Player Matchup

Da Ji
Da Ji
Alee_Flow303
Da Ji
Level 89
God Stats
8W - 23L
1,309 SR
Queue Stats
511W - 619L
1,356 Elo+
Party 1
Janus
Janus
Groovyy Dogg
Janus
Level 39
God Stats
3W - 3L
1,513 SR
Queue Stats
32W - 43L
1,365 Elo+
Solo
Sun Wukong
Sun Wukong
san71460sj
Sun Wukong
Level 23
God Stats
3W - 4L
1,509 SR
Queue Stats
16W - 37L
1,231 Elo+
Party 1
Izanami
Izanami
thiitomoro3
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
vO dmonen
Kuzenbo
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
47W - 66L
1,333 Elo+
Solo
Team Averages
Level 40
1,466 SR
1,357 Elo+

VS

Team Averages
Level 62
1,623 SR
1,427 Elo+
Atlas
Atlas
Bloody Senpaiii
Atlas
Level 108
God Stats
5W - 0L
1,720 SR
Queue Stats
140W - 143L
1,469 Elo+
Party 2
Cerberus
Cerberus
Dawn of Dread
Cerberus
Level 69
God Stats
5W - 7L
1,457 SR
Queue Stats
153W - 157L
1,375 Elo+
Party 2
Izanami
Izanami
Deucepat2
Izanami
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 77L
1,327 Elo+
Solo
Cliodhna
Cliodhna
Icedraft
Cliodhna
Level 69
God Stats
24W - 7L
1,938 SR
Queue Stats
100W - 85L
1,488 Elo+
Party 2
Agni
Agni
Xenon Lad
Agni
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
179W - 167L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
5,660
566
2,647
6,991
2,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 0
5,114
511
1,899
3,756
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
san71460sj
Sun Wukong
7
0 / 2 / 0
4,679
468
2,605
6,676
3,119
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
thiitomoro3
Izanami
7
0 / 5 / 1
4,118
412
1,551
5,977
1,715
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
vO dmonen
Kuzenbo
8
0 / 4 / 1
4,655
466
2,839
10,270
6,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 7
6,128
613
4,792
7,655
6,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Cerberus
Dawn of Dread
Cerberus
9
0 / 1 / 2
5,653
565
4,193
6,757
5,124
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Izanami
Deucepat2
Izanami
9
6 / 2 / 1
6,044
604
5,540
5,650
1,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
Icedraft
Cliodhna
12
5 / 0 / 0
6,456
646
4,110
6,182
2,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Agni
10
0 / 0 / 1
5,762
576
1,664
3,117
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
13
13
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
2
0
7
5.5
W
Cerberus
Dawn of Dread
Cerberus
0
1
2
1
W
Izanami
Deucepat2
Izanami
6
2
1
3.25
L
0
1
0
0
W
Cliodhna
Icedraft
Cliodhna
5
0
0
5
W
Agni
0
0
1
0.5
L
Sun Wukong
san71460sj
Sun Wukong
0
2
0
0
L
Izanami
thiitomoro3
Izanami
0
5
1
0.1
L
Kuzenbo
vO dmonen
Kuzenbo
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,541
Damage
20,299
33,670
Taken
29,361
15,793
Mitigated
16,411
7,629
Healing
9,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,647
477
0
4,008
6,991
2,743
0
756
6,235
0
33,402
W
4,792
2,199
0
2,300
7,655
6,283
0
1,786
5,869
23,070
0
W
Cerberus
Dawn of Dread
Cerberus
4,193
486
0
3,368
6,757
5,124
0
0
6,757
34,233
0
W
Izanami
Deucepat2
Izanami
5,540
3,565
285
2,143
5,650
1,726
828
805
4,845
0
34,064
L
1,899
152
0
0
3,756
1,354
0
1,529
2,227
34,415
0
W
Cliodhna
Icedraft
Cliodhna
4,110
623
0
863
6,182
2,137
0
431
5,727
0
48,712
W
Agni
1,664
304
0
458
3,117
1,141
0
1,524
1,425
35,246
0
L
Sun Wukong
san71460sj
Sun Wukong
2,605
1,128
0
1,501
6,676
3,119
0
4,041
2,635
0
24,433
L
Izanami
thiitomoro3
Izanami
1,551
1,068
0
268
5,977
1,715
352
2,244
3,733
0
12,284
L
Kuzenbo
vO dmonen
Kuzenbo
2,839
1,085
0
1,852
10,270
6,862
0
2,079
8,191
20,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,226
Gold Earned
30,043
231
Minions Killed
343
0
Camps Cleared
0
947,559
Distance Traveled
974,349
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,660
566
63
6
0
214,665
2
W
Atlas
6,128
613
29
3
0
187,240
1
W
Cerberus
5,653
565
72
7
0
176,461
1
W
Izanami
6,044
604
65
7
0
165,931
0
L
Janus
5,114
511
71
7
0
197,100
2
W
Cliodhna
6,456
646
94
9
0
245,221
1
W
Agni
5,762
576
83
8
0
199,496
1
L
Sun Wukong
4,679
468
44
4
0
158,126
0
L
Izanami
4,118
412
17
2
0
188,710
0
L
Kuzenbo
4,655
466
36
4
0
188,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role