Player Matchup

Cupid
Cupid
ARCHANGEL601
Cupid
Level 147
God Stats
4W - 4L
1,587 SR
Queue Stats
269W - 290L
1,429 Elo+
Solo
Anubis
Anubis
DangerAnubis
Anubis
Level 128
God Stats
48W - 37L
1,557 SR
Queue Stats
68W - 70L
1,470 Elo+
Party 2
Amaterasu
Amaterasu
NeroTensi
Amaterasu
Level 115
God Stats
0W - 1L
1,424 SR
Queue Stats
47W - 45L
1,422 Elo+
Party 2
Ravana
Ravana
The_PlaguedCrown
Ravana
Level 108
God Stats
10W - 13L
1,370 SR
Queue Stats
144W - 148L
1,451 Elo+
Solo
Kuzenbo
Kuzenbo
lolcatsam
Kuzenbo
Level 140
God Stats
14W - 12L
1,452 SR
Queue Stats
51W - 53L
1,431 Elo+
Party 2
Team Averages
Level 128
1,478 SR
1,440 Elo+

VS

Team Averages
Level 129
1,498 SR
1,461 Elo+
Mulan
Mulan
 
Mulan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Marsfiremandala
Jing Wei
Level 122
God Stats
1W - 3L
1,304 SR
Queue Stats
402W - 362L
1,476 Elo+
Solo
Chang'e
Chang'e
Ms Lys x
Chang'e
Level 128
God Stats
27W - 22L
1,577 SR
Queue Stats
193W - 204L
1,491 Elo+
Solo
Skadi
Skadi
xKyngRocky96x
Skadi
Level 117
God Stats
12W - 4L
1,630 SR
Queue Stats
153W - 156L
1,432 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xXArchangelXx7
Morgan Le Fay
Level 135
God Stats
16W - 20L
1,481 SR
Queue Stats
141W - 154L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
8,202
456
7,847
11,568
4,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
14
0 / 6 / 1
8,180
454
5,726
13,181
7,972
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
NeroTensi
Amaterasu
14
2 / 3 / 1
8,603
478
7,049
16,034
10,042
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
3 / 3 / 1
8,276
460
4,389
10,508
4,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
lolcatsam
Kuzenbo
11
0 / 4 / 2
7,682
427
4,154
15,812
19,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
2 / 1 / 6
9,490
527
8,289
15,751
12,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
17
3 / 0 / 5
9,803
545
11,019
8,860
3,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Ms Lys x
Chang'e
17
5 / 1 / 1
10,809
601
11,403
13,869
7,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
3 / 1 / 2
9,870
548
8,789
9,428
3,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
xXArchangelXx7
Morgan Le Fay
15
6 / 2 / 5
9,401
522
9,202
10,133
4,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
19
19
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
1
6
5
L
0
3
0
0
L
Anubis
0
6
1
0.08
W
Jing Wei
3
0
5
5.5
W
Chang'e
Ms Lys x
Chang'e
5
1
1
5.5
L
Amaterasu
NeroTensi
Amaterasu
2
3
1
0.83
L
3
3
1
1.17
L
Kuzenbo
lolcatsam
Kuzenbo
0
4
2
0.25
W
3
1
2
4
W
Morgan Le Fay
xXArchangelXx7
Morgan Le Fay
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,165
Damage
48,702
67,103
Taken
58,041
46,987
Mitigated
31,705
14,070
Healing
21,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,289
1,856
264
5,561
15,751
12,879
1,819
2,838
12,913
0
57,052
L
7,847
4,726
0
1,782
11,568
4,622
324
3,202
8,366
0
84,059
L
Anubis
5,726
335
0
3,559
13,181
7,972
0
8,513
4,668
67,467
0
W
Jing Wei
11,019
9,486
0
7,506
8,860
3,636
2,372
1,863
6,997
0
73,532
W
Chang'e
Ms Lys x
Chang'e
11,403
228
692
5,704
13,869
7,077
301
2,794
11,075
82,827
0
L
Amaterasu
NeroTensi
Amaterasu
7,049
3,043
30
3,028
16,034
10,042
0
1,699
14,335
0
42,056
L
4,389
1,192
0
3,258
10,508
4,700
0
2,375
7,947
0
55,940
L
Kuzenbo
lolcatsam
Kuzenbo
4,154
1,393
77
2,336
15,812
19,651
237
4,816
10,996
26,437
0
W
8,789
3,578
0
120
9,428
3,822
3,300
376
9,052
0
78,042
W
Morgan Le Fay
xXArchangelXx7
Morgan Le Fay
9,202
1,320
69
1,919
10,133
4,291
719
2,763
7,370
63,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,943
Gold Earned
49,373
475
Minions Killed
550
0
Camps Cleared
0
1,701,689
Distance Traveled
1,681,729
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,490
527
101
6
0
324,813
2
L
Cupid
8,202
456
163
9
0
312,880
2
L
Anubis
8,180
454
109
6
0
262,859
9
W
Jing Wei
9,803
545
125
7
0
326,346
2
W
Chang'e
10,809
601
142
8
0
322,878
3
L
Amaterasu
8,603
478
72
4
0
375,050
2
L
Ravana
8,276
460
105
6
0
409,960
6
L
Kuzenbo
7,682
427
26
1
0
340,940
5
W
Skadi
9,870
548
113
6
0
368,986
0
W
Morgan Le Fay
9,401
522
69
4
0
338,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role