Player Matchup

Loki
Loki
EricVinicius
Loki
Level 158
God Stats
28W - 28L
1,506 SR
Queue Stats
980W - 1,210L
1,372 Elo+
Party 2
Arachne
Arachne
L3GGIT
Arachne
Level 128
God Stats
4W - 1L
1,729 SR
Queue Stats
178W - 214L
1,413 Elo+
Party 2
Izanami
Izanami
MRTPoring
Izanami
Level 145
God Stats
74W - 97L
1,446 SR
Queue Stats
340W - 407L
1,407 Elo+
Solo
Ah Puch
Ah Puch
Master Neumann
Ah Puch
Level 123
God Stats
8W - 9L
1,569 SR
Queue Stats
668W - 906L
1,330 Elo+
Party 2
Chang'e
Chang'e
XgabiGT
Chang'e
Level 107
God Stats
3W - 4L
1,376 SR
Queue Stats
36W - 53L
1,409 Elo+
Solo
Team Averages
Level 132
1,525 SR
1,386 Elo+

VS

Team Averages
Level 101
1,413 SR
1,430 Elo+
Ah Muzen Cab
Ah Muzen Cab
BotRhaegonBR
Ah Muzen Cab
Level 99
God Stats
4W - 13L
1,313 SR
Queue Stats
222W - 248L
1,455 Elo+
Solo
King Arthur
King Arthur
Caktuz
King Arthur
Level 66
God Stats
2W - 2L
1,642 SR
Queue Stats
41W - 67L
1,404 Elo+
Party 1
Loki
Loki
ELCALSONADO13
Loki
Level 56
God Stats
0W - 3L
1,179 SR
Queue Stats
29W - 54L
1,376 Elo+
Party 1
Nu Wa
Nu Wa
HFields80
Nu Wa
Level 126
God Stats
75W - 67L
1,498 SR
Queue Stats
828W - 903L
1,483 Elo+
Solo
Nox
Nox
xMysTeRioNz
Nox
Level 160
God Stats
3W - 7L
1,433 SR
Queue Stats
554W - 645L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 0
9,888
549
11,098
13,635
5,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
L3GGIT
Arachne
16
6 / 0 / 1
9,616
534
8,528
19,909
8,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
MRTPoring
Izanami
15
2 / 5 / 2
8,962
498
4,392
16,013
7,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
0 / 0 / 5
8,570
476
8,335
5,744
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chang'e
XgabiGT
Chang'e
14
2 / 2 / 4
8,938
497
7,389
11,937
5,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BotRhaegonBR
Ah Muzen Cab
16
5 / 3 / 2
9,675
538
13,676
11,557
4,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Caktuz
King Arthur
14
0 / 4 / 2
8,714
484
7,785
19,233
20,397
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 3 / 3
8,016
445
4,545
11,912
4,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
HFields80
Nu Wa
14
1 / 2 / 0
8,030
446
8,895
8,281
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 1
8,631
480
4,038
9,750
10,009
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
13
Kills
8
9
Deaths
13
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BotRhaegonBR
Ah Muzen Cab
5
3
2
2
L
King Arthur
Caktuz
King Arthur
0
4
2
0.25
L
0
3
3
0.5
W
3
2
0
1.5
L
Nu Wa
HFields80
Nu Wa
1
2
0
0.5
W
Arachne
L3GGIT
Arachne
6
0
1
6.5
W
Izanami
MRTPoring
Izanami
2
5
2
0.6
W
0
0
5
2.5
W
Chang'e
XgabiGT
Chang'e
2
2
4
2
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,742
Damage
38,939
67,238
Taken
60,733
29,048
Mitigated
43,182
29,092
Healing
16,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BotRhaegonBR
Ah Muzen Cab
13,676
6,531
0
2,006
11,557
4,785
523
2,233
9,324
0
79,229
L
King Arthur
Caktuz
King Arthur
7,785
1,064
161
5,212
19,233
20,397
0
3,476
15,757
0
63,465
L
4,545
1,187
0
4,818
11,912
4,776
628
2,384
9,528
0
60,663
W
11,098
2,863
0
3,804
13,635
5,362
0
2,584
11,051
0
82,487
L
Nu Wa
HFields80
Nu Wa
8,895
3,293
0
1,988
8,281
3,215
1,009
2,555
5,726
65,288
0
W
Arachne
L3GGIT
Arachne
8,528
5,671
0
10,138
19,909
8,449
468
4,591
15,318
0
80,898
W
Izanami
MRTPoring
Izanami
4,392
2,756
0
4,673
16,013
7,424
494
1,231
14,782
0
68,848
W
8,335
762
0
3,817
5,744
2,443
96
1,805
3,939
68,085
0
W
Chang'e
XgabiGT
Chang'e
7,389
723
1,320
5,340
11,937
5,370
478
2,722
9,215
38,032
0
L
4,038
751
0
2,806
9,750
10,009
24
5,076
4,674
32,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,974
Gold Earned
43,066
591
Minions Killed
546
0
Camps Cleared
0
1,817,304
Distance Traveled
1,612,823
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,675
538
112
6
0
344,148
2
L
King Arthur
8,714
484
126
7
0
309,286
4
L
Loki
8,016
445
98
5
0
401,313
1
W
Loki
9,888
549
153
9
0
378,000
3
L
Nu Wa
8,030
446
142
8
0
304,318
4
W
Arachne
9,616
534
150
8
0
471,327
3
W
Izanami
8,962
498
131
7
0
308,323
2
W
Ah Puch
8,570
476
93
5
0
353,903
1
W
Chang'e
8,938
497
64
4
0
305,751
5
L
Nox
8,631
480
68
4
0
253,758
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role