Player Matchup

Chronos
Chronos
Edwin420
Chronos
Level 117
God Stats
3W - 4L
1,500 SR
Queue Stats
264W - 286L
1,517 Elo+
Solo
Heimdallr
Heimdallr
Hittheyugyeom
Heimdallr
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 5L
1,554 Elo+
Party 1
Ares
Ares
HyDRAAchRoniC
Ares
Level 160
God Stats
2W - 0L
1,410 SR
Queue Stats
214W - 206L
1,621 Elo+
Party 1
Janus
Janus
LaLaDevilLuke
Janus
Level 157
God Stats
1W - 0L
1,229 SR
Queue Stats
61W - 45L
1,637 Elo+
Party 1
Aphrodite
Aphrodite
LeHaVoC16
Aphrodite
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,604 Elo+
Party 1
Team Averages
Level 110
1,428 SR
1,586 Elo+

VS

Team Averages
Level 108
1,564 SR
1,466 Elo+
Thoth
Thoth
Fatty_McSlimslow
Thoth
Level 146
God Stats
1W - 3L
1,509 SR
Queue Stats
276W - 281L
1,438 Elo+
Solo
Bacchus
Bacchus
Killer Cam 0 99
Bacchus
Level 107
God Stats
0W - 2L
1,630 SR
Queue Stats
51W - 71L
1,336 Elo+
Solo
Anhur
Anhur
Livinloud124
Anhur
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 22L
1,526 Elo+
Party 2
Geb
Geb
i want nasty
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hel
Hel
okyevan
Hel
Level 141
God Stats
1W - 1L
1,683 SR
Queue Stats
111W - 113L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Edwin420
Chronos
14
1 / 4 / 6
9,574
638
5,242
11,061
5,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Hittheyugyeom
Heimdallr
18
4 / 6 / 7
11,353
757
13,680
16,851
10,096
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 6 / 12
11,678
779
14,260
28,553
39,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
7 / 3 / 10
13,389
893
52,117
21,821
11,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
LeHaVoC16
Aphrodite
19
4 / 2 / 13
11,328
755
14,969
19,632
18,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 14
10,446
696
31,586
19,194
11,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 3 / 11
9,700
647
13,624
21,539
25,107
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 4 / 11
10,627
708
17,525
26,386
16,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 5 / 10
9,908
661
8,952
28,095
35,600
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
18
7 / 2 / 11
10,847
723
14,210
29,943
20,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
78
20
Kills
21
21
Deaths
20
48
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Chronos
Edwin420
Chronos
1
4
6
1
L
2
6
14
1.5
W
Heimdallr
Hittheyugyeom
Heimdallr
4
6
7
1.25
W
4
6
12
1.67
L
3
3
11
2.83
W
7
3
10
4
W
Aphrodite
LeHaVoC16
Aphrodite
4
2
13
5.25
L
6
4
11
2.88
L
3
5
10
1.6
L
Hel
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,268
Damage
85,897
97,918
Taken
125,157
84,631
Mitigated
108,423
45,415
Healing
67,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Edwin420
Chronos
5,242
857
2,401
1,467
11,061
5,337
1,202
8,832
2,229
13,507
0
L
31,586
580
2,038
2,858
19,194
11,003
700
15,077
4,117
47,782
0
W
Heimdallr
Hittheyugyeom
Heimdallr
13,680
7,484
643
1,777
16,851
10,096
2,859
13,865
2,986
0
23,448
W
14,260
1,206
0
1,695
28,553
39,272
92
13,913
14,640
19,613
0
L
13,624
383
2,790
2,736
21,539
25,107
251
10,611
10,928
22,334
0
W
52,117
1,299
3,174
9,115
21,821
11,629
1,774
17,309
4,512
88,949
0
W
Aphrodite
LeHaVoC16
Aphrodite
14,969
2,155
13,373
11,770
19,632
18,297
711
14,453
5,179
36,185
0
L
17,525
9,721
2,621
4,856
26,386
16,550
1,658
20,063
6,323
0
32,640
L
8,952
340
37
2,282
28,095
35,600
54
17,890
10,205
19,340
0
L
Hel
14,210
1,134
26,859
20,268
29,943
20,163
245
22,947
6,996
29,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,322
Gold Earned
51,528
164
Minions Killed
148
0
Camps Cleared
0
1,280,992
Distance Traveled
1,447,790
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,574
638
6
0
0
175,450
0
L
Thoth
10,446
696
41
3
0
303,148
0
W
Heimdallr
11,353
757
23
2
0
225,571
0
W
Ares
11,678
779
4
0
0
271,326
0
L
Bacchus
9,700
647
19
1
0
287,989
1
W
Janus
13,389
893
85
6
0
317,260
2
W
Aphrodite
11,328
755
46
3
0
291,385
1
L
Anhur
10,627
708
37
2
0
242,496
0
L
Geb
9,908
661
8
1
0
309,422
1
L
Hel
10,847
723
43
3
0
304,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role