Player Matchup

Freya
Freya
Gold II
 
Freya
Gold II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Gold III
Abracadabri
Ne Zha
Gold III
Level 121
God Stats
1W - 3L
1,576 SR
Queue Stats
235W - 233L
1,553 MMR
Solo
Guan Yu
Guan Yu
Gold III
Barush987
Guan Yu
Gold III
Level 156
God Stats
8W - 4L
1,612 SR
Queue Stats
369W - 372L
1,553 MMR
Solo
Ares
Ares
Silver I
ChungusWungus
Ares
Silver I
Level 55
God Stats
7W - 8L
1,591 SR
Queue Stats
19W - 22L
1,526 MMR
Solo
Baba Yaga
Baba Yaga
Gold II
WillyTheDilly
Baba Yaga
Gold II
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 46L
1,505 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 108
1,556 SR
1,527 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 114
1,468 SR
1,510 MMR
Nemesis
Nemesis
Gold II
 
Nemesis
Gold II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Yu Huang
Yu Huang
Platinum IV
Bicmar
Yu Huang
Platinum IV
Level 141
God Stats
13W - 14L
1,523 SR
Queue Stats
154W - 131L
1,630 MMR
Party 3
Danzaburou
Danzaburou
Silver II
ChitoRyu
Danzaburou
Silver II
Level 40
God Stats
1W - 0L
1,183 SR
Queue Stats
30W - 30L
1,494 MMR
Solo
Sylvanus
Sylvanus
Gold IV
JoHBeM
Sylvanus
Gold IV
Level 108
God Stats
42W - 35L
1,588 SR
Queue Stats
206W - 208L
1,492 MMR
Party 1
Mulan
Mulan
Gold V
PingusNoots
Mulan
Gold V
Level 157
God Stats
1W - 0L
1,548 SR
Queue Stats
28W - 18L
1,435 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
0 / 6 / 0
7,941
397
5,945
17,580
7,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
13
2 / 3 / 2
8,211
411
12,671
19,745
10,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
Barush987
Guan Yu
15
3 / 1 / 0
9,501
475
9,664
22,469
25,354
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 3 / 3
7,249
362
4,667
17,674
12,810
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
WillyTheDilly
Baba Yaga
14
1 / 6 / 2
8,509
425
11,280
16,827
8,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Da JiEsetKali

VS

Bans
LancelotAh Muzen CabRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
6 / 2 / 5
10,209
510
15,647
19,383
7,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
Bicmar
Yu Huang
17
4 / 0 / 9
10,640
532
19,265
9,409
4,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
ChitoRyu
Danzaburou
15
2 / 1 / 4
10,145
507
6,068
10,855
4,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
JoHBeM
Sylvanus
17
4 / 2 / 4
11,010
551
18,506
17,715
15,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 1 / 9
9,803
490
11,649
20,766
20,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
6
Kills
19
19
Deaths
6
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
6
0
0
W
Nemesis
 
Nemesis
6
2
5
4.25
L
Ne Zha
2
3
2
1
L
Guan Yu
Barush987
Guan Yu
3
1
0
3
W
Yu Huang
Bicmar
Yu Huang
4
0
9
8.5
W
Danzaburou
ChitoRyu
Danzaburou
2
1
4
4
L
0
3
3
0.5
W
Sylvanus
JoHBeM
Sylvanus
4
2
4
3
W
3
1
9
7.5
L
Baba Yaga
WillyTheDilly
Baba Yaga
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,227
Damage
71,135
94,295
Taken
78,128
64,401
Mitigated
52,831
30,447
Healing
27,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
5,945
1,428
0
6,931
17,580
7,365
0
2,092
15,488
55,485
0
W
Nemesis
 
Nemesis
15,647
7,068
0
2,308
19,383
7,617
0
3,779
15,540
0
86,607
L
Ne Zha
12,671
3,014
0
2,878
19,745
10,252
0
5,774
13,971
0
72,509
L
Guan Yu
Barush987
Guan Yu
9,664
1,127
2,598
10,535
22,469
25,354
0
10,489
11,980
0
72,776
W
Yu Huang
Bicmar
Yu Huang
19,265
794
0
596
9,409
4,615
0
3,883
5,406
95,809
0
W
Danzaburou
ChitoRyu
Danzaburou
6,068
2,888
0
3,909
10,855
4,819
0
2,491
8,118
0
84,533
L
4,667
677
1,104
3,399
17,674
12,810
0
6,894
10,780
22,568
0
W
Sylvanus
JoHBeM
Sylvanus
18,506
5,135
5,559
10,261
17,715
15,112
0
2,760
14,949
67,428
15,006
W
11,649
1,576
0
5,175
20,766
20,668
0
10,398
9,534
0
44,332
L
Baba Yaga
WillyTheDilly
Baba Yaga
11,280
566
0
3,002
16,827
8,620
0
10,545
6,282
83,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,411
Gold Earned
51,807
476
Minions Killed
562
0
Camps Cleared
0
1,928,544
Distance Traveled
1,980,116
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,941
397
93
5
0
340,093
1
W
Nemesis
10,209
510
105
5
0
454,670
3
L
Ne Zha
8,211
411
101
5
0
417,760
4
L
Guan Yu
9,501
475
125
6
0
421,155
7
W
Yu Huang
10,640
532
155
8
0
402,075
2
W
Danzaburou
10,145
507
125
6
0
366,583
5
L
Ares
7,249
362
37
2
0
397,575
8
W
Sylvanus
11,010
551
135
7
0
350,396
3
W
Mulan
9,803
490
42
2
0
406,392
5
L
Baba Yaga
8,509
425
120
6
0
351,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role