Player Matchup

Danzaburou
Danzaburou
Minova161
Danzaburou
Level 89
God Stats
6W - 4L
1,470 SR
Queue Stats
145W - 143L
1,488 Elo+
Party 1
Chaac
Chaac
Odd Lies
Chaac
Level 127
God Stats
12W - 10L
1,540 SR
Queue Stats
143W - 154L
1,468 Elo+
Party 1
Anubis
Anubis
boneszay
Anubis
Level 124
God Stats
4W - 1L
1,837 SR
Queue Stats
185W - 175L
1,475 Elo+
Party 1
Team Averages
Level 113
1,616 SR
1,477 Elo+

VS

Team Averages
Level 67
1,455 SR
1,311 Elo+
Izanami
Izanami
Bishop_The_First
Izanami
Level 124
God Stats
4W - 3L
1,500 SR
Queue Stats
389W - 493L
1,451 Elo+
Solo
Chang'e
Chang'e
MEMEZ r DreamZ3
Chang'e
Level 38
God Stats
24W - 14L
1,481 SR
Queue Stats
38W - 37L
1,231 Elo+
Party 2
Fafnir
Fafnir
Static Bravo
Fafnir
Level 40
God Stats
16W - 17L
1,385 SR
Queue Stats
41W - 39L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Minova161
Danzaburou
13
8 / 2 / 8
9,178
918
13,257
9,543
3,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Odd Lies
Chaac
12
2 / 1 / 15
8,133
813
7,986
12,574
10,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
boneszay
Anubis
13
7 / 3 / 10
9,156
916
14,417
11,326
5,878
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 2
7,621
762
7,736
10,815
3,387
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 7 / 3
6,898
690
9,264
15,507
4,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
10
2 / 6 / 2
7,337
734
6,379
14,564
12,770
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
17
Kills
6
6
Deaths
17
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
L
1
7
3
0.36
W
Danzaburou
Minova161
Danzaburou
8
2
8
6
W
Chaac
Odd Lies
Chaac
2
1
15
9.5
L
Fafnir
2
6
2
0.5
W
Anubis
boneszay
Anubis
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,660
Damage
23,379
33,443
Taken
40,886
19,952
Mitigated
20,261
12,433
Healing
6,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,736
6,140
0
1,878
10,815
3,387
0
4,650
5,960
0
21,515
L
9,264
638
501
2,080
15,507
4,104
0
7,847
7,380
20,476
0
W
Danzaburou
Minova161
Danzaburou
13,257
6,720
0
2,245
9,543
3,898
1,553
3,474
5,939
0
35,606
W
Chaac
Odd Lies
Chaac
7,986
1,900
470
4,873
12,574
10,176
525
5,499
6,661
0
14,514
L
Fafnir
6,379
2,291
0
2,296
14,564
12,770
0
2,599
11,664
14,876
0
W
Anubis
boneszay
Anubis
14,417
1,508
0
4,845
11,326
5,878
74
6,025
4,945
35,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,467
Gold Earned
21,856
128
Minions Killed
92
5
Camps Cleared
3
566,237
Distance Traveled
483,435
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,621
762
43
4
2
149,622
5
L
Chang'e
6,898
690
29
3
1
176,866
3
W
Danzaburou
9,178
918
58
6
2
199,218
1
W
Chaac
8,133
813
20
2
0
215,827
0
L
Fafnir
7,337
734
20
2
0
156,947
0
W
Anubis
9,156
916
50
5
3
151,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role