Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Fauxcrab302
Neith
Level 109
God Stats
15W - 9L
1,638 SR
Queue Stats
209W - 204L
1,580 Elo+
Party 1
Merlin
Merlin
Steve19Jh
Merlin
Level 103
God Stats
2W - 2L
1,552 SR
Queue Stats
232W - 183L
1,544 Elo+
Party 1
Xing Tian
Xing Tian
XitusFTW
Xing Tian
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 47L
1,569 Elo+
Party 1
Team Averages
Level 81
1,538 SR
1,538 Elo+

VS

Team Averages
Level 45
1,506 SR
1,496 Elo+
Atlas
Atlas
 
Atlas
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Blackparrothd
Bastet
Level 38
God Stats
2W - 1L
1,709 SR
Queue Stats
53W - 73L
1,478 Elo+
Solo
Charybdis
Charybdis
CarterBs
Charybdis
Level 29
God Stats
2W - 3L
1,646 SR
Queue Stats
26W - 21L
1,614 Elo+
Party 3
Merlin
Merlin
CayeHerman00
Merlin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 57L
1,546 Elo+
Party 3
Sun Wukong
Sun Wukong
Ryuk_1048
Sun Wukong
Level 6
God Stats
0W - 2L
1,175 SR
Queue Stats
1W - 3L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
3 / 1 / 3
6,685
669
7,202
7,533
3,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ullr
 
Ullr
10
1 / 0 / 3
5,614
561
2,806
5,974
2,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 0 / 0
5,718
572
5,056
3,387
1,143
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
Steve19Jh
Merlin
10
3 / 0 / 0
5,929
593
6,651
5,169
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
XitusFTW
Xing Tian
8
0 / 0 / 0
5,016
502
2,218
6,553
3,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
7
0 / 0 / 0
4,815
482
2,719
6,589
3,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 2 / 0
4,641
464
3,053
8,832
2,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
CarterBs
Charybdis
9
0 / 1 / 0
4,702
470
2,295
7,209
2,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
8
0 / 3 / 0
4,668
467
1,993
5,770
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
Ryuk_1048
Sun Wukong
7
0 / 3 / 1
4,409
441
1,799
7,154
3,180
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
9
Kills
1
1
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
3
1
3
4.5
W
Ullr
 
Ullr
1
0
3
2.5
L
Atlas
 
Atlas
0
0
0
0
L
1
2
0
0.5
L
Charybdis
CarterBs
Charybdis
0
1
0
0
L
Merlin
0
3
0
0
W
2
0
0
2
L
Sun Wukong
Ryuk_1048
Sun Wukong
0
3
1
0.17
W
Merlin
Steve19Jh
Merlin
3
0
0
3
W
Xing Tian
XitusFTW
Xing Tian
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,933
Damage
11,859
28,616
Taken
35,554
11,998
Mitigated
14,130
12,894
Healing
11,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
7,202
4,217
0
4,521
7,533
3,125
0
0
7,533
0
51,442
W
Ullr
 
Ullr
2,806
1,157
0
3,340
5,974
2,142
0
251
5,723
0
34,915
L
Atlas
 
Atlas
2,719
1,545
0
2,340
6,589
3,792
0
2,619
3,970
12,602
0
L
3,053
1,099
0
3,652
8,832
2,782
0
1,375
7,457
0
19,309
L
Charybdis
CarterBs
Charybdis
2,295
1,793
0
3,473
7,209
2,220
0
969
6,240
0
31,410
L
Merlin
1,993
316
0
625
5,770
2,156
0
3,752
2,018
31,824
0
W
5,056
2,964
0
1,894
3,387
1,143
611
740
2,647
0
44,057
L
Sun Wukong
Ryuk_1048
Sun Wukong
1,799
329
0
1,238
7,154
3,180
0
154
7,000
0
20,056
W
Merlin
Steve19Jh
Merlin
6,651
438
0
816
5,169
2,023
0
2,068
3,101
40,248
0
W
Xing Tian
XitusFTW
Xing Tian
2,218
338
0
2,323
6,553
3,565
0
1,653
4,900
14,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,962
Gold Earned
23,235
375
Minions Killed
205
0
Camps Cleared
0
965,957
Distance Traveled
931,058
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,685
669
103
10
0
205,279
4
W
Ullr
5,614
561
72
7
0
199,002
1
L
Atlas
4,815
482
15
2
0
191,880
3
L
Bastet
4,641
464
34
3
0
213,483
1
L
Charybdis
4,702
470
59
6
0
165,128
3
L
Merlin
4,668
467
62
6
0
171,618
3
W
Neith
5,718
572
88
9
0
169,083
3
L
Sun Wukong
4,409
441
35
4
0
188,949
0
W
Merlin
5,929
593
88
9
0
196,560
5
W
Xing Tian
5,016
502
24
2
0
196,033
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role