Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Gortweezy
Kukulkan
Level 149
God Stats
0W - 3L
1,222 SR
Queue Stats
210W - 182L
1,567 Elo+
Party 2
Izanami
Izanami
GucciAsh-
Izanami
Level 99
God Stats
2W - 2L
1,509 SR
Queue Stats
179W - 138L
1,578 Elo+
Party 2
Cabrakan
Cabrakan
King J Wild
Cabrakan
Level 126
God Stats
11W - 7L
1,677 SR
Queue Stats
166W - 162L
1,513 Elo+
Solo
Mulan
Mulan
codezn-
Mulan
Level 160
God Stats
2W - 2L
1,751 SR
Queue Stats
38W - 41L
1,636 Elo+
Solo
Team Averages
Level 128
1,532 SR
1,559 Elo+

VS

Team Averages
Level 125
1,698 SR
1,621 Elo+
Chronos
Chronos
HerodotusVo
Chronos
Level 124
God Stats
3W - 0L
1,937 SR
Queue Stats
78W - 60L
1,623 Elo+
Solo
Ullr
Ullr
Homiemax97
Ullr
Level 145
God Stats
96W - 56L
1,684 SR
Queue Stats
779W - 504L
1,659 Elo+
Party 1
Shiva
Shiva
KelMilk
Shiva
Level 120
God Stats
5W - 1L
1,893 SR
Queue Stats
225W - 223L
1,629 Elo+
Solo
Kumbhakarna
Kumbhakarna
MAYN1AK
Kumbhakarna
Level 109
God Stats
12W - 10L
1,524 SR
Queue Stats
187W - 152L
1,679 Elo+
Solo
Nemesis
Nemesis
PigsDragon
Nemesis
Level 129
God Stats
8W - 4L
1,452 SR
Queue Stats
335W - 191L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
4 / 3 / 2
9,668
483
6,767
20,001
11,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Gortweezy
Kukulkan
15
1 / 5 / 6
9,165
458
8,553
12,761
7,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
GucciAsh-
Izanami
16
0 / 6 / 3
9,831
492
11,015
18,760
9,228
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
King J Wild
Cabrakan
17
4 / 3 / 3
10,723
536
21,462
22,653
16,916
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mulan
codezn-
Mulan
14
4 / 5 / 4
9,718
486
13,114
21,331
24,519
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
HerodotusVo
Chronos
18
9 / 2 / 4
11,909
595
22,993
20,726
9,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 1 / 6
10,940
547
22,371
16,902
7,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
KelMilk
Shiva
17
3 / 4 / 8
11,159
558
14,523
23,834
19,730
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kumbhakarna
MAYN1AK
Kumbhakarna
15
2 / 1 / 9
9,159
458
6,600
18,299
18,289
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
PigsDragon
Nemesis
16
4 / 5 / 4
10,155
508
6,627
19,920
9,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
53
13
Kills
22
22
Deaths
13
18
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
4
3
2
1.67
L
Kukulkan
Gortweezy
Kukulkan
1
5
6
0.8
L
Izanami
GucciAsh-
Izanami
0
6
3
0.25
W
Chronos
HerodotusVo
Chronos
9
2
4
5.5
W
4
1
6
7
W
Shiva
KelMilk
Shiva
3
4
8
1.75
L
Cabrakan
King J Wild
Cabrakan
4
3
3
1.83
W
Kumbhakarna
MAYN1AK
Kumbhakarna
2
1
9
6.5
W
Nemesis
PigsDragon
Nemesis
4
5
4
1.2
L
Mulan
codezn-
Mulan
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,911
Damage
73,114
95,506
Taken
99,681
68,952
Mitigated
64,684
23,175
Healing
23,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
6,767
3,460
0
3,453
20,001
11,079
968
5,787
14,214
0
86,364
L
Kukulkan
Gortweezy
Kukulkan
8,553
569
0
1,324
12,761
7,210
0
3,931
8,830
71,926
0
L
Izanami
GucciAsh-
Izanami
11,015
7,191
0
5,343
18,760
9,228
3,260
10,410
8,350
0
96,071
W
Chronos
HerodotusVo
Chronos
22,993
9,750
0
8,255
20,726
9,029
6,398
4,640
16,086
97,373
0
W
22,371
9,814
0
1,219
16,902
7,884
0
5,869
11,033
0
92,104
W
Shiva
KelMilk
Shiva
14,523
2,430
954
9,767
23,834
19,730
265
11,787
12,047
0
80,061
L
Cabrakan
King J Wild
Cabrakan
21,462
2,210
0
8,699
22,653
16,916
267
2,060
20,593
83,778
0
W
Kumbhakarna
MAYN1AK
Kumbhakarna
6,600
1,140
616
1,413
18,299
18,289
238
3,453
14,846
21,539
0
W
Nemesis
PigsDragon
Nemesis
6,627
3,023
0
1,473
19,920
9,752
0
5,112
14,808
0
87,815
L
Mulan
codezn-
Mulan
13,114
2,023
560
3,796
21,331
24,519
0
7,405
13,926
630
29,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,105
Gold Earned
53,322
580
Minions Killed
539
0
Camps Cleared
0
1,867,681
Distance Traveled
1,993,369
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,668
483
121
6
0
443,537
6
L
Kukulkan
9,165
458
119
6
0
367,613
4
L
Izanami
9,831
492
162
8
0
326,220
2
W
Chronos
11,909
595
138
7
0
376,761
4
W
Ullr
10,940
547
124
6
0
402,834
6
W
Shiva
11,159
558
141
7
0
347,382
4
L
Cabrakan
10,723
536
148
7
0
336,368
3
W
Kumbhakarna
9,159
458
9
0
0
450,220
6
W
Nemesis
10,155
508
127
6
0
416,172
4
L
Mulan
9,718
486
30
2
0
393,943
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role