Player Matchup

Hel
Hel
ARchit3KT
Hel
Level 129
God Stats
33W - 40L
1,145 SR
Queue Stats
300W - 319L
1,386 Elo+
Solo
Cthulhu
Cthulhu
DivineRell
Cthulhu
Level 79
God Stats
3W - 5L
1,592 SR
Queue Stats
95W - 79L
1,375 Elo+
Solo
Izanami
Izanami
FlatColt2921091
Izanami
Level 92
God Stats
5W - 3L
1,631 SR
Queue Stats
16W - 13L
1,463 Elo+
Solo
Awilix
Awilix
TwinTaurus_
Awilix
Level 68
God Stats
10W - 14L
1,458 SR
Queue Stats
42W - 45L
1,394 Elo+
Solo
Cerberus
Cerberus
X_-Ochoa-_X
Cerberus
Level 126
God Stats
17W - 22L
1,384 SR
Queue Stats
429W - 464L
1,365 Elo+
Solo
Team Averages
Level 99
1,442 SR
1,397 Elo+

VS

Team Averages
Level 98
1,445 SR
1,430 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Demonio24
Cthulhu
Level 78
God Stats
7W - 3L
1,587 SR
Queue Stats
82W - 80L
1,359 Elo+
Solo
King Arthur
King Arthur
WhoKnowsQt
King Arthur
Level 50
God Stats
2W - 3L
1,239 SR
Queue Stats
92W - 90L
1,440 Elo+
Solo
Loki
Loki
anuvis2016
Loki
Level 157
God Stats
9W - 9L
1,396 SR
Queue Stats
121W - 136L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 0
6,517
407
5,487
11,348
4,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
DivineRell
Cthulhu
1
0 / 0 / 0
4,470
279
0
1,180
516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 2 / 0
7,083
443
6,611
9,524
3,631
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
13
3 / 2 / 0
7,471
467
6,035
10,355
5,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
X_-Ochoa-_X
Cerberus
10
0 / 4 / 0
5,780
361
5,844
14,401
5,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 3 / 5
8,658
541
12,919
10,994
4,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
 
Hades
12
2 / 0 / 4
7,316
457
7,455
8,774
4,617
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Demonio24
Cthulhu
12
1 / 0 / 5
7,641
478
4,644
7,974
5,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
WhoKnowsQt
King Arthur
14
0 / 2 / 1
8,532
533
3,098
9,250
6,315
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
6 / 2 / 2
8,587
537
6,433
9,905
3,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
6
Kills
12
12
Deaths
7
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
3
5
1.83
W
Hades
 
Hades
2
0
4
4
L
3
4
0
0.75
W
Cthulhu
Demonio24
Cthulhu
1
0
5
3.5
L
Cthulhu
DivineRell
Cthulhu
0
0
0
0
L
0
2
0
0
L
Awilix
3
2
0
1.5
W
King Arthur
WhoKnowsQt
King Arthur
0
2
1
0.25
L
Cerberus
X_-Ochoa-_X
Cerberus
0
4
0
0
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,977
Damage
34,549
46,808
Taken
46,897
19,738
Mitigated
24,272
13,776
Healing
13,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,919
4,351
91
2,765
10,994
4,514
2,722
4,141
6,853
69,918
0
W
Hades
 
Hades
7,455
700
324
3,974
8,774
4,617
0
3,306
5,468
37,809
0
L
5,487
455
615
4,949
11,348
4,793
532
6,655
4,693
40,490
0
W
Cthulhu
Demonio24
Cthulhu
4,644
643
38
2,140
7,974
5,223
364
2,064
5,910
32,748
0
L
Cthulhu
DivineRell
Cthulhu
0
0
0
0
1,180
516
0
1,180
0
0
0
L
6,611
3,915
0
2,547
9,524
3,631
0
5,850
3,674
0
67,600
L
Awilix
6,035
2,140
0
1,501
10,355
5,187
0
3,198
7,157
0
42,228
W
King Arthur
WhoKnowsQt
King Arthur
3,098
532
0
750
9,250
6,315
152
0
9,250
0
55,218
L
Cerberus
X_-Ochoa-_X
Cerberus
5,844
672
233
3,931
14,401
5,611
0
8,135
6,266
30,419
0
W
6,433
1,937
178
3,052
9,905
3,603
482
1,820
7,912
0
43,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,321
Gold Earned
40,734
317
Minions Killed
405
0
Camps Cleared
0
1,116,455
Distance Traveled
1,461,841
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,658
541
96
6
0
261,212
1
W
Hades
7,316
457
67
4
0
248,536
0
L
Hel
6,517
407
69
4
0
231,311
4
W
Cthulhu
7,641
478
58
4
0
301,751
1
L
Cthulhu
4,470
279
0
0
0
12,589
0
L
Izanami
7,083
443
122
8
0
271,039
3
L
Awilix
7,471
467
71
4
0
312,829
2
W
King Arthur
8,532
533
107
7
0
287,734
0
L
Cerberus
5,780
361
55
3
0
288,687
1
W
Loki
8,587
537
77
5
0
362,608
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role