Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
BUCS DB
Ganesha
Level 149
God Stats
3W - 2L
1,651 SR
Queue Stats
102W - 127L
1,390 Elo+
Party 2
Zhong Kui
Zhong Kui
Qball9182
Zhong Kui
Level 21
God Stats
4W - 1L
1,761 SR
Queue Stats
12W - 15L
1,395 Elo+
Party 2
Susano
Susano
XIRON5IGHTSX
Susano
Level 145
God Stats
4W - 6L
1,238 SR
Queue Stats
83W - 103L
1,387 Elo+
Party 2
Xbalanque
Xbalanque
heckin_amgry_man
Xbalanque
Level 122
God Stats
8W - 3L
1,745 SR
Queue Stats
83W - 78L
1,482 Elo+
Party 3
Team Averages
Level 97
1,579 SR
1,431 Elo+

VS

Team Averages
Level 94
1,569 SR
1,503 Elo+
Susano
Susano
 
Susano
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Bhebert104
Heimdallr
Level 121
God Stats
4W - 5L
1,508 SR
Queue Stats
346W - 453L
1,397 Elo+
Solo
Thanatos
Thanatos
ChaotikHaZe
Thanatos
Level 128
God Stats
26W - 27L
1,590 SR
Queue Stats
684W - 672L
1,489 Elo+
Party 1
Kukulkan
Kukulkan
DarkArcher20
Kukulkan
Level 82
God Stats
1W - 2L
1,724 SR
Queue Stats
33W - 39L
1,479 Elo+
Party 1
Sobek
Sobek
LittleMac1758
Sobek
Level 17
God Stats
1W - 2L
1,523 SR
Queue Stats
3W - 6L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
4 / 2 / 2
10,113
532
10,825
16,541
17,470
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
BUCS DB
Ganesha
14
1 / 0 / 13
10,025
528
8,437
20,620
22,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
Qball9182
Zhong Kui
17
9 / 3 / 1
10,939
576
15,457
15,315
11,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
14
0 / 5 / 4
8,998
474
3,828
15,648
6,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
18
6 / 2 / 1
11,469
604
10,176
14,353
6,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
1 / 5 / 6
8,715
459
9,586
16,135
6,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
Bhebert104
Heimdallr
13
2 / 5 / 0
8,062
424
9,823
14,642
6,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
ChaotikHaZe
Thanatos
15
6 / 3 / 3
9,570
504
12,557
18,189
8,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
DarkArcher20
Kukulkan
14
1 / 4 / 4
8,639
455
7,600
8,010
3,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 4 / 1
7,932
417
4,447
16,491
15,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
20
Kills
11
12
Deaths
21
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
2
2
2.5
L
Susano
 
Susano
1
5
6
0.8
W
Ganesha
BUCS DB
Ganesha
1
0
13
7.5
L
Heimdallr
Bhebert104
Heimdallr
2
5
0
0.4
L
Thanatos
ChaotikHaZe
Thanatos
6
3
3
2.5
L
Kukulkan
DarkArcher20
Kukulkan
1
4
4
0.75
L
1
4
1
0.38
W
Zhong Kui
Qball9182
Zhong Kui
9
3
1
3.17
W
Susano
0
5
4
0.4
W
Xbalanque
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,723
Damage
44,013
82,477
Taken
73,467
65,379
Mitigated
40,496
25,013
Healing
25,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
10,825
1,340
0
850
16,541
17,470
644
2,906
13,591
0
65,503
L
Susano
 
Susano
9,586
1,368
0
1,774
16,135
6,441
786
5,379
10,756
0
53,121
W
Ganesha
BUCS DB
Ganesha
8,437
1,260
383
5,806
20,620
22,737
58
3,250
17,228
25,831
0
L
Heimdallr
Bhebert104
Heimdallr
9,823
5,005
0
2,819
14,642
6,402
0
3,411
11,231
0
60,723
L
Thanatos
ChaotikHaZe
Thanatos
12,557
3,722
0
15,596
18,189
8,149
0
6,759
11,430
0
62,660
L
Kukulkan
DarkArcher20
Kukulkan
7,600
546
0
1,016
8,010
3,694
0
3,517
4,493
62,402
0
L
4,447
339
486
3,767
16,491
15,810
270
4,828
11,663
19,474
0
W
Zhong Kui
Qball9182
Zhong Kui
15,457
1,453
0
6,707
15,315
11,815
3,104
4,109
10,892
78,421
0
W
Susano
3,828
631
0
6,396
15,648
6,660
494
947
14,611
0
69,357
W
Xbalanque
10,176
5,454
0
4,871
14,353
6,697
3,695
589
13,756
0
107,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,544
Gold Earned
42,918
543
Minions Killed
402
0
Camps Cleared
0
1,844,724
Distance Traveled
1,765,341
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,113
532
114
6
0
369,545
0
L
Susano
8,715
459
87
5
0
337,286
1
W
Ganesha
10,025
528
3
0
0
424,771
8
L
Heimdallr
8,062
424
83
4
0
303,036
4
L
Thanatos
9,570
504
100
5
0
410,764
2
L
Kukulkan
8,639
455
110
6
0
335,190
4
L
Sobek
7,932
417
22
1
0
379,065
5
W
Zhong Kui
10,939
576
131
7
0
324,309
2
W
Susano
8,998
474
115
6
0
385,920
0
W
Xbalanque
11,469
604
180
9
0
340,179
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role