Player Matchup

Baron Samedi
Baron Samedi
Burrzly
Baron Samedi
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,428 Elo+
Party 1
Anhur
Anhur
DreadPirateCaleb
Anhur
Level 63
God Stats
0W - 3L
1,404 SR
Queue Stats
17W - 33L
1,288 Elo+
Party 1
Hercules
Hercules
Mistborn_Penguin
Hercules
Level 81
God Stats
1W - 4L
1,237 SR
Queue Stats
19W - 32L
1,338 Elo+
Party 1
Team Averages
Level 80
1,380 SR
1,351 Elo+

VS

Team Averages
Level 89
1,523 SR
1,414 Elo+
Sobek
Sobek
Arcnson
Sobek
Level 78
God Stats
3W - 4L
1,462 SR
Queue Stats
65W - 68L
1,472 Elo+
Solo
Cliodhna
Cliodhna
lUncleFlight
Cliodhna
Level 107
God Stats
3W - 5L
1,515 SR
Queue Stats
63W - 84L
1,309 Elo+
Solo
Aphrodite
Aphrodite
xlaVitas7th
Aphrodite
Level 83
God Stats
11W - 8L
1,592 SR
Queue Stats
456W - 509L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Burrzly
Baron Samedi
16
6 / 9 / 4
12,277
646
25,835
22,132
11,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
3 / 6 / 8
11,882
625
20,181
22,538
8,709
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 7 / 9
12,447
655
24,171
32,209
30,542
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Arcnson
Sobek
18
6 / 4 / 11
14,620
769
11,336
36,671
47,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
lUncleFlight
Cliodhna
19
9 / 5 / 10
13,820
727
28,416
30,483
15,400
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
xlaVitas7th
Aphrodite
20
7 / 3 / 15
14,391
757
27,834
20,989
14,877
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
58
12
Kills
22
22
Deaths
12
21
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sobek
Arcnson
Sobek
6
4
11
2.88
L
Baron Samedi
Burrzly
Baron Samedi
6
9
4
0.89
L
3
6
8
1.17
L
3
7
9
1.07
W
Cliodhna
lUncleFlight
Cliodhna
9
5
10
2.8
W
Aphrodite
xlaVitas7th
Aphrodite
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,187
Damage
67,586
76,879
Taken
88,143
50,355
Mitigated
77,880
17,670
Healing
46,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Arcnson
Sobek
11,336
1,196
0
11,785
36,671
47,603
275
12,322
23,477
24,601
0
L
Baron Samedi
Burrzly
Baron Samedi
25,835
3,741
3,356
4,828
22,132
11,104
402
10,250
11,882
56,748
0
L
20,181
12,449
885
3,814
22,538
8,709
307
11,263
11,234
0
41,334
L
24,171
5,850
772
4,015
32,209
30,542
218
17,599
14,413
5,046
38,907
W
Cliodhna
lUncleFlight
Cliodhna
28,416
5,216
0
6,468
30,483
15,400
2,335
9,833
20,650
0
66,512
W
Aphrodite
xlaVitas7th
Aphrodite
27,834
5,316
14,719
13,038
20,989
14,877
414
6,658
14,331
79,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,606
Gold Earned
42,831
170
Minions Killed
183
4
Camps Cleared
9
832,761
Distance Traveled
1,051,256
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
14,620
769
20
1
0
332,291
1
L
Baron Samedi
12,277
646
74
4
3
267,400
4
L
Anhur
11,882
625
50
3
0
283,640
1
L
Hercules
12,447
655
46
2
1
281,721
0
W
Cliodhna
13,820
727
51
3
4
383,647
2
W
Aphrodite
14,391
757
112
6
5
335,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role