Player Matchup

Raijin
Raijin
Silver III
FungousBT22
Raijin
Silver III
Level 101
God Stats
2W - 0L
1,657 SR
Queue Stats
23W - 22L
1,224 MMR
Party 1
Terra
Terra
Silver I
I Its Raam I
Terra
Silver I
Level 134
God Stats
3W - 2L
1,568 SR
Queue Stats
223W - 233L
1,305 MMR
Party 1
Cupid
Cupid
Platinum IV
ToastnGravy
Cupid
Platinum IV
Level 160
God Stats
2W - 0L
1,718 SR
Queue Stats
8W - 7L
2,003 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,647 SR
1,510 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 150
1,423 SR
1,272 MMR
Bellona
Bellona
Gold II
HONORABL3 Z3US
Bellona
Gold II
Level 147
God Stats
28W - 43L
1,543 SR
Queue Stats
423W - 563L
1,643 MMR
Solo
Apollo
Apollo
Bronze II
HiTopUchiha
Apollo
Bronze II
Level 145
God Stats
1W - 8L
1,191 SR
Queue Stats
116W - 223L
629 MMR
Solo
Agni
Agni
Gold III
YungTerra44
Agni
Gold III
Level 157
God Stats
6W - 10L
1,535 SR
Queue Stats
80W - 96L
1,543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
6 / 0 / 1
7,890
789
8,289
6,039
2,883
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 8
7,639
764
2,868
7,991
7,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
2 / 1 / 3
6,784
678
6,255
7,356
3,100
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
KumbhakarnaBastetAh Muzen CabShivaAtlas

VS

Bans
ThothArtemisVulcanAchillesAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,539
654
5,011
8,881
6,316
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
9
0 / 6 / 1
5,907
591
1,918
7,950
2,984
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 2 / 1
6,083
608
6,695
4,421
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
8
Kills
1
1
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Raijin
6
0
1
6.5
L
1
0
0
1
L
Apollo
0
6
1
0.08
W
0
0
8
4
W
2
1
3
3.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,412
Damage
13,624
21,386
Taken
21,252
13,551
Mitigated
10,916
9,440
Healing
2,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
8,289
983
0
2,933
6,039
2,883
479
2,072
3,967
29,200
0
L
5,011
2,077
122
2,513
8,881
6,316
0
4,628
4,253
0
19,152
L
Apollo
1,918
853
0
0
7,950
2,984
246
4,354
3,596
0
11,961
W
2,868
646
958
2,231
7,991
7,568
23
2,727
5,264
11,205
0
W
6,255
2,951
247
3,071
7,356
3,100
680
2,366
4,990
0
26,021
L
6,695
984
0
0
4,421
1,616
120
2,410
2,011
18,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,313
Gold Earned
18,529
121
Minions Killed
98
6
Camps Cleared
3
524,147
Distance Traveled
509,304
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,890
789
38
4
0
159,057
2
L
Bellona
6,539
654
35
4
1
197,023
2
L
Apollo
5,907
591
31
3
1
142,420
1
W
Terra
7,639
764
34
3
2
198,647
3
W
Cupid
6,784
678
49
5
4
166,443
2
L
Agni
6,083
608
32
3
1
169,861
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role