Player Matchup

Chaac
Chaac
Dambikk
Chaac
Level 5
God Stats
3W - 1L
1,680 SR
Queue Stats
4W - 4L
1,595 Elo+
Party 2
Artemis
Artemis
Spectre_JaImE
Artemis
Level 108
God Stats
2W - 1L
1,315 SR
Queue Stats
61W - 61L
1,572 Elo+
Party 3
Bacchus
Bacchus
Spectre_Oscar
Bacchus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 51L
1,561 Elo+
Party 3
Xing Tian
Xing Tian
alvarox2005
Xing Tian
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,645 Elo+
Party 3
Hachiman
Hachiman
animefreak43
Hachiman
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,636 Elo+
Party 2
Team Averages
Level 69
1,499 SR
1,602 Elo+

VS

Team Averages
Level 47
1,520 SR
1,486 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
JammerG
Baron Samedi
Level 69
God Stats
7W - 12L
1,498 SR
Queue Stats
187W - 173L
1,436 Elo+
Party 4
Gilgamesh
Gilgamesh
OAndrewss
Gilgamesh
Level 46
God Stats
1W - 4L
1,562 SR
Queue Stats
120W - 111L
1,445 Elo+
Party 4
Izanami
Izanami
Okamixel
Izanami
Level 46
God Stats
21W - 17L
1,525 SR
Queue Stats
116W - 109L
1,406 Elo+
Party 4
Bellona
Bellona
haltingdxplayer
Bellona
Level 6
God Stats
1W - 1L
1,516 SR
Queue Stats
2W - 4L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dambikk
Chaac
14
2 / 2 / 8
9,161
482
6,814
12,657
12,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
17
5 / 3 / 11
10,691
563
15,762
15,215
7,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
15
4 / 3 / 7
9,964
524
10,271
13,375
10,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
alvarox2005
Xing Tian
17
11 / 2 / 5
11,247
592
13,160
16,730
10,562
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
animefreak43
Hachiman
16
5 / 2 / 5
9,670
509
8,717
13,675
5,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
0 / 9 / 1
7,561
398
6,384
12,556
5,450
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
JammerG
Baron Samedi
13
3 / 3 / 6
9,659
508
9,490
15,795
22,974
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
OAndrewss
Gilgamesh
14
2 / 4 / 3
8,766
461
7,708
16,407
13,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Okamixel
Izanami
15
7 / 4 / 1
10,347
545
18,777
16,947
8,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 7 / 6
8,183
431
7,032
19,107
17,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
27
Kills
12
12
Deaths
27
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
9
1
0.06
W
Chaac
Dambikk
Chaac
2
2
8
3
L
Baron Samedi
JammerG
Baron Samedi
3
3
6
2
L
Gilgamesh
OAndrewss
Gilgamesh
2
4
3
0.88
L
Izanami
Okamixel
Izanami
7
4
1
1.88
W
Artemis
5
3
11
3.5
W
Bacchus
4
3
7
2.5
W
Xing Tian
alvarox2005
Xing Tian
11
2
5
6.75
W
Hachiman
animefreak43
Hachiman
5
2
5
3.75
L
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,724
Damage
49,391
71,652
Taken
80,812
46,376
Mitigated
67,900
18,254
Healing
22,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
6,384
450
0
500
12,556
5,450
802
5,995
6,171
42,921
0
W
Chaac
Dambikk
Chaac
6,814
887
0
2,247
12,657
12,386
0
3,197
9,460
0
20,923
L
Baron Samedi
JammerG
Baron Samedi
9,490
1,605
1,966
6,137
15,795
22,974
441
2,886
12,843
35,902
0
L
Gilgamesh
OAndrewss
Gilgamesh
7,708
2,520
0
3,440
16,407
13,378
698
2,604
13,689
0
76,022
L
Izanami
Okamixel
Izanami
18,777
13,217
0
5,759
16,947
8,332
1,027
5,382
11,445
0
88,629
W
Artemis
15,762
7,538
0
6,946
15,215
7,296
0
3,495
11,720
0
99,819
W
Bacchus
10,271
2,025
0
1,397
13,375
10,186
0
4,606
8,769
50,425
0
W
Xing Tian
alvarox2005
Xing Tian
13,160
1,123
0
4,485
16,730
10,562
330
2,599
14,131
77,540
0
W
Hachiman
animefreak43
Hachiman
8,717
5,763
0
3,179
13,675
5,946
0
2,957
10,718
0
60,426
L
7,032
1,988
0
4,822
19,107
17,766
155
6,067
12,988
0
43,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,733
Gold Earned
44,516
469
Minions Killed
424
0
Camps Cleared
0
1,800,389
Distance Traveled
1,654,042
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,561
398
77
4
0
313,394
2
W
Chaac
9,161
482
20
1
0
389,948
0
L
Baron Samedi
9,659
508
38
2
0
328,023
6
L
Gilgamesh
8,766
461
105
6
0
388,365
1
L
Izanami
10,347
545
131
7
0
314,634
2
W
Artemis
10,691
563
133
7
0
346,364
1
W
Bacchus
9,964
524
99
5
0
354,294
1
W
Xing Tian
11,247
592
129
7
0
322,572
4
W
Hachiman
9,670
509
88
5
0
387,211
1
L
Bellona
8,183
431
73
4
0
309,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role