 / 1
6,438
379
4,759
17,109
11,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
7 / 2 / 2
10,430
614
14,458
12,880
5,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
SammaelSaklas
Kukulkan
11
2 / 3 / 1
7,275
428
1,508
9,040
3,098
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
18
Kills
10
10
Deaths
18
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
4
5
1.38
L
Guan Yu
 
Guan Yu
1
2
1
0.75
L
Neith
AlleyNox
Neith
0
7
0
0
W
Neith
Carsyyn
Neith
6
1
6
9
W
3
1
10
8
L
Athena
Dark1698
Athena
0
4
1
0.13
W
1
1
0
1
L
7
2
2
4
L
Kukulkan
SammaelSaklas
Kukulkan
2
3
1
0.83
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,181
Damage
31,496
57,890
Taken
60,421
28,863
Mitigated
36,718
19,209
Healing
15,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,031
1,570
0
1,566
13,685
5,013
268
519
13,166
0
62,856
L
Guan Yu
 
Guan Yu
6,672
715
757
4,364
12,747
13,433
0
2,778
9,969
0
52,760
L
Neith
AlleyNox
Neith
4,099
1,924
0
351
8,645
2,902
0
4,147
4,498
0
25,216
W
Neith
Carsyyn
Neith
10,875
5,868
0
6,621
11,596
4,983
875
2,303
9,293
0
57,312
W
9,557
1,834
450
2,000
11,041
9,293
283
2,900
8,141
38,987
0
L
Athena
Dark1698
Athena
4,759
1,633
465
4,100
17,109
11,903
0
5,020
12,089
24,141
0
W
6,391
2,369
0
3,672
12,291
5,300
3,240
141
12,150
0
67,408
L
14,458
5,936
0
5,226
12,880
5,382
0
3,786
9,094
0
101,034
L
Kukulkan
SammaelSaklas
Kukulkan
1,508
447
0
10
9,040
3,098
406
7,153
1,887
30,070
0
W
13,327
502
0
4,900
9,277
4,274
572
797
8,480
65,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,453
Gold Earned
38,289
430
Minions Killed
389
0
Camps Cleared
0
1,588,175
Distance Traveled
1,473,425
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,289
546
82
5
0
357,310
1
L
Guan Yu
8,239
485
105
6
0
358,861
2
L
Neith
5,907
347
38
2
0
244,735
2
W
Neith
8,732
514
80
5
0
298,185
6
W
Eset
8,978
528
47
3
0
319,376
3
L
Athena
6,438
379
33
2
0
284,513
0
W
Chaac
9,543
561
132
8
0
330,246
5
L
Thor
10,430
614
157
9
0
315,330
2
L
Kukulkan
7,275
428
56
3
0
269,986
0
W
Anubis
9,911
583
89
5
0
283,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role