Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
G5velocity
Serqet
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 167L
1,343 Elo+
Solo
Zeus
Zeus
JNeu_tron
Zeus
Level 123
God Stats
21W - 8L
1,602 SR
Queue Stats
542W - 537L
1,403 Elo+
Solo
Hou Yi
Hou Yi
XxHashbashxX
Hou Yi
Level 89
God Stats
4W - 3L
1,546 SR
Queue Stats
466W - 472L
1,420 Elo+
Solo
Guan Yu
Guan Yu
Zhurok
Guan Yu
Level 65
God Stats
5W - 3L
1,554 SR
Queue Stats
158W - 162L
1,436 Elo+
Solo
Team Averages
Level 111
1,540 SR
1,420 Elo+

VS

Team Averages
Level 103
1,476 SR
1,425 Elo+
Bakasura
Bakasura
CephalonBlue762
Bakasura
Level 105
God Stats
0W - 2L
1,263 SR
Queue Stats
37W - 41L
1,417 Elo+
Solo
Chang'e
Chang'e
Doing Work O24
Chang'e
Level 128
God Stats
4W - 2L
1,692 SR
Queue Stats
189W - 231L
1,383 Elo+
Solo
Tiamat
Tiamat
KIKO_SONIC
Tiamat
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo
Kukulkan
Kukulkan
MrNimbus3sm
Kukulkan
Level 138
God Stats
18W - 12L
1,428 SR
Queue Stats
1,477W - 1,592L
1,417 Elo+
Solo
Hera
Hera
Smoes42
Hera
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 132L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
9 / 6 / 13
13,014
766
25,099
25,316
12,005
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serqet
G5velocity
Serqet
18
2 / 2 / 11
11,093
653
8,137
15,058
17,513
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zeus
20
8 / 1 / 8
12,729
749
29,011
9,782
4,733
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hou Yi
19
4 / 2 / 13
11,778
693
9,706
12,218
5,718
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
Zhurok
Guan Yu
19
2 / 3 / 15
11,693
688
9,492
22,654
29,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
1 / 8 / 7
10,616
624
8,979
22,234
12,405
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
5 / 5 / 3
11,950
703
14,329
23,158
17,479
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
KIKO_SONIC
Tiamat
13
0 / 5 / 3
8,581
505
3,329
12,390
5,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
MrNimbus3sm
Kukulkan
20
4 / 2 / 5
11,973
704
20,668
15,218
13,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
Smoes42
Hera
18
2 / 6 / 6
10,381
611
15,014
13,808
5,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
36
25
Kills
12
14
Deaths
26
60
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
9
6
13
2.58
L
Bakasura
1
8
7
0.56
L
5
5
3
1.3
W
Serqet
G5velocity
Serqet
2
2
11
3.75
W
Zeus
8
1
8
12
L
Tiamat
KIKO_SONIC
Tiamat
0
5
3
0.3
L
Kukulkan
MrNimbus3sm
Kukulkan
4
2
5
3.25
L
Hera
Smoes42
Hera
2
6
6
0.83
W
Hou Yi
4
2
13
5.25
W
Guan Yu
Zhurok
Guan Yu
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,445
Damage
62,319
85,028
Taken
86,808
69,751
Mitigated
55,242
45,599
Healing
33,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
25,099
13,781
0
8,054
25,316
12,005
3,396
16,139
8,960
0
56,822
L
Bakasura
8,979
5,138
1,063
4,762
22,234
12,405
0
7,093
15,027
0
12,374
L
14,329
2,827
11,337
9,101
23,158
17,479
244
8,097
14,452
28,308
0
W
Serqet
G5velocity
Serqet
8,137
735
1,242
1,810
15,058
17,513
427
8,819
6,063
0
18,161
W
Zeus
29,011
1,984
2,083
1,995
9,782
4,733
416
6,866
2,861
68,753
0
L
Tiamat
KIKO_SONIC
Tiamat
3,329
302
0
841
12,390
5,987
0
4,154
8,236
9,489
0
L
Kukulkan
MrNimbus3sm
Kukulkan
20,668
576
1,380
4,136
15,218
13,631
0
5,078
9,971
48,128
0
L
Hera
Smoes42
Hera
15,014
4,067
683
572
13,808
5,740
210
4,589
8,714
33,807
0
W
Hou Yi
9,706
4,784
3,645
3,298
12,218
5,718
4,230
8,039
4,179
0
31,014
W
Guan Yu
Zhurok
Guan Yu
9,492
1,698
12,590
10,882
22,654
29,782
44
13,477
8,329
0
17,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,307
Gold Earned
53,501
207
Minions Killed
165
0
Camps Cleared
0
1,579,196
Distance Traveled
1,493,592
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,014
766
56
3
0
272,058
1
L
Bakasura
10,616
624
26
2
0
296,146
0
L
Chang'e
11,950
703
37
2
0
291,593
0
W
Serqet
11,093
653
24
1
0
349,775
3
W
Zeus
12,729
749
69
4
0
293,042
0
L
Tiamat
8,581
505
8
0
0
279,641
0
L
Kukulkan
11,973
704
52
3
0
341,265
1
L
Hera
10,381
611
42
2
0
284,947
1
W
Hou Yi
11,778
693
43
3
0
325,065
0
W
Guan Yu
11,693
688
15
1
0
339,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role