Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Jaycediff
Chaac
Level 125
God Stats
3W - 1L
1,981 SR
Queue Stats
40W - 24L
1,674 Elo+
Party 1
Loki
Loki
ZiraToKoba
Loki
Level 18
God Stats
5W - 3L
1,113 SR
Queue Stats
134W - 106L
1,532 Elo+
Party 1
Team Averages
Level 76
1,531 SR
1,569 Elo+

VS

Team Averages
Level 81
1,481 SR
1,413 Elo+
Hun Batz
Hun Batz
BlackFalcon098
Hun Batz
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Blvdreina
Yu Huang
Level 85
God Stats
1W - 1L
1,444 SR
Queue Stats
4W - 16L
1,238 Elo+
Solo
Chaac
Chaac
f545y6ty
Chaac
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
5 / 1 / 9
9,438
787
13,075
8,058
3,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Jaycediff
Chaac
14
6 / 0 / 7
10,173
848
11,614
15,394
19,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 1 / 9
9,790
816
8,335
9,443
3,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
2 / 8 / 0
7,512
626
8,581
15,489
6,624
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yu Huang
Blvdreina
Yu Huang
11
0 / 5 / 2
7,165
597
3,787
11,416
4,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
f545y6ty
Chaac
10
0 / 4 / 2
7,196
600
6,683
13,337
9,208
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
17
Kills
2
2
Deaths
17
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
1
9
9.5
L
Hun Batz
2
8
0
0.25
L
Yu Huang
Blvdreina
Yu Huang
0
5
2
0.2
W
Chaac
Jaycediff
Chaac
6
0
7
9.5
W
6
1
9
10.5
L
Chaac
f545y6ty
Chaac
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,024
Damage
19,051
32,895
Taken
40,242
27,037
Mitigated
20,445
13,142
Healing
5,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
13,075
609
1,533
3,277
8,058
3,355
352
713
7,345
33,971
0
L
Hun Batz
8,581
2,524
146
461
15,489
6,624
0
5,079
10,410
0
19,678
L
Yu Huang
Blvdreina
Yu Huang
3,787
829
0
1,812
11,416
4,613
0
2,989
8,427
22,000
0
W
Chaac
Jaycediff
Chaac
11,614
1,833
0
6,303
15,394
19,887
705
2,279
12,745
0
32,098
W
8,335
1,953
0
2,029
9,443
3,795
1,515
1,894
7,549
0
47,369
L
Chaac
f545y6ty
Chaac
6,683
1,727
160
3,091
13,337
9,208
0
5,007
8,330
0
24,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,401
Gold Earned
21,873
158
Minions Killed
109
11
Camps Cleared
1
721,851
Distance Traveled
581,780
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,438
787
47
4
2
214,687
3
L
Hun Batz
7,512
626
26
2
0
210,851
0
L
Yu Huang
7,165
597
47
4
0
177,135
5
W
Chaac
10,173
848
31
3
2
256,411
3
W
Loki
9,790
816
80
7
7
250,753
2
L
Chaac
7,196
600
36
3
1
193,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role