Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Anonymph
Anhur
Level 120
God Stats
11W - 10L
1,586 SR
Queue Stats
828W - 832L
1,609 Elo+
Solo
Cerberus
Cerberus
DapperDad
Cerberus
Level 120
God Stats
6W - 4L
1,748 SR
Queue Stats
635W - 681L
1,662 Elo+
Solo
Odin
Odin
PiercingErmine5
Odin
Level 123
God Stats
1W - 1L
1,753 SR
Queue Stats
126W - 119L
1,604 Elo+
Solo
Team Averages
Level 135
1,617 SR
1,575 Elo+

VS

Team Averages
Level 150
1,542 SR
1,575 Elo+
Kuzenbo
Kuzenbo
HexChamp
Kuzenbo
Level 147
God Stats
3W - 0L
1,885 SR
Queue Stats
147W - 133L
1,565 Elo+
Party 2
Thoth
Thoth
INSOMNIACXD
Thoth
Level 160
God Stats
3W - 1L
1,296 SR
Queue Stats
120W - 102L
1,615 Elo+
Party 1
Jing Wei
Jing Wei
Nerpyy
Jing Wei
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
157W - 135L
1,589 Elo+
Party 1
Jormungandr
Jormungandr
bmwman2013
Jormungandr
Level 126
God Stats
3W - 3L
1,488 SR
Queue Stats
177W - 156L
1,554 Elo+
Party 2
Bastet
Bastet
xSotomante
Bastet
Level 160
God Stats
2W - 2L
1,543 SR
Queue Stats
431W - 412L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 3 / 2
7,250
725
6,741
14,127
14,282
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
 
Hera
13
0 / 4 / 3
7,149
715
14,333
9,461
5,084
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
Anonymph
Anhur
12
1 / 5 / 5
7,327
733
8,858
10,711
5,973
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
DapperDad
Cerberus
12
0 / 5 / 5
7,419
742
6,508
17,239
20,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 3 / 3
8,442
844
8,509
13,950
17,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
HexChamp
Kuzenbo
15
1 / 1 / 16
8,424
842
7,124
11,971
14,759
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
3 / 1 / 15
8,420
842
17,067
8,348
4,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
Nerpyy
Jing Wei
15
3 / 2 / 14
8,376
838
12,019
9,305
4,822
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
bmwman2013
Jormungandr
16
5 / 2 / 12
9,024
902
9,398
12,558
12,355
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
xSotomante
Bastet
16
8 / 2 / 11
8,998
900
16,268
13,463
7,410
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
88
7
Kills
20
20
Deaths
8
18
Assists
68
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
3
2
1
L
Hera
 
Hera
0
4
3
0.38
L
Anhur
Anonymph
Anhur
1
5
5
0.7
L
Cerberus
DapperDad
Cerberus
0
5
5
0.5
W
Kuzenbo
HexChamp
Kuzenbo
1
1
16
9
W
3
1
15
10.5
W
Jing Wei
Nerpyy
Jing Wei
3
2
14
5
L
4
3
3
1.83
W
Jormungandr
bmwman2013
Jormungandr
5
2
12
5.5
W
Bastet
xSotomante
Bastet
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,949
Damage
61,876
65,488
Taken
55,645
62,475
Mitigated
43,679
12,444
Healing
17,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,741
420
1,258
1,832
14,127
14,282
0
7,703
6,424
0
16,626
L
Hera
 
Hera
14,333
2,058
83
782
9,461
5,084
0
4,596
4,865
27,445
0
L
Anhur
Anonymph
Anhur
8,858
2,701
0
0
10,711
5,973
0
5,960
4,751
0
18,517
L
Cerberus
DapperDad
Cerberus
6,508
199
361
3,996
17,239
20,127
0
9,432
7,807
17,035
0
W
Kuzenbo
HexChamp
Kuzenbo
7,124
2,447
1,789
1,865
11,971
14,759
43
5,207
6,764
11,630
0
W
17,067
203
785
1,949
8,348
4,333
463
3,226
5,122
34,188
0
W
Jing Wei
Nerpyy
Jing Wei
12,019
7,258
908
2,239
9,305
4,822
450
3,820
5,485
0
23,344
L
8,509
970
479
3,653
13,950
17,009
0
5,898
8,052
0
11,962
W
Jormungandr
bmwman2013
Jormungandr
9,398
3,552
454
1,519
12,558
12,355
240
4,659
7,899
27,829
0
W
Bastet
xSotomante
Bastet
16,268
3,798
1,438
4,573
13,463
7,410
1,013
3,929
9,534
0
21,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,587
Gold Earned
43,242
118
Minions Killed
138
0
Camps Cleared
0
943,087
Distance Traveled
1,005,807
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,250
725
11
1
0
194,959
2
L
Hera
7,149
715
40
4
0
196,333
0
L
Anhur
7,327
733
32
3
0
169,087
1
L
Cerberus
7,419
742
27
3
0
188,029
1
W
Kuzenbo
8,424
842
11
1
0
220,960
6
W
Thoth
8,420
842
32
3
0
175,804
1
W
Jing Wei
8,376
838
31
3
0
189,784
0
L
Odin
8,442
844
8
1
0
194,679
0
W
Jormungandr
9,024
902
56
6
0
196,088
1
W
Bastet
8,998
900
8
1
0
223,171
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role