Player Matchup

Eset
Eset
Greentrees420
Eset
Level 122
God Stats
5W - 5L
1,513 SR
Queue Stats
353W - 414L
1,461 Elo+
Party 3
Chronos
Chronos
H1___YoloMyArty
Chronos
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 67L
1,469 Elo+
Party 4
Olorun
Olorun
LevelFunGames
Olorun
Level 126
God Stats
1W - 3L
1,352 SR
Queue Stats
77W - 72L
1,505 Elo+
Solo
Bacchus
Bacchus
Mdub
Bacchus
Level 129
God Stats
10W - 12L
1,531 SR
Queue Stats
363W - 405L
1,473 Elo+
Party 3
Rama
Rama
Vlad Flacid
Rama
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,504 Elo+
Party 4
Team Averages
Level 113
1,479 SR
1,482 Elo+

VS

Team Averages
Level 138
1,308 SR
1,514 Elo+
Osiris
Osiris
LiLSumthin90
Osiris
Level 127
God Stats
2W - 1L
1,559 SR
Queue Stats
99W - 85L
1,597 Elo+
Party 2
Ah Puch
Ah Puch
Nemesis AmneZia
Ah Puch
Level 128
God Stats
3W - 5L
1,388 SR
Queue Stats
305W - 311L
1,473 Elo+
Party 1
Izanami
Izanami
PixieQueen11
Izanami
Level 127
God Stats
2W - 7L
1,194 SR
Queue Stats
290W - 303L
1,489 Elo+
Solo
Fenrir
Fenrir
le pil0nneur
Fenrir
Level 160
God Stats
7W - 6L
1,281 SR
Queue Stats
442W - 448L
1,511 Elo+
Party 1
Olorun
Olorun
xZxX_Titan_XxZx
Olorun
Level 148
God Stats
1W - 2L
1,118 SR
Queue Stats
88W - 80L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,128
875
1,929
4,449
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 4 / 1
6,074
868
3,684
6,655
2,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
1 / 3 / 1
6,150
879
2,876
7,195
3,404
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
Mdub
Bacchus
7
0 / 3 / 1
5,282
755
2,303
6,295
5,500
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 4 / 1
5,841
834
4,707
7,528
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
4 / 1 / 10
7,649
1,093
5,367
5,690
5,167
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
6 / 1 / 7
8,109
1,158
9,871
2,523
1,129
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
PixieQueen11
Izanami
13
2 / 1 / 7
7,462
1,066
2,506
4,833
2,050
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
14
3 / 0 / 9
7,699
1,100
4,513
9,538
5,129
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

12
1 / 2 / 14
7,398
1,057
7,408
7,192
3,112
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
63
3
Kills
16
16
Deaths
5
4
Assists
47
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
0
4
1
0.13
L
1
3
1
0.5
W
Osiris
4
1
10
9
L
Bacchus
Mdub
Bacchus
0
3
1
0.17
W
6
1
7
9.5
W
Izanami
PixieQueen11
Izanami
2
1
7
5.5
L
1
4
1
0.38
W
Fenrir
3
0
9
7.5
W
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,499
Damage
29,665
32,122
Taken
29,776
17,014
Mitigated
16,587
7,160
Healing
14,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,929
84
1,529
628
4,449
1,970
0
2,398
1,956
6,204
0
L
3,684
436
0
391
6,655
2,944
0
4,848
1,576
9,728
442
L
2,876
522
1,750
1,369
7,195
3,404
0
4,046
2,936
9,813
0
W
Osiris
5,367
178
764
754
5,690
5,167
753
1,343
4,277
0
12,813
L
Bacchus
Mdub
Bacchus
2,303
220
561
395
6,295
5,500
0
2,803
3,411
4,541
0
W
9,871
223
397
261
2,523
1,129
1,277
780
1,721
24,539
0
W
Izanami
PixieQueen11
Izanami
2,506
1,415
683
271
4,833
2,050
3,291
1,793
3,000
0
16,791
L
4,707
3,010
0
537
7,528
3,196
0
3,184
4,101
0
9,690
W
Fenrir
4,513
690
1,323
5,096
9,538
5,129
484
3,602
5,894
0
6,060
W
7,408
2,957
2,672
2,762
7,192
3,112
1,539
2,842
4,270
16,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,475
Gold Earned
38,317
61
Minions Killed
93
0
Camps Cleared
0
559,633
Distance Traveled
785,605
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,128
875
16
2
0
108,861
0
L
Chronos
6,074
868
14
2
0
117,219
0
L
Olorun
6,150
879
15
2
0
129,261
0
W
Osiris
7,649
1,093
17
2
0
155,559
0
L
Bacchus
5,282
755
2
0
0
85,479
1
W
Ah Puch
8,109
1,158
20
3
0
156,390
0
W
Izanami
7,462
1,066
28
4
0
131,156
0
L
Rama
5,841
834
14
2
0
118,813
0
W
Fenrir
7,699
1,100
4
1
0
192,551
0
W
Olorun
7,398
1,057
24
3
0
149,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role