Player Matchup

Sun Wukong
Sun Wukong
EvO EL3mENt
Sun Wukong
Level 59
God Stats
5W - 1L
1,470 SR
Queue Stats
15W - 19L
1,256 Elo+
Party 1
Ymir
Ymir
KyloStimpy
Ymir
Level 16
God Stats
2W - 6L
1,451 SR
Queue Stats
2W - 13L
987 Elo+
Party 1
Freya
Freya
OL BOONKGANG
Freya
Level 40
God Stats
6W - 2L
1,529 SR
Queue Stats
14W - 17L
1,236 Elo+
Party 1
Team Averages
Level 38
1,484 SR
1,160 Elo+

VS

Team Averages
Level 61
1,172 SR
1,024 Elo+
Cthulhu
Cthulhu
MedicRose
Cthulhu
Level 79
God Stats
0W - 1L
1,156 SR
Queue Stats
0W - 13L
854 Elo+
Party 2
Olorun
Olorun
SmarmyPlace7252
Olorun
Level 17
God Stats
0W - 2L
1,067 SR
Queue Stats
0W - 3L
1,174 Elo+
Party 2
Chiron
Chiron
iNSaNTYSWiSH
Chiron
Level 87
God Stats
0W - 1L
1,294 SR
Queue Stats
1W - 14L
1,045 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EvO EL3mENt
Sun Wukong
16
8 / 1 / 8
11,451
763
21,166
16,016
11,472
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 0 / 9
11,229
749
7,403
15,823
22,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
8 / 2 / 10
11,591
773
28,130
18,001
9,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MedicRose
Cthulhu
12
1 / 6 / 1
8,639
576
9,536
24,679
23,954
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 7 / 1
8,484
566
12,058
19,172
9,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
14
2 / 6 / 1
9,600
640
17,715
22,081
10,340
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
19
Kills
3
3
Deaths
19
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
EvO EL3mENt
Sun Wukong
8
1
8
12
W
3
0
9
7.5
L
Cthulhu
MedicRose
Cthulhu
1
6
1
0.25
W
8
2
10
6.5
L
0
7
1
0.07
L
Chiron
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,699
Damage
39,309
49,840
Taken
65,932
43,700
Mitigated
43,785
15,805
Healing
19,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
EvO EL3mENt
Sun Wukong
21,166
5,050
451
6,294
16,016
11,472
1,290
6,768
9,248
0
43,103
W
7,403
1,437
0
1,105
15,823
22,238
0
7,869
7,954
19,450
0
L
Cthulhu
MedicRose
Cthulhu
9,536
1,391
701
3,260
24,679
23,954
144
15,622
8,342
22,818
0
W
28,130
9,001
0
7,955
18,001
9,990
1,054
7,450
10,551
55,696
0
L
12,058
8,476
3,656
5,313
19,172
9,491
0
9,357
9,436
33,350
0
L
Chiron
17,715
7,272
1,289
5,591
22,081
10,340
171
9,151
12,393
0
48,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,271
Gold Earned
26,723
141
Minions Killed
133
7
Camps Cleared
3
850,092
Distance Traveled
670,632
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,451
763
42
3
1
297,663
0
W
Ymir
11,229
749
28
2
0
265,419
1
L
Cthulhu
8,639
576
25
2
1
240,354
3
W
Freya
11,591
773
71
5
6
287,010
0
L
Olorun
8,484
566
50
3
1
192,439
0
L
Chiron
9,600
640
58
4
1
237,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role