Player Matchup

Thanatos
Thanatos
KahleFC6051
Thanatos
Level 18
God Stats
23W - 30L
1,495 SR
Queue Stats
116W - 135L
1,408 Elo+
Party 2
Amaterasu
Amaterasu
RSASX
Amaterasu
Level 62
God Stats
10W - 7L
1,514 SR
Queue Stats
334W - 425L
1,403 Elo+
Party 2
Chronos
Chronos
TesteeClops
Chronos
Level 33
God Stats
4W - 6L
1,500 SR
Queue Stats
352W - 389L
1,312 Elo+
Party 2
Team Averages
Level 38
1,503 SR
1,375 Elo+

VS

Team Averages
Level 58
1,382 SR
1,248 Elo+
Ah Muzen Cab
Ah Muzen Cab
Juan1ndastink
Ah Muzen Cab
Level 105
God Stats
13W - 14L
1,542 SR
Queue Stats
60W - 80L
1,231 Elo+
Solo
Shiva
Shiva
LoveSri
Shiva
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 16L
1,225 Elo+
Party 1
Freya
Freya
c_shantel2789
Freya
Level 66
God Stats
1W - 3L
1,104 SR
Queue Stats
65W - 114L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KahleFC6051
Thanatos
13
5 / 3 / 6
8,096
810
10,609
11,996
5,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
RSASX
Amaterasu
13
4 / 1 / 6
8,401
840
7,619
15,593
12,681
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
TesteeClops
Chronos
14
2 / 0 / 7
7,849
785
6,321
5,551
2,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Juan1ndastink
Ah Muzen Cab
11
0 / 5 / 4
6,937
694
8,699
10,426
3,301
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
LoveSri
Shiva
11
1 / 2 / 3
6,923
692
11,715
13,708
7,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
3 / 4 / 0
7,115
712
6,221
9,754
3,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
11
Kills
4
4
Deaths
11
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Juan1ndastink
Ah Muzen Cab
0
5
4
0.4
W
Thanatos
KahleFC6051
Thanatos
5
3
6
2.67
L
Shiva
LoveSri
Shiva
1
2
3
1.25
W
Amaterasu
RSASX
Amaterasu
4
1
6
7
W
Chronos
TesteeClops
Chronos
2
0
7
5.5
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,549
Damage
26,635
33,140
Taken
33,888
20,721
Mitigated
13,801
17,652
Healing
10,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Juan1ndastink
Ah Muzen Cab
8,699
3,204
763
1,988
10,426
3,301
0
1,752
8,674
0
25,464
W
Thanatos
KahleFC6051
Thanatos
10,609
3,733
504
7,813
11,996
5,561
58
1,646
9,940
0
25,643
L
Shiva
LoveSri
Shiva
11,715
2,414
327
5,016
13,708
7,057
0
2,914
10,794
0
22,252
W
Amaterasu
RSASX
Amaterasu
7,619
2,957
210
6,218
15,593
12,681
603
3,655
11,132
0
22,174
W
Chronos
TesteeClops
Chronos
6,321
1,633
0
2,907
5,551
2,479
685
735
4,625
25,534
3,365
L
6,221
2,505
34
1,873
9,754
3,443
0
1,549
8,205
9,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,346
Gold Earned
20,975
133
Minions Killed
82
8
Camps Cleared
2
642,599
Distance Traveled
518,879
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,937
694
41
4
1
151,707
0
W
Thanatos
8,096
810
36
4
3
203,754
1
L
Shiva
6,923
692
21
2
1
206,581
2
W
Amaterasu
8,401
840
33
3
1
231,873
2
W
Chronos
7,849
785
64
6
4
206,972
1
L
Freya
7,115
712
20
2
0
160,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role