Player Matchup

Fenrir
Fenrir
DxS_Brightburn
Fenrir
Level 83
God Stats
10W - 9L
1,457 SR
Queue Stats
113W - 141L
1,380 Elo+
Solo
Atlas
Atlas
Franbang513
Atlas
Level 107
God Stats
4W - 2L
1,467 SR
Queue Stats
329W - 345L
1,411 Elo+
Party 1
Mulan
Mulan
Nr-Unless-Close
Mulan
Level 116
God Stats
1W - 3L
1,343 SR
Queue Stats
32W - 44L
1,471 Elo+
Solo
Medusa
Medusa
Xx_ZoDiiaQuE_xX
Medusa
Level 125
God Stats
19W - 11L
1,597 SR
Queue Stats
270W - 267L
1,470 Elo+
Solo
Janus
Janus
Yelapo117
Janus
Level 66
God Stats
5W - 8L
1,358 SR
Queue Stats
199W - 229L
1,436 Elo+
Party 1
Team Averages
Level 99
1,444 SR
1,433 Elo+

VS

Team Averages
Level 64
1,450 SR
1,451 Elo+
Ymir
Ymir
BANDA_SY
Ymir
Level 68
God Stats
7W - 10L
1,472 SR
Queue Stats
146W - 180L
1,449 Elo+
Party 2
Arachne
Arachne
Crow_shhap
Arachne
Level 81
God Stats
3W - 5L
1,259 SR
Queue Stats
79W - 93L
1,421 Elo+
Party 2
Zhong Kui
Zhong Kui
loaysy
Zhong Kui
Level 18
God Stats
5W - 4L
1,382 SR
Queue Stats
93W - 110L
1,412 Elo+
Party 2
Cupid
Cupid
m7_md628
Cupid
Level 76
God Stats
10W - 10L
1,710 SR
Queue Stats
26W - 34L
1,557 Elo+
Party 2
Anubis
Anubis
mohamadbraa
Anubis
Level 79
God Stats
6W - 6L
1,427 SR
Queue Stats
117W - 168L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,143
191
0
0
0
6
0 / 0 / 0
3,491
582
866
4,122
2,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

7
0 / 1 / 0
3,662
610
1,341
5,153
1,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 0 / 0
3,365
561
1,437
1,875
450
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
Yelapo117
Janus
6
0 / 2 / 0
3,527
588
1,366
2,491
685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 0 / 0
3,769
628
141
2,252
1,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Crow_shhap
Arachne
7
1 / 0 / 1
4,052
675
1,280
2,959
1,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
loaysy
Zhong Kui
6
0 / 0 / 0
3,842
640
2,281
3,236
1,988
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cupid
m7_md628
Cupid
6
0 / 0 / 0
3,320
553
969
1,926
397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
7
2 / 0 / 1
4,483
747
3,281
2,649
1,197
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
3
3
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
0
0
0
W
Arachne
Crow_shhap
Arachne
1
0
1
1.5
L
0
0
0
0
L
0
0
0
0
L
0
1
0
0
L
0
0
0
0
L
Janus
Yelapo117
Janus
0
2
0
0
W
Zhong Kui
loaysy
Zhong Kui
0
0
0
0
W
Cupid
m7_md628
Cupid
0
0
0
0
W
Anubis
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,010
Damage
7,952
13,641
Taken
13,022
5,173
Mitigated
5,838
5,091
Healing
7,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
141
0
0
792
2,252
1,120
175
0
2,252
11,753
0
W
Arachne
Crow_shhap
Arachne
1,280
1,077
79
1,167
2,959
1,136
0
558
2,359
0
16,530
L
0
0
0
0
0
0
0
0
0
0
0
L
866
358
0
1,290
4,122
2,344
0
2,281
1,841
13,244
0
L
1,341
224
0
2,521
5,153
1,694
0
1,492
3,661
0
17,509
L
1,437
399
0
1,030
1,875
450
0
141
1,734
0
14,653
L
Janus
Yelapo117
Janus
1,366
150
0
250
2,491
685
0
1,789
702
15,924
0
W
Zhong Kui
loaysy
Zhong Kui
2,281
499
0
1,728
3,236
1,988
144
777
2,459
17,638
0
W
Cupid
m7_md628
Cupid
969
722
144
1,323
1,926
397
283
0
1,926
0
11,814
W
Anubis
3,281
74
0
1,994
2,649
1,197
172
751
1,794
21,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,188
Gold Earned
19,466
127
Minions Killed
155
0
Camps Cleared
0
437,509
Distance Traveled
553,041
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,769
628
18
3
0
102,511
0
W
Arachne
4,052
675
34
6
0
130,570
1
L
Fenrir
1,143
191
0
0
0
0
0
L
Atlas
3,491
582
24
4
0
112,273
0
L
Mulan
3,662
610
41
7
0
124,044
1
L
Medusa
3,365
561
20
3
0
92,159
0
L
Janus
3,527
588
42
7
0
109,033
1
W
Zhong Kui
3,842
640
32
5
0
106,071
2
W
Cupid
3,320
553
24
4
0
109,371
0
W
Anubis
4,483
747
47
8
0
104,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role