Player Matchup

King Arthur
King Arthur
DamnTav
King Arthur
Level 14
God Stats
7W - 6L
1,823 SR
Queue Stats
20W - 22L
1,441 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GeneralComb4960
Ah Muzen Cab
Level 41
God Stats
4W - 8L
1,368 SR
Queue Stats
159W - 126L
1,491 Elo+
Party 1
Zhong Kui
Zhong Kui
XJakitonium
Zhong Kui
Level 143
God Stats
3W - 1L
1,511 SR
Queue Stats
107W - 64L
1,642 Elo+
Party 1
Team Averages
Level 66
1,567 SR
1,525 Elo+

VS

Team Averages
Level 38
1,575 SR
1,375 Elo+
Thanatos
Thanatos
KahleFC6051
Thanatos
Level 18
God Stats
23W - 30L
1,520 SR
Queue Stats
116W - 135L
1,406 Elo+
Party 2
Amaterasu
Amaterasu
RSASX
Amaterasu
Level 62
God Stats
10W - 7L
1,533 SR
Queue Stats
334W - 425L
1,402 Elo+
Party 2
Chronos
Chronos
TesteeClops
Chronos
Level 34
God Stats
4W - 6L
1,672 SR
Queue Stats
352W - 389L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DamnTav
King Arthur
15
2 / 1 / 10
10,331
689
9,442
15,045
16,479
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
GeneralComb4960
Ah Muzen Cab
16
3 / 0 / 10
10,661
711
20,158
11,414
6,053
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
XJakitonium
Zhong Kui
17
10 / 2 / 4
11,952
797
23,672
15,214
13,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KahleFC6051
Thanatos
12
1 / 10 / 2
8,589
573
5,904
16,851
7,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
RSASX
Amaterasu
15
2 / 3 / 1
9,671
645
11,473
26,567
24,919
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
TesteeClops
Chronos
14
0 / 2 / 2
8,826
588
8,526
15,698
6,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
15
Kills
3
3
Deaths
15
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DamnTav
King Arthur
2
1
10
7
W
Ah Muzen Cab
GeneralComb4960
Ah Muzen Cab
3
0
10
8
L
Thanatos
KahleFC6051
Thanatos
1
10
2
0.2
L
Amaterasu
RSASX
Amaterasu
2
3
1
0.83
L
Chronos
TesteeClops
Chronos
0
2
2
0.5
W
Zhong Kui
XJakitonium
Zhong Kui
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,272
Damage
25,903
41,673
Taken
59,116
35,629
Mitigated
38,383
7,985
Healing
17,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DamnTav
King Arthur
9,442
887
0
0
15,045
16,479
85
3,473
11,572
0
23,204
W
Ah Muzen Cab
GeneralComb4960
Ah Muzen Cab
20,158
8,965
0
4,357
11,414
6,053
1,899
2,003
9,411
0
57,866
L
Thanatos
KahleFC6051
Thanatos
5,904
1,336
423
4,741
16,851
7,066
0
9,196
7,111
0
16,270
L
Amaterasu
RSASX
Amaterasu
11,473
4,429
225
9,042
26,567
24,919
0
7,182
18,935
0
38,871
L
Chronos
TesteeClops
Chronos
8,526
1,969
0
2,861
15,698
6,398
0
6,472
8,958
34,389
2,756
W
Zhong Kui
XJakitonium
Zhong Kui
23,672
3,419
0
3,628
15,214
13,097
764
2,949
12,265
49,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,944
Gold Earned
27,086
180
Minions Killed
150
7
Camps Cleared
6
845,653
Distance Traveled
826,898
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,331
689
32
2
2
290,648
2
W
Ah Muzen Cab
10,661
711
79
5
0
299,935
0
L
Thanatos
8,589
573
25
2
3
253,459
1
L
Amaterasu
9,671
645
70
5
0
294,930
1
L
Chronos
8,826
588
55
4
3
278,509
3
W
Zhong Kui
11,952
797
69
5
5
255,070
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role